Jump to content

Recommended Posts

Posted

So this may not be a bug, but more like an implementation issue. It seems that the unit/group is just invisible and immortal after finishing the embarking task, and does not move along with the vehicle. This causes some undesired issues.

In the attached track, I directed the following actions:

  • An infantry: ready to embark onto UH-60A at LZ; to be disembarked from the UH-60A at a near airport; walks around at the airport.
  • A UH-60A flight: performs the above embarking/disembarking actions.
  • A hostile infantry squad: activated after infantry embarking and flying enough far away (a trigger zone is placed on the route of UH-60A to the airport).
  • A moving trigger zone (2000ft radius) linked to infantry with triggers:
    • Message "Alert" if there are hostiles inside the moving zone
    • Message "Safe" if the hostiles are outside the moving zone

I observed the following:

  • The Alert message triggers immediately when hostiles are activated, even though the infantry has flown far away
  • The activated hostiles starts shooting at LZ immediately, even though the infantry has flown far away
  • The Safe message only triggers when the infantry disembarks at the airport (becomes visible to the player again in the game), even though the hostile squad should have already been outside the linked zone during flight to the airport.

This implementation of embarking is kind of annoying. Maybe best make the embarked units moving along with the vehicle, or at least completely remove them from the game temorarily so that hostiles will not be able to interact with them.

Embarking.trk

  • 1 month later...
  • 3 weeks later...
  • 2 months later...
Posted
On 4/11/2024 at 2:23 AM, Flappie said:

@BoundaryLayer Is it any better in 2.9.4.53549?

It seems not. I tested with the mission in the track file I posted before. 

The embarked unit is invisible to player but still visible at the embarking location to the enemy, until it disembarks somewhere else.

And even worse is that the Moving Zone now doesn't work properly. In the last patch it just did not move with the unit, to which it was attached: remaining at the embarking location and then shifted to the disembarked location. Now the Moving Zone triggers nothing, no even functions as a stationary trigger zone.

  • Thanks 1
  • 3 weeks later...
Posted

New fixes today:

Quote
  • AI ground. The infantry can't complete the task Embarking in some case - fixed
  • AI ground. Incorrect behaviour of a unit if embarking limit is exceeded - fixed

Is it better now?

---

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...