SrSosio Posted October 8, 2024 Posted October 8, 2024 So I used to have a lot of fun in combined arms, driving around in strykers, bradleys and lavs, killing and capturing zones. Unfortunately that is no longer possible thanks to AI vehicles seeing you through buildings and shooting at you the moment you show a leg around the corner. I hope this was not done on purpose and will be fix in a near patch. If it was done in purpose and there are no plans to adjust it, you've ruined it for me, and I think it would be unfair, considering it's a paid module. 1 1
draconus Posted October 9, 2024 Posted October 9, 2024 (edited) A short track showing the problem will help get it reported. Edited October 10, 2024 by draconus 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
SrSosio Posted October 10, 2024 Author Posted October 10, 2024 I don't think it's a bug, they just changed the AI situational awareness in the last patch. They can now see you through buildings. 1 1
draconus Posted October 10, 2024 Posted October 10, 2024 5 minutes ago, SrSosio said: I don't think it's a bug, they just changed the AI situational awareness in the last patch. They can now see you through buildings. If they see through the buildings it is a bug but still track is needed - otherwise: hearsay. 2 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
McDunna Posted October 12, 2024 Posted October 12, 2024 As of Oct 3 enemy ground units can now see thru buildings via line of sight and also radar. I tested in single player and multiplayer sinai cauc and syria. Nearly impossible to run an gun with the kiowa, huey, apache, gazelle etc. since the enemy units have you pre locked as u come around the corner, no delay to aquire you as it did before patch. Image above shows bmp and shilka with a bead on me and RWR stating locked from the shilka, dispite being behind a building and on the ground. Obscured target highlighted with red circle in attached image. Happening with all ground units Sa13s, tanks, iglas, KS19s/flak etc. Oct 2 it was working fine, I would come around corner of a building and I would have enough time to line up a shot as the BMP/BTR turret would turn towards me, not the case after oct 3rd, now come around the corner and barrel is already on me, dead. 1
Kanelbolle Posted October 12, 2024 Posted October 12, 2024 Ben posted before but no track file presented: https://forum.dcs.world/topic/358812-combined-arms/#comment-5532929 1 WARGAMES Servers: https://forum.dcs.world/topic/301046-wargames-server-pvp-and-pve-campaign-servers/ Scripts: RGC & SPGG https://github.com/AGluttonForPunishment/
McDunna Posted October 12, 2024 Posted October 12, 2024 Or create a mission, put shilka on one side of a building and player chopper with RWR on the other. Watch the rwr light up, hit f2 and rotate camera to see shilka and it will be pointed at you through the building. Attempt to get line of sight, dead. Its happening to everyone. 1
McDunna Posted October 15, 2024 Posted October 15, 2024 Further observations this may not be limited to enemy AI but all ground AI, and door gunners. Example pathing friendly ground AI stop when encountering enemy behind buildings. Door gunners in mi-8 firing into buildings trying to hit infantry on the other side. 1
ED Team BIGNEWY Posted October 16, 2024 ED Team Posted October 16, 2024 threads merged we will take a look thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted October 16, 2024 ED Team Posted October 16, 2024 this is fixed internally and will be in the next update. thank you 3 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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