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Gun crews for the medium and heavy AAA please


twistking

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The S-60 57mm gun and the KS-19 100mm gun still lack their crew after being in the sim for multiple (?) years now.

It looks really stupid seeing these guns traverse and fire without crew and it also makes it difficult to judge if a gun is disabled or not. Both the guns are vital assets for many missions and the missing crew is a very obvious shortcoming of the current implementation.

ps: It would be very cool, if we would eventually get visually different crews for different factions (modern-ish russian / generic old-timey sovjet / insurgent / etc.)...


Edited by twistking
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  • 4 weeks later...
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[...] New units will be available in 2024 that will range from World War II to modern day. Each unit requires thousands of man-hours to create [...]

With AI units allegedly requiring thousands (!) of man-hours to make, it's a bit mind-boggling that we're still being shot at by guns manned by invisible phantom-crews.


Edited by twistking
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The claim that any given AI unit takes thousands of man-hours to implement leads to the conclusion that adding semi-animated crewmen to existing ones would probably take such a gargantuan effort that even a rough estimate of two weeks™ is impossible to make at this point.

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13 hours ago, twistking said:

With AI units allegedly requiring thousands (!) of man-hours to make, it's a bit mind-boggling that we're still being shot at by guns manned by invisible phantom-crews.

 

No modeled crews. Build animated human bodies has very painful.

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1 hour ago, Silver_Dragon said:

No modeled crews. Build animated human bodies has very painful.

But actually it would be much better if they where manned by completly static bodys like the 23mm. I dont care if they are animated as long as the gun dont has a mind of its own an operates by itself.

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