Silent Film Posted May 17, 2024 Posted May 17, 2024 I can shoot Grom while pointing the nose towards the target. But when I want to lock the target, I see on the radar screen that the target is locked, but the piper on the HUD is not actually locked on the target.
MiG21bisFishbedL Posted May 17, 2024 Posted May 17, 2024 The pipper's direct position isn't a good reference for the Grom. Place the pipper slightly above your intended target and lock there, instead. I can swat tanks, trucks, you name it without much effort. Truthfully, the RP-22 of the MiG-21bis can't lock for the Grom, it was added for fun. So, this isn't an intended function of the MiG-21bis even though previous Fishbeds could. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
Silent Film Posted May 18, 2024 Author Posted May 18, 2024 On 5/17/2024 at 10:55 PM, MiG21bisFishbedL said: The pipper's direct position isn't a good reference for the Grom. Place the pipper slightly above your intended target and lock there, instead. I can swat tanks, trucks, you name it without much effort. Truthfully, the RP-22 of the MiG-21bis can't lock for the Grom, it was added for fun. So, this isn't an intended function of the MiG-21bis even though previous Fishbeds could. The piper won't lock at all.
MiG21bisFishbedL Posted May 19, 2024 Posted May 19, 2024 3 hours ago, Silent Film said: The piper won't lock at all. Provide a replay, please. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
Art-J Posted May 19, 2024 Posted May 19, 2024 Isn't it related to combination of special options and mission settings after one of the patches years ago? More details at the end if this thread: i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Silent Film Posted May 20, 2024 Author Posted May 20, 2024 On 5/19/2024 at 2:56 AM, MiG21bisFishbedL said: Provide a replay, please. There are multiple issues in this video actually. After the version 2.9, objects and textures are loading with a delay. My gameplay gets stuck all the time, although I've got 30-50 FPS just like before in the previous 2.8 version when my gameplay was smooth. AI aircraft that took off turn right, then apply air brakes, and crash into that hill for no reason. The first Grom I fire without the lock, it follows my nose up and down while I guide it. The second Grom I first lock, you may notice the green light and the radar display when it is locked, but the piper won't lock, and the missle goes stupid just straight into the ground with no guidance. I hope you can check if I have set up everything correctly. When I select ground weapons operation, shouldn't the piper move to the lower position? But it remains in the upper position.
MiG21bisFishbedL Posted May 21, 2024 Posted May 21, 2024 On 5/20/2024 at 3:17 AM, Silent Film said: There are multiple issues in this video actually. After the version 2.9, objects and textures are loading with a delay. My gameplay gets stuck all the time, although I've got 30-50 FPS just like before in the previous 2.8 version when my gameplay was smooth. AI aircraft that took off turn right, then apply air brakes, and crash into that hill for no reason. The first Grom I fire without the lock, it follows my nose up and down while I guide it. The second Grom I first lock, you may notice the green light and the radar display when it is locked, but the piper won't lock, and the missle goes stupid just straight into the ground with no guidance. I hope you can check if I have set up everything correctly. When I select ground weapons operation, shouldn't the piper move to the lower position? But it remains in the upper position. Provide a .trck file, I should've specified. It's the file type that replays are saved as. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
Wrcknbckr Posted May 21, 2024 Posted May 21, 2024 (edited) The aiming point on the HUD is not the pipper but it's the smaller 'x' on the net, slightly lower then the pipper. When you lock the target that target position will remain locked for the GROM. The pipper does not move anymore now. From your replay it looks like the GROM does exactly what you tell it to do. Edited May 21, 2024 by Wrcknbckr 1
Silent Film Posted May 21, 2024 Author Posted May 21, 2024 5 hours ago, MiG21bisFishbedL said: Provide a .trck file, I should've specified. It's the file type that replays are saved as. I didn't save the .trck file, but Wrcknbckr provided the solution. 1 hour ago, Wrcknbckr said: The aiming point on the HUD is not the pipper but it's the smaller 'x' on the net, slightly lower then the pipper. When you lock the target that target position will remain locked for the GROM. The pipper does not move anymore now. From your replay it looks like the GROM does exactly what you tell it to do. Yes you are right, I have tried it once again, and the lock is on the smaller and lower x on the net. Why did they change that, if the option of locking Grom is still unrealistic, at least I want to see and be sure where have I locked.
Volator Posted May 22, 2024 Posted May 22, 2024 9 hours ago, Silent Film said: Why did they change that My guess is that wasn‘t an intentional change, but another glitch in the code caused by an update, but it was too insignificant for M3 to fix it. Fixes and improvements for the MiG-21 are in fact really rare, M3, being a very small team obviously, have their hands more than full with the Corsair. It’s really sad, an important aircraft like the MiG-21 needs more attention. 3 1./JG71 "Richthofen" - Seven Eleven
Sezai Posted June 25, 2024 Posted June 25, 2024 On 5/21/2024 at 11:26 PM, Silent Film said: I didn't save the .trck file, but Wrcknbckr provided the solution. Yes you are right, I have tried it once again, and the lock is on the smaller and lower x on the net. Why did they change that, if the option of locking Grom is still unrealistic, at least I want to see and be sure where have I locked. Hi, Actually small X also does not work for me. Have you so far succeeded in locking the targets. I simulate in the mission editor and I cannot lock a supply ship. how did you make it work? Corsair 5000D RGB Airflow | Intel i9 13900K | MSI MAG Z790 Tomahawk | Cooler MasterLiquid 360L | GeForce RTX 4080 | Kingston Fury Renegade 64GB DDR5 6000 Mhz | Kingston Fury Renegade 2TB | Be Quiet! Pure Power 12M 1000W Thrustmaster Hotas Warthog | TM T-Flight Rudder Pimax Crystal / Previously owned: HP Reverb G2, Quest 3 CPL: Cessna 172 & 182 & 208 on Floats
Silent Film Posted June 26, 2024 Author Posted June 26, 2024 19 hours ago, Sezai said: Hi, Actually small X also does not work for me. Have you so far succeeded in locking the targets. I simulate in the mission editor and I cannot lock a supply ship. how did you make it work? Hi! It works for me, I can lock the target with Grom using the small x. Maybe check your setup, did you press Enter for lock, were you aware of the exact spot you aimed at, etc. One small error can make it not work.
PawlaczGMD Posted June 26, 2024 Posted June 26, 2024 This module's A2G is a mess, all these options are unrealistic so it's not a surprise they don't really make sense. 1
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