[31st] Bubba Posted September 27, 2024 Posted September 27, 2024 PimaxPlay V1.33.01 + OpenXR is not working. Monitor screen shows the HMD curved menu and the headset tracking is working. Only no feed to the HMD. HMD: Pimax Crystal Light + firmware 1.0.10. Bug is on all screen frequencies. 1
ED Team BIGNEWY Posted September 27, 2024 ED Team Posted September 27, 2024 Hi, please post your dcs log so we can look for clues. Im using PIMAX Crystal and openXR with no issue. Can you check which openXR layer you are using? thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Mainstay Posted September 27, 2024 Posted September 27, 2024 I have a question about the way OpenXR is being utilized. Right now I have Pimaxplay open, OpenXR and Quadviews to run DCS with my Pimax Crystal. The newest pimaxplay seems to come with OpenXR default in it. Does this mean I don’t have to run the seperate OpenXR anymore? Or should I turn it off in pimaxplay and run the seperate OpenXR? (haven’t installed the latest pimaxplay yet so don’t even know if I can disable OpenXR in there) 1
ED Team BIGNEWY Posted September 27, 2024 ED Team Posted September 27, 2024 I've been testing the integrated openXR with PIMAX and before installation I removed all other 3rd party tools and openXR layers. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Mainstay Posted September 27, 2024 Posted September 27, 2024 (edited) 1 hour ago, BIGNEWY said: I've been testing the integrated openXR with PIMAX and before installation I removed all other 3rd party tools and openXR layers. @BIGNEWY What do you mean all other OpenXR layers? Do you mean quadviews? Edited September 27, 2024 by Mainstay
ED Team BIGNEWY Posted September 27, 2024 ED Team Posted September 27, 2024 Yes I removed mbucchia's quadviews and and quadview companion, just used the native one in PIMAX play Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Hartsblade Posted September 27, 2024 Posted September 27, 2024 (edited) I was incorrect. Removing post. Edited September 29, 2024 by Hartsblade AMD Ryzen 7 5800X3D 8-Core Processor | Asus TUFF nvidia GeForce RTX 4090 OC | Asus ROG Crosshair VII Dark Hero | 64GB Crucial Ballistix DDR4-3600 RAM | Windows 10 Pro x64 | Virpil MT-50 CM2 Throttle | Virpil Alpha on WarBRD base | Virpil Ace 1 Rudder Pedals | Saitek Pro Flight Throttle Quadrant (x2) |Acer x34 P 3440 x 1440 | Pimax Crystal Light VR | DCS on NVME
kefor Posted September 27, 2024 Posted September 27, 2024 (edited) 2 hours ago, [31st] Bubba said: PimaxPlay V1.33.01 + OpenXR is not working. Monitor screen shows the HMD curved menu and the headset tracking is working. Only no feed to the HMD. HMD: Pimax Crystal Light + firmware 1.0.10. Bug is on all screen frequencies. Is the HMD showing anything or just black?... My chrystal light shows the plain star field (not one with moonscape) and does not move past it. MSFS starts OK just not DCS. The mirror image on the monitor is ok. Edit: had to go into Pimax XR control panel and at first line "select Open XR runtime" had to recheck the PimaxXR bubble. This was selected prior to updating the Pimax Play version and the Chrystal Light firmware. Edited September 27, 2024 by kefor
[31st] Bubba Posted September 27, 2024 Author Posted September 27, 2024 FIxed the issue by repairing/reinstalling quadviews-1.1.3. 7 minutes ago, kefor said: Is the HMD showing anything or just black?... My chrystal light shows the plain star field (not one with moonscape) and does not move past it. MSFS starts OK just not DCS. The mirror image on the monitor is ok. HMD shows the star field. Does not switch to game feed. Anyway, issue is fixed by repairing quadviews-foveated-1.1.3. 11 minutes ago, BIGNEWY said: Yes I removed mbucchia's quadviews and and quadview companion, just used the native one in PIMAX play Do you still need the dcs log? Issue is fixed. Apparently some issue with foveated rendering and quadviews.
