zetikka Posted March 4, 2024 Posted March 4, 2024 Tested on DCS 2.9.3.51704, Hornet module, Caucasus map. Not a recent behaviour AFAIK (noticed +6 month ago when first trying). Issue: when aerobatic task CLIMB is selected the aircraft will not stop its climb and level flight at the set Final Altitude, but generally at a random one above 20'000. Similar issue with the DIVE task BtW (will open dedicated topic for it) Attaching DCS and TacView tracks.null BUG_aerobatics_CLIMB-does_not_stop_at_set_altitude -6kto7k_6k-7k.trk BUG_aerobatics_CLIMB-does_not_stop_at_set_altitude -6kto7k.zip.acmi 1 EHC Display Team
ED Team BIGNEWY Posted March 4, 2024 ED Team Posted March 4, 2024 Hi, I will ask the team about this but please note that we have GFM work in progress for AI and it is probably best checked after that task is completed. I have moved this thread out of the F/A-18C module area to the AI section. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Solution Vakarian Posted March 4, 2024 Solution Posted March 4, 2024 Could it be that the final altitude is in meters? That would roughly equate to 22k-ish feet. IIRC few of the elements are in meters unless stated otherwise
ED Team NineLine Posted March 7, 2024 ED Team Posted March 7, 2024 This is correct, it is in meters, generally if it doesn't state it, it is in meters even if your settings are set to freedom units Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
zetikka Posted March 12, 2024 Author Posted March 12, 2024 On 3/8/2024 at 12:24 AM, NineLine said: This is correct, it is in meters, generally if it doesn't state it, it is in meters even if your settings are set to freedom units Thanks Vakarian and NineLine, just did the testing and indeed both CLIMB and DIVE target exit altitudes in meters, event though the ME is set to Imperial units. Is this a (minor) discrepancy you guys at ED have in the to-fix list? Now I know this is not a feature-wishes section, but since aerobatics are not a hot topic... I would love to see options "figure entry time" and "figure exit time" so we can set how fast the AI aircraft enters/exits say a 45° bank turn (now it it pretty dynamic). Basically this part of aerobatics is a good playground to train formation flying with an AI leader. Thanks! EHC Display Team
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