Scoop Posted November 25, 2023 Posted November 25, 2023 Both the SR and TR Masts in the latest 2.9 Open Beta are missing fire and smoke after hits resulting in destruction. Is this intended behaviour? Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
Solution Flappie Posted November 25, 2023 Solution Posted November 25, 2023 1 hour ago, Scoop said: Is this intended behaviour? Yes, it is. ---
Trojan Posted January 3, 2024 Posted January 3, 2024 i'm grateful for the new models, but we really need some more indication of damage on the Flap Lid destruction model. it looks almost identical through a black and white TGP camera. the only difference i can spot is that there are no tires on the destroyed model.
Northstar98 Posted January 4, 2024 Posted January 4, 2024 On 1/3/2024 at 10:08 AM, Trojan said: i'm grateful for the new models, but we really need some more indication of damage on the Flap Lid destruction model. it looks almost identical through a black and white TGP camera. the only difference i can spot is that there are no tires on the destroyed model. Perhaps it would be good to maybe get at least some light smoke - something similar to what can be seen on the PRV-13 in this image: Ideally though we'd have greater variance in destroyed models that actually reflect what's happened (I'd expect something destroyed by near-miss artillery or small-arms fire to look rather different if it was instead destroyed by a 500-lb bomb for instance). You can absolutely find examples of destroyed and burnt out Flap Lids that look very close to what we have in DCS, I'd imagine some of these (particularly the first 2) would be very difficult to perform BDA with from a black and white image from an aircraft targeting pod (all of these were sourced from Oryxpioenkop, documenting Ukrainian losses, which seemed to have images that were more clear): These examples however were probably either destroyed by artillery near-misses or from loitering munitions. I'd expect a Flap Lid that's just had an ARM go through it to look like this and I'd expect much more destruction from a direct impact from a bomb for instance. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
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