Jump to content

Recommended Posts

Posted

I use the old -18C models for deck statics as they don't impact performance, unlike the Lot20 which will destroy framerates in VR. 

However, with the wings folded the collision model still appears to think the wings are unfolded. Note the distance between my nose and the wing fold. At this distance I hit the static's collision model despite there not being anything physically there. Static UH-60s have the same problem with the folded tail.

3RmkJhb.png

 

  • Like 1
Posted (edited)

Not sure that isn't actually an issue with the nose of client planes.  I've been just about exactly that same position with another client plane in MP (he was parked) and had the same issue and I've seen it with others at different times so I don't think it's desync.

Edited by rob10
Posted

So is the two phantom end wing sections mean that the collision model does still extend even when folded?  I'm not familiar enough with the models to understand what the pic is showing.  Thanks.

Posted

Yes, exactly. If you load each model in the Model Viewer, you will notice the difference.

If you want to take a look:

  1. Run the Model Viewer (from the bin-mt folder).
  2. Load .\DCS World\CoreMods\aircraft\FA-18C\Shapes\f-18c.lods
  3. In the Args window, set value arg 8 to "1.0" (wings will retract).
  4. Now, click the red square button (show DM model).
  5. Do the same thing with the Lot 20 model (.\DCS World\CoreMods\aircraft\FA-18C\Shapes\fa-18c.lods)
  • Like 1

---

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...