MadMax1234 Posted February 28, 2024 Posted February 28, 2024 Hi everyone! Faced the problem with takeoff events. This event triggers only first 2 times and possible to see it in the final debriefing(on screenshot). Also obviously it couldn't be handled by event handler in the lua scripts. Are there any possible workarounds? test_event_bug.miz
TEMPEST.114 Posted February 28, 2024 Posted February 28, 2024 When you took off and it registered, were you taking off from a runway or helipad and not the other times? I know it shouldn't matter, but this is DCS...
MadMax1234 Posted February 28, 2024 Author Posted February 28, 2024 (edited) First time takeoff event was registered when (not I, but AI bot) took off from runway. Second time when bot helicopter landed and took off from the ground. And that's it. There are a lot of landing events(landing on the ground) in the list on screenshot, but none of takeoff events were registered. Actually, I already wrote a workaround in my scripts. But I still hope it would be fixed in the nearest release. Edited February 28, 2024 by MadMax1234
ED Team BIGNEWY Posted February 28, 2024 ED Team Posted February 28, 2024 13 hours ago, MadMax1234 said: Hi everyone! Faced the problem with takeoff events. This event triggers only first 2 times and possible to see it in the final debriefing(on screenshot). Also obviously it couldn't be handled by event handler in the lua scripts. Are there any possible workarounds? test_event_bug.miz 8.86 kB · 0 downloads Please if possible include a track replay example of what is happening so we can replicate your exact actions. We do have an issue with FC3 aircraft not registering some events but this seems to be different. I have removed off topic posts here, this is a bug report please keep it for useful information and data thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
MadMax1234 Posted February 28, 2024 Author Posted February 28, 2024 (edited) In the attachments tracks for controllable and non-controllable AI helicopters and player helicopter. This problem doesn't affects player helicopter, but present in both tracks of AI helicopters. I've simplified mission a little bit. Now AI aircraft spawns in the air, but problem is still present. DCS registers only first takeoff after land action(advanced waypoint action). All following takeoffs were ignored. P.S. Just noticed I have an outdated DCS version. Updating right now. P.P.S. The problem still present in the latest version player_ah64d_takeoff_no_bug.trk ai_uh1h_takeoff_bug.trk ai_uh60a_takeoff_bug.trk Edited February 28, 2024 by MadMax1234
ex81 Posted February 28, 2024 Posted February 28, 2024 Watched the third track and could`nt find anything wrong. land, take off all as expected. What`s your problem ? What goes up, must come down ! Intel Core i7-8700, 32 GB-RAM, Nvidia GTX 1060, 6 GB GDDR5, 1TB HDD, 1000 GB 970 EVO Plus NVMe M.2 SSD, Windows 10/64, A10-C, VKB Gunfighter IV Ultimate, Persian Golf, F/A-18 Hornet, Tankkiller
MadMax1234 Posted February 28, 2024 Author Posted February 28, 2024 (edited) 25 minutes ago, ex81 said: Watched the third track and could`nt find anything wrong. land, take off all as expected. What`s your problem ? In the third and in the second tracks DCS doesn't register takeoff events. It visible in the debriefing after track end. Same, like on screenshot in the first post. Edited February 28, 2024 by MadMax1234
ex81 Posted February 28, 2024 Posted February 28, 2024 debrief : says "land" 4 times. So what ? Is`nt that what you wanted ? What goes up, must come down ! Intel Core i7-8700, 32 GB-RAM, Nvidia GTX 1060, 6 GB GDDR5, 1TB HDD, 1000 GB 970 EVO Plus NVMe M.2 SSD, Windows 10/64, A10-C, VKB Gunfighter IV Ultimate, Persian Golf, F/A-18 Hornet, Tankkiller
MadMax1234 Posted February 28, 2024 Author Posted February 28, 2024 2 minutes ago, ex81 said: debrief : says "land" 4 times. So what ? Is`nt that what you wanted ? How many takeoffs debrief says?
Moezilla Posted February 29, 2024 Posted February 29, 2024 Reproduced with the Huey track posted by OP
Flappie Posted October 5, 2024 Posted October 5, 2024 The landing / takeoff events were revised a few updates ago. Is this issue still present? ---
Moezilla Posted October 5, 2024 Posted October 5, 2024 22 minutes ago, Flappie said: The landing / takeoff events were revised a few updates ago. Is this issue still present? OP's track still showing the same events in the debrief. Do tracks store and replay the previously fired events, or do they fire fresh events based on the stored actions in the .trk?
Flappie Posted December 22, 2024 Posted December 22, 2024 (edited) Quote Do tracks store and replay the previously fired events, or do they fire fresh events based on the stored actions in the .trk? No, they fire fresh events, indeed. Issue reported. PS: sorry for the delay. Edited December 22, 2024 by Flappie ---
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