Hartsblade Posted September 27, 2024 Posted September 27, 2024 (edited) On 9/27/2024 at 11:46 AM, Hartsblade said: I was incorrect. Removing post. Edited September 29, 2024 by Hartsblade 1 AMD Ryzen 7 5800X3D 8-Core Processor | Asus TUFF nvidia GeForce RTX 4090 OC | Asus ROG Crosshair VII Dark Hero | 64GB Crucial Ballistix DDR4-3600 RAM | Windows 10 Pro x64 | Virpil MT-50 CM2 Throttle | Virpil Alpha on WarBRD base | Virpil Ace 1 Rudder Pedals | Saitek Pro Flight Throttle Quadrant (x2) |Acer x34 P 3440 x 1440 | Pimax Crystal Light VR | DCS on NVME
Mainstay Posted September 27, 2024 Posted September 27, 2024 I’m really curious what settings will give the best results. 1: Pimaxplay OpenXR default on Foveated default on (OpenXR, Quadviews and Quadviews companion apps uninstalled) 2: Pimaxplay OpenXR default on Foveated default OFF (OpenXR app uninstalled) Mbucchia Quadviews and Quadviews companion app both ON Anyone been testing these different way to run DCS VR? I won’t be home all weekend so can’t really test myself. 1
WipeUout Posted September 27, 2024 Posted September 27, 2024 2 hours ago, Mainstay said: I’m really curious what settings will give the best results. Settings are a bit different than that. For FFR you have two choices now in PimaxPlay ''Games'' settings: QuadViews or Pimax. Tried both and saw no difference whasoever. Seems that if Quadviews is installed, Pimax FFR will not kick-in even if selected and Quadviews will run. I have not tried to uninstall Quadviews to see if it makes a difference. As for Selecting OpenXR runtine, there are no selection box, just a line in general settings showing which runtine is active. Seems you either run OpenXR or Steam if SteamVR is running. ------------------------------------------------------------------------------------------------------------------------------------------------------------ i9-13900K, RTX 4090, 64GB, MSI 480 2TB (Win 11 Pro), Addlink 2TB (DCS), TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.
Keith Briscoe Posted September 27, 2024 Posted September 27, 2024 All this would suggest that @BIGNEWY therefore is not using Quadviews (he indicates he uninstalled). BigNewy - would you care to share your thoughts on how VR is running for you? Anything different / better / worse? What's your basic system spec? Thank you!! I am currently a frustrated PCL owner... in fact just pulled it off PC and went back to Reverb G2 and smiled at the stability (if some loss of clarity and edge to edge - but far better than the very frequent terrible tracking and periodic headset/game crashes). After shutting down DCS today, I saw the news of the 1.32 PimaxPlay release.
mbucchia Posted September 28, 2024 Posted September 28, 2024 See my explanation there as to why you are seeing the black screen: 14 hours ago, Hartsblade said: Tallymouse (author of Quadviews Companion) came up with these results on a new/clean windows install. Please, don't listen to this. He doesn't understand the technical aspect of it. See my explanation above. 1 I wasn't banned, but this account is mostly inactive and not monitored.
ED Team BIGNEWY Posted September 28, 2024 ED Team Posted September 28, 2024 14 hours ago, Keith Briscoe said: All this would suggest that @BIGNEWY therefore is not using Quadviews (he indicates he uninstalled). BigNewy - would you care to share your thoughts on how VR is running for you? Anything different / better / worse? What's your basic system spec? Thank you!! I am currently a frustrated PCL owner... in fact just pulled it off PC and went back to Reverb G2 and smiled at the stability (if some loss of clarity and edge to edge - but far better than the very frequent terrible tracking and periodic headset/game crashes). After shutting down DCS today, I saw the news of the 1.32 PimaxPlay release. Hi Keith Briscoe, I am using the new PIMAX OpenXR and Quadviews, have been testing it for a short time and it works well for me. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Nuggetz Posted September 28, 2024 Posted September 28, 2024 (edited) I have switched to the new Pimax Play and initial impressions are very favourable. Perhaps 10% increase in FPS. Floating sensation in the headset appears to have stopped Image quality appears cleaner and sharper (no DLSS Selected) Head movement appears smoother and more stable The only negative I have noticed so far is shimmering of text on information table pages but in cockpit and F2 views do not appear affected Additionally the gamma appears brighter and I may need to reduce the setting HTH and useful Edited September 28, 2024 by Nuggetz 1 Ryzen 9800X3D, MSI RTX 4090, 2 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal. Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
miguelaco Posted September 28, 2024 Posted September 28, 2024 I'm seeing quite the opposite, frames are ok, locked at 72 most of the time, but I noticed more stutter with native stack. Going back to old trusty PimaxXR + QVF. Maybe it has to do with my QV settings that I cannot replicate with Pimax Play since it only has three presets (Performance, Balanced, Quality):
Nuggetz Posted September 28, 2024 Posted September 28, 2024 8 minutes ago, miguelaco said: I'm seeing quite the opposite, frames are ok, locked at 72 most of the time, but I noticed more stutter with native stack. Going back to old trusty PimaxXR + QVF. Maybe it has to do with my QV settings that I cannot replicate with Pimax Play since it only has three presets (Performance, Balanced, Quality): I have my resolution set to 100% other settings are similar. Please try 100% I used to use 140%, but don’t regret lowering the value. Ryzen 9800X3D, MSI RTX 4090, 2 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal. Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
Hartsblade Posted September 28, 2024 Posted September 28, 2024 (edited) On 9/28/2024 at 2:23 AM, mbucchia said: See my explanation there as to why you are seeing the black screen: I was incorrect. Removing post. Edited September 29, 2024 by Hartsblade AMD Ryzen 7 5800X3D 8-Core Processor | Asus TUFF nvidia GeForce RTX 4090 OC | Asus ROG Crosshair VII Dark Hero | 64GB Crucial Ballistix DDR4-3600 RAM | Windows 10 Pro x64 | Virpil MT-50 CM2 Throttle | Virpil Alpha on WarBRD base | Virpil Ace 1 Rudder Pedals | Saitek Pro Flight Throttle Quadrant (x2) |Acer x34 P 3440 x 1440 | Pimax Crystal Light VR | DCS on NVME
mbucchia Posted September 28, 2024 Posted September 28, 2024 1 hour ago, Hartsblade said: Hello @mbucchia, Thanks for all the great info and hard work!! I think the question and confusion that keeps popping up here and on the Pimax Discord is: "Do we need to have Quad-Views 1.1.3 installed or not while using the new Pimaxplay 1.33 software" All testing that people were/are doing (including Tallymouse) over at the Pimax Discord seems to indicate that Quad-Views 1.1.3 is still needed with the current version of Pimaxplay. The screen cap in my other post is just showing the results of a clean install with and without Quad-Views 1.1.3, OpenXR Toolkit was not used in the testing and was either not installed/removed/or disabled. For me while testing the the current version of PimaxPlay it appears that we still need to have QV 1.1.3 installed. If I am doing something wrong please let me know. No display in the HMD when quad views is enabled in the runtime is almost always the sign of an incompatible API layer. If not OpenXR Toolkit, then it's another one, I think OXRMC, OBSMirror also will cause this. Double check using the API layer tool from Fred Emmott. I wasn't banned, but this account is mostly inactive and not monitored.
