Jump to content

Recommended Posts

Posted (edited)

Here is an example one, which can be found here: N 34°57.363'   E 68°57.884'

image.png

 

And this for for example: N 35°02.203'   E 69°00.246'

image.png

 

There are looots of villages with textures like this, would be cool to fix that with some transition textures between the village texture and the surrounding, to somehow blend one texture into another. Now it really looks odd.

Would be better to use the google maps (or what ever you use) textures every where. 

--

What you did in the city areas looks amazing indeed, there is no noticeable difference bettwen two or more different textures, please use the same tecqnique, like on the examples bellow:

image.png

image.png

Edited by skywalker22
  • Like 3
Posted

It is interesting - if you put those coordinates into google earth the transition from green to sand is just as abrupt, but isn't shaped like someone cut it with a pair of scissors...

null

image.png

They need a dithering tool for the edges

 

  • Like 1

Cheers.

Posted
6 hours ago, Weta43 said:

It is interesting - if you put those coordinates into google earth the transition from green to sand is just as abrupt, but isn't shaped like someone cut it with a pair of scissors...

null

image.png

They need a dithering tool for the edges

 

... or they could cover the flat ground texture with some 3D vegetation like bushes and trees to make the scissor-cut edges less apparent.
Obviously the green areas in the satellite imagery are covered by vegetation in reality.

  • skywalker22 changed the title to Strange looking textures in mountain villages
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...