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Posted (edited)

AORUS ELITE RX 9070 XT 16GB DCS World FPS Test:

Hello guys, I’ve finally finished my reviews.
The system I used for the test includes an AMD 5600X, 32GB DDR4 RAM, a 750+80 PSU, a 32-inch Samsung 2K monitor, and the HP Reverb G2.

AMD offers us three different technologies:

  1. Radeon Super Resolution Technology: For example, if you set your monitor to 1440p but choose 1080p in the game settings, this feature will stretch the 1080p image to 1440p without lowering the FPS, giving you the look of 1440p at the same FPS rate.

  2. AMD Fluid Motion Frames 2.1 (AFMF): In short, AFMF tries to add one extra frame between two existing frames without causing any blur or delay. I can say it’s really successful. For instance, in a game, if you’re getting 60 FPS, turning on AFMF will double the FPS to 120. It applies this across the entire screen (full screen). AMD specifically designed this feature for games that do not support FSR.
    Note: You can only see the FPS generated by AFMF through AMD’s Adrenaline software's FPS tracking tool. You need to enable the “Adrenaline-performance-settings-metrics layer.”

  3. FSR 4.0 (Fidelity FX Super Resolution): AMD’s frame generation technology for specific games. As far as I know, unfortunately, DCS still uses FSR 2.0, and they haven’t updated their FSR yet, so we can't benefit from FSR 4.0. When you turn on FSR in games, you’ll see a massive FPS increase, but the image becomes blurry, and distant objects are hard to see, etc... If the game you’re playing supports FSR 3.0 or higher, you can use 4.0. Those who use it say that FSR 4.0 is really successful, but unfortunately, it’s not available in DCS… DCS officials, please take note! Wake up Matt Wags Wagner!

I conducted my tests on the Dubai map, orbiting the Dubai airport at 1000 feet between skyscrapers, and then heading towards the sea. Over the sea, I did a low pass over an aircraft carrier.

 

2K Godlike DCS setups I used in my tests are listed below:

 

FPS results I got on the 2K monitor are as follows (since I couldn’t use FSR 4.0, I didn’t use the old FSR, although FPS increases, the image becomes blurry):


The results are great for its price! You’ve probably noticed that MSAA is a real FPS killer. Now, let’s get to the bad news: Unfortunately, we can't use Super Resolution or AFMF in VR. Since FSR is outdated and poor in DCS (hopefully it will be updated), we’re left with No Frame Generation and either MSAA x2 or MSAA x4. By lowering the settings a bit, we can maintain 60 FPS in VR. If AFMF alone worked in VR, we’d get much higher frame rates, but unfortunately, we have to lower the game settings. The VR settings I lowered are shown below:

image.png

godlike.png

VR 60fps.png

2K godlike  fps 9070xt.png

Ekran görüntüsü 2025-03-14 190001.png

godlike.png

2K godlike  fps 9070xt.png

VR 60fps.png

Edited by burakbey34
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Posted

In your lower setting, in VR you can maintain 60fps without quadview and at 100% HP G2 native resolution?. Is that correct?. Thanks

Posted
12 minutes ago, NAM said:

In your lower setting, in VR you can maintain 60fps without quadview and at 100% HP G2 native resolution?. Is that correct?. Thanks

Correct. Without anything , raw vr performance on my lower setting that i explained and with HP G2 (cable version 1.0)

  • Like 1
Posted

With your vr setting.. in my RX 6900XT HPG2.. in the F16 fly low near Dubai building .. mine 50fps

If your 9070XT can maintain 60fps.. I think it is quite good improvement

Posted

I was going to suggest optiscaler to get fsr4 on DCS but then realized that this only works on DX12 games, which sadly doesn't apply to DCS as it's dx11 only. 

 

Still some promising results. Any micro stuttering out the port and starboard sides when looking out in VR?

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Posted
On 3/15/2025 at 9:31 PM, Blackhawk163 said:

I was going to suggest optiscaler to get fsr4 on DCS but then realized that this only works on DX12 games, which sadly doesn't apply to DCS as it's dx11 only. 

 

Still some promising results. Any micro stuttering out the port and starboard sides when looking out in VR?

You can still use it. OptiScaler can use it with DX12 backend, however there's a 10-15% performance penalty along with the cost of the upscaler.

 

But FSR4 sure looks good compared to FSR 2/3 and XeSS

  • 2 weeks later...
Posted
8 hours ago, burakbey34 said:

Is dcs planning to update new FSR for VR?


@BIGNEWY ^^

CGTC - Caucasus retexture  |  A-10A cockpit retexture  |  Shadows Reduced Impact  |  DCS 2.5.6 - a lighter alternative 

DCS terrain modules_July23_27pc_ns.pngDCS aircraft modules_July23_27pc_ns.png 

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Posted

The settings for optiscaler:

aws4_request&X-Amz-Date=20250402T053556Z

 

I have try it, the image looks good but I had 40 fps ( min 50 with just TAA) and big lag when I move my head.

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