YoYo Posted November 10, 2023 Posted November 10, 2023 (edited) I see that behavior of AI troops was changed after 2.9 if we have group. For mission I use group of Mi-8 (for example 3) and 3 group of soldiers, each 15, total 45 (so they don't fit into 1 unit on this test and should go to the next one) 1/ before 2.9 - if there was space in units of group, soldiers first moved to unit 1, when it was full they moved to unit 2, when it was full they moved to unit 3. Emarking was finished, proper AI behavior for group of units and soldiers 2/ in 2.9 - the groupes goes to unit 1 (all!), when its full it stands there and does nothing, the helicopters do not take off as well Looks like a bug now. Example in track. test4.trk Edited November 10, 2023 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
ED Team NineLine Posted November 11, 2023 ED Team Posted November 11, 2023 Reported Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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