Jump to content

Armed, not firing hellfires, turn arm off, then again turn arm on again


Recommended Posts

Posted (edited)

i have an issue with the Apache,, I turn it to armed and fly and when I go to fire hellfires nothing happens, and have to unarm and re-arm for to work... am i arming it too soon? should not it arm as long as it is up, running, and initialized from hot start? it like even though arm light is on, it is truly not armed and must shut it off then back on... (all backseat)

Edited by Ramstein

ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind

G.Skill 64 GB Ram, 2TB SSD

EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer)

55" Sony OLED TV, Oculus VR

 

Posted

When you arm on the ground that is only possible with ground override in combination and that is for testing purposes mainly.

Arm the weapons after lift off to be safe via master arm Button.

Chaff can only be armed in the air via  WPN - ASE pages.

Flares will be armed via CMWS. You can turn the arm switch already on the ground, but while wheels have contact to ground flares are saved automatically. Once you lift off the flares get armed then…

  • Like 1

DCS Version2.9.13.6818
Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - FC2024 -Combined Arms
 - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq — Waiting for: BO-105 - AH-1G/F(Mod)

DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta

DCS-DServer: 11600KF, 32GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus

Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1

  • 2 weeks later...
Posted
On 9/8/2024 at 5:30 AM, corbu1 said:

When you arm on the ground that is only possible with ground override in combination and that is for testing purposes mainly.

Arm the weapons after lift off to be safe via master arm Button.

Chaff can only be armed in the air via  WPN - ASE pages.

Flares will be armed via CMWS. You can turn the arm switch already on the ground, but while wheels have contact to ground flares are saved automatically. Once you lift off the flares get armed then…

I have noticed through Early Access that a lot of people seem to have developed a habit of "pre-arming" the helicopter with ground-override before takeoff so they don't have to do it in the air.  Now that the weapon pylons are remaining safed after takeoff when Ground Override is used, i suspect a lot of people are going to have to learn to break this habit.

Posted
3 hours ago, ShuRugal said:

I have noticed through Early Access that a lot of people seem to have developed a habit of "pre-arming" the helicopter with ground-override before takeoff so they don't have to do it in the air.  Now that the weapon pylons are remaining safed after takeoff when Ground Override is used, i suspect a lot of people are going to have to learn to break this habit.

arm, disarm, arm. have fun!

  • Like 1
  • 4 months later...
Posted

Can anyone think of a reason why the master arm switch might not be too keen on being returned to the safe position, as that's what I've had recently?   It just stays in armed and when I try to toggle it off, with either a mouse click or the bound push button on my HOTAS, I get a voice, the CPG presumably, telling me that I'm armed.  

As a relative newb, it's probably something I'm doing wrong, but need help figuring out what.  🙂

  • ED Team
Posted

Any time George, as the AI CPG, is using the TADS (meaning it is not slaved to fixed forward), he will arm the aircraft which allows him to fire the laser. If you safe the aircraft, this conflicts with his assigned task, which is to use the TADS to acquire and/or engage targets. Therefore he will set the aircraft back to arm so he can continue to perform his assigned task. If you want to safe the aircraft, you must command him to stop using the TADS by pressing Down-Short with the AI interface displayed.

  • Like 1

Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
DCS Rotor-Head

Posted

Thankyou muchly for that. 

With him saying "armed" it did appear to be more of a human interaction mistake, on my part, than a mechanical or electrical issue, but I'd not come across that Down-short command yet, so all's good.

  • 3 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...