miguelaco Posted September 28, 2024 Posted September 28, 2024 (edited) 1 hour ago, Nuggetz said: I have my resolution set to 100% other settings are similar. Please try 100% I used to use 140%, but don’t regret lowering the value. I'll try, but even with 150% I'm seeing better results using the old stack where I can't hardly notice any stutter. I guess you're still using @mbucchia's QVF along with the OpenXR shipped with new version of Pimax Play. I also tried that and it is much better but still worse than the "old" option in terms of stuttering. BTW, I have a 4090 with an i9 14900K and 64GB of RAM. 1 hour ago, Hartsblade said: Hello @mbucchia, Thanks for all the great info and hard work!! I think the question and confusion that keeps popping up here and on the Pimax Discord is: "Do we need to have Quad-Views 1.1.3 installed or not while using the new Pimaxplay 1.33 software" All testing that people were/are doing (including Tallymouse) over at the Pimax Discord seems to indicate that Quad-Views 1.1.3 is still needed with the current version of Pimaxplay. The screen cap in my other post is just showing the results of a clean install with and without Quad-Views 1.1.3, OpenXR Toolkit was not used in the testing and was either not installed/removed/or disabled. For me while testing the the current version of PimaxPlay it appears that we still need to have QV 1.1.3 installed. If I am doing something wrong please let me know. I think it's not needed, you can actually choose. If you install @mbucchia's QVF you'll be using that, but if you uninstall it and check "OpenXR Quadviews" option in Pimax Play, you'll get dynamic foveated rendering by means of the new OpenXR shipped in Pimax Play. However, the only tweaking you can do in this last case is the three settings below (Performance, Balanced and Quality). Maybe I'm wrong, but these are the conclusions I reached during my tests. Edited September 28, 2024 by miguelaco
Nuggetz Posted September 28, 2024 Posted September 28, 2024 11 minutes ago, miguelaco said: I'll try, but even with 150% I'm seeing better results using the old stack where I can't hardly notice any stutter. I guess you're still using @mbucchia's QVF along with the OpenXR shipped with new version of Pimax Play. I also tried that and it is much better but still worse than the "old" option in terms of stuttering. BTW, I have a 4090 with an i9 14900K and 64GB of RAM. I am using the updated Pimax Play and QVC only. Pimax XR, QVFR and OPENXRTK have been uninstalled. Sorry, I am not on my PC so can’t send a screen shot of my QVC window, I will try and add it to this thread tomorrow. Ryzen 9800X3D, MSI RTX 4090, 2 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal. Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
miguelaco Posted September 28, 2024 Posted September 28, 2024 (edited) I don't think QVC can be used with Pimax Play's own DFR implementation. I tested it by checking the "Focus View" option in QVC and it has no effect, so I concluded that it does not work with that implementation. Are you seeing something different? Let me know, maybe I'm doing something wrong. Edited September 28, 2024 by miguelaco
Nuggetz Posted September 28, 2024 Posted September 28, 2024 I have not done any testing so you may well be correct. Perhaps I need to uninstall QVC as well? I will have a closer look tomorrow and report back. Ryzen 9800X3D, MSI RTX 4090, 2 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal. Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
Aries Posted September 28, 2024 Posted September 28, 2024 Pimax 8KX user here... All works with the new 1.32 PimaxPlay The PimaxOpenXR image is even somehow softer/better than before with PimaxXR... DFR works (DroolonPi) but I somehow now see the pixelated areas before they clear out (like I manage to take a glimpse of it and notice it before it escapes my gaze)... it doesn't work good like before... (I re-calibrated eyetracking after installing the new PimaxPlay). Quadviews Companion doesn't seem to affect this new native DFR settings... And like in Bignewy's schreenshot both DFR and SmartSmoothing state that they are OFF... I would just like to be able to control this new native Quadviews settings... any ideas how? [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
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