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Posted

Non-aeronautically enabled

When you hit the wrong button on take-off

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System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
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Posted
On 12/21/2023 at 4:17 AM, Branimir76 said:

When using Snake eye and Air ballute (Y) i noticed that CCRP always drops like they are set to "RET". So if you drop in FF mode, bombs fall well past the target.
 

here are tacviews with FF and RET modes.

Tacview-20231221-125946-DCS-Test-PG.zip.acmi 70.34 kB · 6 downloads Tacview-20231221-130218-DCS-Test-PG.zip.acmi 80.01 kB · 4 downloads

Put it in the bugs forum. Thanks for beta testing...

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Posted
On 12/21/2023 at 12:17 PM, Branimir76 said:

When using Snake eye and Air ballute (Y) i noticed that CCRP always drops like they are set to "RET". So if you drop in FF mode, bombs fall well past the target.
 

here are tacviews with FF and RET modes.

Tacview-20231221-125946-DCS-Test-PG.zip.acmi 70.34 kB · 6 downloads Tacview-20231221-130218-DCS-Test-PG.zip.acmi 80.01 kB · 4 downloads

hi, 

tacviews are great but please include dcs track replays, it is the only way we can check the same circumstance 

thanks

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