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Posted

Trying as best I can, to fake fast roping, I just can't get an AI helicopter to stay still at a realistic altitude or height for fast roping to be done.

A nice simple hover order for AI helicopters would be nice, just set the altitude and duration for the hover. 

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Posted (edited)

or make AI follow a standing ground unit.

Edited by draconus
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Posted

Out of interest I just tried out @draconus's suggestion and it seemed to work. I placed a Infantry unit on the map and told my Helo to follow it with 0 offset and interval and a height of 50 feet. It took a few seconds to setal but then it was hovering with a little bit of a up and down motion in one place. I then set the Infantry unit to Late activation so that you can't see it and the Helo still hovers over it.

I guess you would need to add a few triggers to stop the hove when you have finished fast roping but that should be easy enough. You could even use the unit that your following as the one the spawns in when the fast rope is done.

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Posted

While I definitely appreciate these clever workaround tips, I do agree with the OP, that AI helicopter hover should just be a thing in the ME.

 

Surely this shouldn't be too difficult for ED to implement.

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