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Posted (edited)

Hi everyone,

I've noticed that the HQ-16 SAM is behaving quite oddly:

  • After burnout has occured, so long as the missile is unloaded, it will continue to accelerate (even in a climb). The HHQ-9 missile also suffers from this issue, though to an even more extreme degree.
  • The missile continues to climb despite aiming downwards, even at fairly significant pitch angles (in excess of 15° below the horizon, even its rocket engine still firing).
Spoiler

Also included at the end of this track is a problem relating to the H/PJ-12 (Type 730) CIWS. Their firing arcs appear swapped (meaning that not only are they facing inwards, aiming at the smoke stack, but the port-side gun will only fire at targets to starboard and vice-versa, firing through the smoke stack. This has been reported in this thread, but the problem is more than just a visual glitch.

HQ-16_HPJ12_bug.trk

Edited by uboats
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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

  • uboats changed the title to [WIP] HQ-16 Oddities
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