SMH Posted April 15, 2024 Posted April 15, 2024 This might be intentional but it can cause confusion. If the Spitfire's mirror is turned off, could it please return to the black texture (or, even better, silver) that it spawns with if not enabled? Having it freeze the last image looks nice cosmetically, but makes it non-obvious as to whether it's on or off (potentially costing precious seconds) and can also show you a deceiving view, as in this shot. Not a big deal, but I'd prefer nothing over an incorrect reflection. 2
nachinus Posted May 20, 2024 Posted May 20, 2024 I think this only happens with supersampling on. It's been a while since I used TAA, but I seem to recall that the mirror turned black again with TAA.
DimSim Posted June 1, 2024 Posted June 1, 2024 I reported this issue in shared Mirror Issue thread. It seems to occur in Multi Threaded (MT) build. Several issues reported around May 2023!
Fresh Posted December 21, 2024 Posted December 21, 2024 I agree, this is not ideal. Solution at the moment is to just leave it on, instead of "glance" mode... but eats performance..
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