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Posted

Hi.

When I do a cold start on the deck, the S3B tanker to my right, controlled by AI, launches and tries taxi to the 4 catapult. It then gets stuck in front of me and blocks the way forward.
Track is attached.

Спойлер

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Screen_240817_002505.png

Related to Fear the Bones campaign: 

 

fear-thr-bones-1-bug.trk

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  • Thanks 1

Настоящий летчик-испытатель должен свободно летать на всем, что только может летать, и с некоторым трудом на том, что, вообще говоря, летать не может.

Posted

Have the same problem as @Martyr

 

The SB3 tanker gets stuck on the nose of the Tomcat and won't move.

 

I have played this campaign many times and this is the first time this has happened. This was the most amazing campaign with zero bugs for me in the past, sad to be thwarted on the first mission.

 

At least I can hit a hard right and JUST avoid the SB3, allowing it to set up on the CAT and for the mission to proceed.

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  • 4 weeks later...
Posted

can we get any update on this? Since a few months ago, AI aircraft (especially S-3) are getting constantly stuck on deck while hooking to the catapult. May be a more prominent issue in MP.

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  • 2 weeks later...
Posted (edited)

We’ve had issues with S-3s in my group as well, getting stuck on catapults and not launching. Works fine in SP, but in MP they get stuck on cat and do not launch. It seems to be that if a player/client aircraft uses the catapult first the AI then gets stuck on it. If the AI uses the catapult before a client (beginning of mission say) there are not any issues. 

Edited by patpatpowercat
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Posted

@Reflected since response on the checklist is automated, it always gets stuck on harness locked and there is no way to acknowledge

F-14, A-10CII, F/A-18, Spitfire, FC3, Supercarrier and all of the maps/terrains 

R7 5800X, 32GB DDR4 3733GHz CL14, RTX3090, Sound blaster Z, Oculus Quest 2 and Reverb G2, WINWING F/A-18 Orion HOTAS...

Posted
7 hours ago, Luka CMF said:

@Reflected since response on the checklist is automated, it always gets stuck on harness locked and there is no way to acknowledge

1) what does it have to do with the supercarrier AI pathfinding?

2) the next item is 'controls' and it's only checked when you go to burner/ mil power depending on the model before launch

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Posted
On 9/29/2024 at 5:21 AM, patpatpowercat said:

We’ve had issues with S-3s in my group as well, getting stuck on catapults and not launching. Works fine in SP, but in MP they get stuck on cat and do not launch. It seems to be that if a player/client aircraft uses the catapult first the AI then gets stuck on it. If the AI uses the catapult before a client (beginning of mission say) there are not any issues. 

 

Same likely observation

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