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Update Broke Trigger System (December open-beta)


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I checked 3 different missions, Deep Strike 1,2,&3, (that have been running with No Issues for months) and all had Late activation or AI push starts. That are completely ignored now,, and they take off or activate all on own now. SINCE Latest UPDATE, 2nd,3rd,4th Wave should not be in air yet !! Nor Hog Hunter Spoiler or Red 18 Hunters. That's 6 groups that all previously were Triggered by Flags/Times & or Trigger Zones. Non of them activated tripped,etc. all on their own before this Update.  Think this is more of a Report of Bug, or Issue than anything else.  Not sure of a work around.   Mission SERVER, ***NewbCity:::MSFlights***      Enjoy your day. ThePutzer (Tail end Charlie)

Broke Triggers.trk

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I just flew a mission with late activation and some triggers too, there was no problem for me.

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Test track, Mirage F1 & Syria, trigger + late activation of C-130. No issue for me.

Maybe something is broken in your mission?

test.trk

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I checked out 3 different Missions that everything was working in past week (AI push starts & Late activation's). ALL Three of them are wankered now.  SINCE UPDATE today. I counted 6 groups activated that Should not have been, just in 1st few minutes as you can see from track. 

Thank you for your time YoYo

 "something is broken in your mission".  NO, something is BROKEN in Every mission I have checked out so far.


Edited by ThePutzer
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YoYo. would it help? If I took short vid. 1 minute or so, in the Map view. Of the Missions that don't work properly ANYMORE. To show the groups that have activated all on their own, without the trigger conditions being met. I could then just send link to U-tube post of them. And post the accompanying Track Files here. Mission files prob to big to upload here.

  Thanks again for your time.

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Here is a short video in map view showing the diff. units starting up with No Triggered Start Command being triggered. kink is to my U-tube, will take down after you get a chance to look over. I will also attach Server mission file, that clip is from. So you can look over. It will be ready in 4K in an hr. Sure hope this helps.  I can do the same with the other 1s' also if you like. THANK YOU

-DEEP STRIKE 1 FixedWing-(Escort & Sead) .miz


Edited by BIGNEWY
removed video due to profanity in title
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  • 2 weeks later...

Dec. 28th Update did NOT fix this BUG !     I opened Deep Strike 1 in editor, made a couple minor changes, (unrelated to this Trigger Prob.) closed it out put in Server.  GROUPS of AI start up all on their own, STILL.  And again,, reminder,, all those units Triggered Properly before previous update.    NO JOY here.

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There was nothing in the changelog about this being fixed and it's a big enough deal that it would have been mentioned so no surprise that it's still not working after this update.  And Flappie also indicated dev's are still working on fixing it.

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  • 4 weeks later...

I can also confirm something about the last 1 or 2 updates broke mission triggers. But it's not universal, just some of them. 

Helo Hunter for F-15C is half-broken - the first wave of Mi-8s will give a mission fail ("helos reached their target") the moment their flaming carcasses hit the ground. Which is also at the very same moment that the success message for destroying the first wave appears.

The PG Fighter Sweep mission (for F-16C I think) is broken to a more severe extent, a number of triggers are broken. The late activation strike units do not spawn in under any circumstance. Even if the F15E strike package is set to immediate activation, it seems that the success messages for killing the 2 x Mig29 waves do not appear even after they die, and thus the Strike Eagles will mission fail when reaching their target ("target area not swept of fighters").

Syria King of the Hill for F-16C has also been a bit wonky as of late (AI flight seems very slow to detect that player has joined formation, and thus keeps flying a loop for a while before the trigger happens), but I'm not 100% sure about this one.

I just had a complete clean out of Openbeta folder and user folder recently due to troubleshooting another bug, so at least the first two mission examples are about as vanilla as can be.

 

 


Edited by nubbins_

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Now that the next patch is pushed into February I really hope this trigger issue is resolved when they push out the next patch.  This defect is pretty nasty and really surprises me it made it through their automated QA.  

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  • BIGNEWY changed the title to Update Broke Trigger System (December open-beta)
  • ED Team

Edit:

"Part of group in zone - Activates when it should not"

this has been fixed and should be in the next patch

thanks

  • Thanks 2

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