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Posted (edited)

The DRG-86 Train has not show animations, on traffic trains and on editor maked trains (DCS World MT)

Add mission and track. Tested on Normandy map.
WW2_DR-90_tank_problem.trk 2_9_9_WW2_train_test_2025.miz

Edited by Silver_Dragon
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Posted

The Animations for DRG-86 Train wheels and valvegear use "arg 8" 

The frames are -100 to +100

The forward single complete rotation is from 0 to +100

You can also see all this in the Model Viewer.

Have a nice Day

 

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Posted (edited)
1 hour ago, waterman said:

The Animations for DRG-86 Train wheels and valvegear use "arg 8" 

The frames are -100 to +100

The forward single complete rotation is from 0 to +100

You can also see all this in the Model Viewer.

Have a nice Day

 

I check them on modelviewer (MT) before posting the post (on fact I always check the EDM models on modelviewer from 2013....). I has reporting a bug propperly, no starting a war.

Edited by Silver_Dragon
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For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted

Only way to see the DRG-86 animations in DCS now is to install the old ST version.

Maybe best to just imagine the wheels are rotating.

They have removed arg 8 from the MT version.

Note - Your .miz DRG-86 animations did work ok on my ST version .

MT is the problem.

19 minutes ago, Silver_Dragon said:

I has reporting a bug propperly, no starting a war.

 

Its cool if ever i start a war with anyone i use just one big shell from my Krupp K5 German Railgun and its all over in a flash they dont get to hear the bang !

 

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Posted
37 minutes ago, waterman said:

Its cool if ever i start a war with anyone i use just one big shell from my Krupp K5 German Railgun and its all over in a flash they dont get to hear the bang !

Are you serious?

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted
11 minutes ago, NineLine said:

I believe this is reported already but will confirm. This thread also proved a fight can break out in any topic, bravo gents.

Thanks NineLine would be nice to get the animations and the Deactivation problem sorted.

The trains add a lot of immersion to missions.

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Posted
Yes
railguncamo2.thumb.jpg.b5f6bddfb5ad3c68c9c188df64b4dfa9.jpg
railgun.thumb.jpg.4a6a89ddf55dceb84b945d9735076d3c.jpg
Hijack a post and intent a harrasement..... Funny, reporting....

Enviado desde mi CPH2197 mediante Tapatalk

For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF

Posted (edited)

Just helping you understand the problem you have with the animations.

its only a game dont get upset already.

I gave you the answers.

You have the problematic aggressive attitude not me.

A thankyou and a few kind words of thanks would have been nice.

However you reported me to your mates at DCS nice thankyou .

Good Bye !

Edited by waterman
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Posted

Would be good to get the trains running properly. Glad to hear they may get looked at after all.

Silver seems to have rubbed himself up the wrong way here. All I see is Waterman having a chuckle, it gave me one anyhow. 🙂

Be good to roll out the ‘fachengraat kaboomundsplaaten’ on rails. Hope you’ve made some glorious damage models too for the rail network as I plan to target the bloody lot of it someday. Hopefully in a Typhoon 🙂 (we live in hope) … and you know better water, it’s a ‘s i m u l a t o r’. I’m too old and crotchety so let’s have less of this ‘game’ nonsense thank ya possum. 😜 😄

 

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Posted

the current damage model for the ww2 locomotives is wacky. The locomotives continues to release a steam stack even after it's been completely destroyed, requiring very close passes to confirm if it's dead or not.. 

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