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Posted (edited)

Made a four part flight school campaign for the Hornet available from the DCS User file website. This campaign is distributed as is and will NOT be updated.

Block 1 - Navigation: https://www.digitalcombatsimulator.com/en/files/3342223/

Block 2 - Air to Ground: https://www.digitalcombatsimulator.com/en/files/3342224/

Block 3 - Air to Air: https://www.digitalcombatsimulator.com/en/files/3342225/

Block 4 - Carrier Operations: https://www.digitalcombatsimulator.com/en/files/3342226/

Edited by Gunthrek
  • Thanks 4
  • 2 weeks later...
  • 2 weeks later...
Posted
On 12/18/2024 at 1:25 PM, kfrasson said:

Where is the .miz folder? every time I attempt a download, I get a wordpad folder.

Links point to .zip files that include the campaign and mission files. Not sure why you'd be getting anything word pad related.

Posted

Great work, just finished 1st part, I've been flying FA-18 for a while but still learned a lot. These should be mandatory for everyone buying FA-18 module 🙂. Thank you very, very much.

  • 4 months later...
Posted
On 12/27/2024 at 10:42 PM, unlikely_spider said:

Why is this one not pinned in the section? These are amazing.


agree, most of the other pinned tutorials are pretty outdated and this series is very well made, even if its author has no time for solving its few remaining bugs. 

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted (edited)

The creator has really put a lot of brainpower into all of this. But unfortunately he writes "I got tired of working on it, so it is provided here as is and NO FURTHER UPDATES will be provided." It would be great if someone could be found with the skills and time to take on the maintenance of these tutorials. We also need such good tutorials for the F-4, Mi-24, F-16,... but yes, it does involve a lot of work. And many modules are also in Early Access, where things change frequently...not easy, I know.

Edited by kotor633

**************************************

DCS World needs the Panavia Tornado! Really!

**************************************

  • 2 weeks later...
Posted (edited)

In fact, as I was going through this campaign, I fixed these bugs for myself:

- a hidden SAM (no target for SEAD) in one of SEAD missions in block 2 (fixed)

- Uzi flight fails strike and run out of fuel in block 2 (fixed)

- Uzi fails SEAD in block 2 (fixed)

- commentary missing a critical and not obvious instruction on how to hand off the target to HARM in TOO mode (SOI + cage/uncage = H-OFF sign) making it impossible to shoot HARM as it’s not RDY otherwise, though I don’t know what text2speech was used so fixed text only.

- short and long trap zones or messages swapped in block 3 (fixed)

- Migs shoot down AWACS at the start of the mission and RTB sooner in the first block 4 exam making them not only harder to find but also giving you less time to engage them especially if you do AAR on ingress. Seems like not intended behaviour (fixed)

- friendly and enemy AWACS low altitude in block 3. Seems like not intended behaviour (fixed)

- bugs with triggers and mission goals preventing 100 score in many missions in block 2, 3, and 4 (still need to fix some earlier missions)

- in some missions in block 2 and 3, trap triggers have no effect on the final result or set it to 100 regardless of trap zone or parking/shutdown while it seems like not intended behaviour (still need to fix some earlier missions)

- F-16 flight Uzi does not attack SAM and RTB in the final exam 2 in block 4 and no Uzi freq set up or briefed to receive SAM kill confirmation (fixed).

- mission script error message on the start of final exam 3 in block 4 (fixed).

- the building destroyed in final exam 2 appears intact instead of ruined in final exam 3 in block 4 (fixed)

Also, in final exam 3, tanks move too slow (7 knots) for GMT radar to detect them. If it was intended and not a bug (?), then, I would say, it's a super hard and super long mission to detect them with FLIR only in the large area.  I don’t know the min detectable velocity for the Hornet’s GMT ground radar mode but it seems that, in DCS, it doesn’t detect a target if it moves slower than at 9 knots regardless of the target's velocity vector or radar elevation. Given it’s not mentioned anywhere in the campaign and even in DCS manual it was very confusing at first as I thought it was a DCS bug or glitch and tried to troubleshoot it. I would say it’s better to adjust the tank column’s speed. I would say it wasn't intended.

I am still to complete 2 last missions though.

Edited by -=Bagel=-
Posted
1 hour ago, -=Bagel=- said:

 

In fact, as I was going through this campaign, I fixed these bugs for myself:

 

 

please, contact the OP to see if it would be possible to share your fixes with the community 🙏

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted (edited)
9 minutes ago, Rudel_chw said:

 

please, contact the OP to see if it would be possible to share your fixes with the community 🙏

I sent him a DM asking if he wanted me to share those fixes with him or to upload this edit to DCS files over two weeks ago but I haven't heard back from him since then. 

Edited by -=Bagel=-
Posted (edited)
1 hour ago, -=Bagel=- said:

I sent him a DM asking if he wanted me to share those fixes with him or to upload this edit to DCS files over two weeks ago but I haven't heard back from him since then. 


seems he burned out of dcs,at least for a while, so he likely does not visit the forum, but his discord is this one:

 

https://discord.gg/YgRK4SXV


👍

Edited by Rudel_chw
  • Like 1

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted
On 5/17/2025 at 1:32 PM, -=Bagel=- said:

I sent him a DM asking if he wanted me to share those fixes with him or to upload this edit to DCS files over two weeks ago but I haven't heard back from him since then. 


just in case it helps with the fixes, @Gunthrek did a great video on how he made the voiceovers:

 

 

  • Like 1

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

  • 2 weeks later...
Posted (edited)

OK, I got the permission from Gunthrek. I have fixed several more bugs, made a few more improvements, and generated voiceovers where needed, and finally uploaded it as a complete Fixpack Edition to DCS files where you can find the final list of improvements as well: https://www.digitalcombatsimulator.com/en/files/3344992/

Many thanks to Gunthrek again for his work. Even working on these fixes took quite an effort let alone creating the original campaign.

Edited by -=Bagel=-
  • Thanks 5
Posted
5 hours ago, -=Bagel=- said:

OK, I got the permission from Gunthrek. I have fixed several more bugs, made a few more improvements, and generated voiceovers where needed, and finally uploaded it as a complete Fixpack Edition to DCS files where you can find the final list of improvements as well: https://www.digitalcombatsimulator.com/en/files/3344992/

Many thanks to Gunthrek again for his work. Even working on these fixes took quite an effort let alone creating the original campaign.

 

Thank you so much to both of you, this is an excellent example of how to build a great DCS Training series. I added a small thumbnail, renamed the campaign sections, and placed it within the DCS Main Folder rather than saved games, just to suit my preferences, but its otherwise unchanged:

 

OWZ1fVR.jpg

 

Cheers,

 

Eduardo

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

One question, I was half way through the campaigns; can I retain my current logbook status with the updates and continue from where I left off?

Current Flight Rig

 

i7 4960X @ 4.6Ghz

ASUS Rampage IV Formula

G.SKILL TridentX 2400Mhz 32GB DDR3

Crucial 1TB MX300 SSD

MSI Gaming X 1080Ti

Samsung 55" JS8000 SUHD 4K

Windows 10 x64

TrackIR 5, Warthog HOTAS

Saitek Pro Flight Combat Pedals

Custom Akers-Barnes, MkI eyeball.

 

Posted (edited)
4 hours ago, _Dredd said:

One question, I was half way through the campaigns; can I retain my current logbook status with the updates and continue from where I left off?

Yes, if you copy the new files from the archive folders to the corresponding campaign folders, replacing all old files there, you should save your progress and logged hours but get all new updates.

Edited by -=Bagel=-
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