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Posted

Su 27 hud 1.png Su 27 hud 2.jpg

    I would like the HUD to be visible in BVR mode in all versions of Flanker, in accordance with reality. Even after locking a target, the radar pulse repeat frequency should remain visible.

In the second picture, I wrote what I thought about how it could be implemented. This is an important and missing function from Flaming Cliffs Flankers, because after locking the target with the radar, the player cannot remember what repetition frequency it is in once it is changed. The repetition frequency of the radar can also be changed during the radar lock, once the repetition frequency has been changed, it is impossible to tell which mode the radar is in!

  • Like 9
  • 4 months later...
Posted (edited)
Am 26.4.2024 um 09:46 schrieb P1l0t:

Su 27 hud 1.png Su 27 hud 2.jpg

    I would like the HUD to be visible in BVR mode in all versions of Flanker, in accordance with reality. Even after locking a target, the radar pulse repeat frequency should remain visible.

In the second picture, I wrote what I thought about how it could be implemented. This is an important and missing function from Flaming Cliffs Flankers, because after locking the target with the radar, the player cannot remember what repetition frequency it is in once it is changed. The repetition frequency of the radar can also be changed during the radar lock, once the repetition frequency has been changed, it is impossible to tell which mode the radar is in!

Oh yes, that would be very cool, or at least a mod?

 

 

I handle it in such a way that I search everything in the HI and lock, if the target flies a notch and hits the gate, the display flashes, then I immediately switch to MED and the lock remains stable.   

But of course it would be nice to know at anyi Time 

Edited by Hobel
  • Like 1
Posted

This will prob not be added as it's a new feature. I hope I am wrong.

There is a number of things missing on the Flanker's HUD:

  1. Time to impact
  2. Closure rate

Just to name a few. Also I don't think that screenshot is from Su-27S.

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Posted
Am 5.9.2024 um 20:03 schrieb Pavlin_33:

Just to name a few. Also I don't think that screenshot is from Su-27S.

Its from a Su-27SM but i found literally not 1 RL picture of an Su-27S HUD with its symbology ...anyway would be nice to have it because it gives more information to the the pilot

Posted
On 9/7/2024 at 3:10 PM, Skyhammer said:

anyway would be nice to have it

Would be nice to have SM but if the function was not present on S HUD then it wouldn't be nice to have unrealistic feature.

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Posted
vor 10 Stunden schrieb draconus:

Would be nice to have SM but if the function was not present on S HUD then it wouldn't be nice to have unrealistic feature.

if F-16 can have unrealistic 4 HARM loadout, Redfor can have for sure an SM HUD i think 😉 

Posted
Am 9.9.2024 um 19:09 schrieb Skyhammer:

if F-16 can have unrealistic 4 HARM loadout, Redfor can have for sure an SM HUD i think

An SME has already confirmed that 4 AGM-88s were carried on the F16 as well as used in combat.

  • Like 2
Posted
vor 11 Stunden schrieb Hobel:

An SME has already confirmed that 4 AGM-88s were carried on the F16 as well as used in combat.

ok fine ..but why a Su25T (1984) in DCS has element of a Su27SM HUD then in it ?! so i would argue that symbology was already implanted before the SM and was already available in the S versions (1985)

Screen_240912_165242.jpg

Posted
vor 3 Stunden schrieb Skyhammer:

ok fine ..but why a Su25T (1984) in DCS has element of a Su27SM HUD then in it ?! so i would argue that symbology was already implanted before the SM and was already available in the S versions (1985)

Screen_240912_165242.jpg

I don't know that much about the Russian airplanes.

In general I think, and we all agree on this, that the FC modules need more love in many aspects.

The FC modules are very old and may have copy paste elements in them.

Posted (edited)
vor 3 Stunden schrieb Hobel:

I don't know that much about the Russian airplanes.

In general I think, and we all agree on this, that the FC modules need more love in many aspects.

The FC modules are very old and may have copy paste elements in them.

