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Posted

Would be nice to give the ground troops a new anti-tank weapon. Currently it's just the RPG and most of the time the vehicle has to be almost in the RPG's face to be effective in the game. 

This would give the infantry troops a better tactical advantage compared to the RPG. It would give them a much greater engagement range and and effects on a target. 

I don't think it would be hard to implement and it would be a sweet Combined Arms selling point. Even if you made it call of duty style clu tracking gates

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  • 5 months later...
Posted (edited)

Bump. Especially now, I would love to sit on a hill taking out enemy armor and equipment. 

come on ed... do it.

Edit:
I was trained on the Javelin and have used it multiple times. I can help with basic stuff without giving away much info. 

Edited by Tom P
  • Like 3
  • 1 month later...
Posted

Yes ED; we want infantry's refunded :

- Sniper
- AT
- ATGM
- Mortar infantery (that can be charged on helicopter without script)
- Manpad
- tripod with 7.62 or 12.7


- Civilians models (For hostage, VIP, civils evac...)

We want ATGM Like Javelin, Kornet, etc... Currenthill have made it, you must do something. You tease new infantries model unit for year. We want trooper that can change theatre of operations !

  • Like 6
Posted
On 10/16/2024 at 7:36 AM, Kappa-131st said:

You tease new infantries model unit for year. We want trooper that can change theatre of operations !

It would be nice if the CH47 brought in more of an incentive for ED to look into doing this!

  • Like 4
Posted (edited)

One of many infantry improvements we need. As I am interested in cold war scenarios I'd also recommend the Dragon too

iw_atgw_dragon_v1.jpg 

The DCS ground war needs a massive overhaul 

Edited by upyr1
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  • 1 month later...
  • 4 months later...
Posted

2025 bump. Tracking currenthill has a mod but that would mean others needs the mod installed for a server. 
A javelin team that's hard to see in a good fighting position would wreck main battle tanks and would be awesome to add to the game. Make it playable through combined arms. I can help with the CLU tracking gates

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Posted

We need a better IA on the boots, not bad if them can move and combat as a cohesive unit whit your propper weapons by era, and the option to configure them by the mission editor.

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Posted
12 minutes ago, Kappa-131st said:

I have Currenthill mod.
But sadly, my squadron don't want to install mods, so I want that ED make the equivalent of currenthill units.

Exactly. Not everyone wants to download mods, especially to play online. 

A in-game javelin AI unit or team that can be part of combined arms so a player can control it would be sweet. 

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