I agree... sadly it seems any FC is pretty much dead by now ..redfor players waiting for years now for any visually / other improvements  😞....

Edited by Skyhammer
Posted
vor 2 Minuten schrieb Skyhammer:

I agree... sadly it seems any FC is pretty much dead by now ..redfor players waiting for years now for any visually / other improvements  😞....

 

 

to be fair the visuals have been improved 🙂

 

 

  • Like 2
Posted
10 hours ago, Skyhammer said:

sadly it seems any FC is pretty much dead by now

What are you talking about?! They were complete modules since long time - you're not expecting new features, are you?

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Posted (edited)

I was pointing out that the initial screenshot was not taken from an "S" variant, not that the PRF indicator was not there in the real thing. Anyway I think you can tell wether a Sukhoi aircraft is an SM variant, by presense of that "square bracket" on top of the airplane datum on the HUD.

Edited by Pavlin_33

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Posted
On 9/13/2024 at 10:32 AM, Irisz said:

The original Su-27S HUD!

1.jpg

2.jpg

3.jpg

BTW that little arrow on the right side is the closure rate indicator, and once fired an arrow on the left side of the same vertical line, shows time-to-impact.

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Posted
15 hours ago, Pavlin_33 said:

BTW that little arrow on the right side is the closure rate indicator, and once fired an arrow on the left side of the same vertical line, shows time-to-impact.

Are we really sure it’s time to impact? Seemed to me, it was merely a 60s countdown to tell you when R-27 is 100% dead

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Posted (edited)
On 9/16/2024 at 2:13 AM, AeriaGloria said:

Are we really sure it’s time to impact? Seemed to me, it was merely a 60s countdown to tell you when R-27 is 100% dead

You made me look in the cookbook 😄 . Yes it's a time to impact indicator, or how it's originally written: "time until the missile meets the target".
Now to tell the truth I have made a mistake, this indicator is not an arrow on the right side, but rather a shrinking horizontal line located at the very top, just below the heading tape.
 

image.png

Edited by Pavlin_33

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Posted (edited)

The radar repetition frequency display would make sense. The more I fly the MiG-29S, the more I see how underperforming its radar is when trying to track an enemy target at 50 km. The MiG-29S is incapable of tracking an enemy target from 25 km if the target flies a 360-degree turn. The only reason it remains usable is the presence of the R-77, because the R-77 is such a simple missile that if you point it at a target and it has enough energy, it will most likely destroy the target. The R-27ER is immediately trash when used with such a weak radar, especially if you are playing against someone who knows how to dodge a missile.

In the case of the Su-27, J-11A, and Su-33, the stronger radar makes the repetition frequency display meaningful, but only if you can switch from HI to MED and back from MED to HI. Currently, you can only go forward from HI to MED and then to ILV, and if one of the frequencies is weak for tracking a target, your R-27ER missile is as good as trash. Also, the OLS automatically turn on in ILV mode only, HI and MED mode, you have to turn it on manually. Meanwhile, AIM-120C, or PL-12 carriers don’t suffer from such issues.

Luckily, the J-11A on the Growling Sidewinder server has the PL-12 missile, because if it didn’t, I would have no interest in flying a drone for the opponents just so they have something to shoot at. ED doesn’t consider making the AIM-120A missile a high priority to provide a counterpart to the R-77 missile, so we wouldn't have to play with fantasy planes!

Edited by Irisz
  • Like 1
Posted
1 hour ago, Irisz said:

The MiG-29S is incapable of tracking an enemy target from 25 km if the target flies a 360-degree turn.

F-15C will lose the target. F-14A/B will also lose such target. Doppler radar feature.

1 hour ago, Irisz said:

Luckily, the J-11A on the Growling Sidewinder server has the PL-12 missile, because if it didn’t, I would have no interest in flying a drone for the opponents just so they have something to shoot at. ED doesn’t consider making the AIM-120A missile a high priority to provide a counterpart to the R-77 missile, so we wouldn't have to play with fantasy planes!

Stop playing unrealistic missions and try cold war servers. 120A was in short supply, barely deployed, not worth modeling.

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Posted (edited)
14 minutes ago, draconus said:

F-15C will lose the target. F-14A/B will also lose such target. Doppler radar feature.

Only laypeople use STT mode instead of TWS mode when they have the AMRAAM! You don't lose the target because in DCS World the AIM-120C has been simplified to the point that if you don’t follow the target with radar, the AMRAAM just flies toward where it last saw the target, and its homing head will search for it. This is why it’s mockingly called ‘SPAMRAAM,’ because it simplifies air combat so much. I even have a video where I simply can’t fight my opponents because their entire air combat skill is just launching the AMRAAM (without even waiting for the no-escape zone) and simply turning away, exiting the fight. This is what an average PVP server looks like. In Single Player, it’s even easier because it’s simple to scare the AI with an AMRAAM launch. After that, they are forced to go defensive, and if they turn back toward you, you just have to launch another AMRAAM at them. If you get close enough, there’s the no-escape zone where the missile will catch the AI, no matter what it does. I don't think I need to explain what the sim is mockingly called by those who prefer to fly non-NATO aircraft!

14 minutes ago, draconus said:

Stop playing unrealistic missions and try cold war servers. 120A was in short supply, barely deployed, not worth modeling.

Leave this for the laypeople who you can convince that post-2000 FA-18C and F-16CM with advanced avionics should be considered 80s tech!

Edited by Irisz
  • Like 2
Posted
3 minutes ago, Irisz said:

This is what an average PVP server looks like.

I don't care and neither should you. If you insist on flying disadvantaged aircraft against newer and more powerful aircraft with better weapons either up your skills or fly in high numbers and prepare to die a lot because that's what you gonna get.

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Posted (edited)
1 hour ago, draconus said:

I don't care and neither should you. If you insist on flying disadvantaged aircraft against newer and more powerful aircraft with better weapons either up your skills or fly in high numbers and prepare to die a lot because that's what you gonna get.

Spoiler

It is interesting that you are not interested in the topic, but you feel it is your duty to speak up and if they answer, then nobody else should be interested because you are not interested in this topic! Then I respectfully ask what is the reason for your comment and what is its purpose?

There’s nothing to improve on something I’ve been perfecting for 15 years. I can show you a video where, in two different 1v1 situations, I demonstrate that enemy pilots’ air combat strategy boils down to firing an AMRAAM missile and simply turning away. Meanwhile, I easily dodge the incoming missile, and the fight is over. Either a nearby teammate destroys the opponent, or I chase them until they finally head to a SAM site to hide, because they’re afraid to engage in real combat (all they know is how to fire an AMRAAM and turn away). Or I run out of fuel, and the whole thing becomes pointless – which is what some people call air combat! I also don’t understand why you’re going off-topic when we’re discussing radar repetition frequencies! You just keep repeats itself your well-rehearsed lines on the forum and then move on, as if you have no opinion of your own – just endlessly repeating yourself five times a month by saying that I should play on an 80s server because you read that somewhere, and that I shouldn’t play against stronger opponents. It never even crosses your mind that someone, like me, actually enjoys having to compete against stronger opponents. I don’t follow pre-rehearsed procedures where you already know the outcome from the start, with no challenge – just a task completed. And for you, the main goal is to recite your rehearsed lines! Welcome to my blocklist!

This is the umpteenth post of yours about me, where you have to write what you were taught on the forum and if you get a reply, you don't care, I don't see the point of it!

Sincerely, Sir! I wish you a nice day and useful time on the forum in the future, because we will no longer be talking to each other!

 

Edited by Irisz
  • Like 1
Posted
2 hours ago, Irisz said:

I also don’t understand why you’re going off-topic when we’re discussing radar repetition frequencies!

I propose, since you started the OT, remove your comments about your MP experience and MiG-29 radar capabilities and I'll remove my replies to you. Fair enough?

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