rhinofilms Posted March 25 Posted March 25 I'm no longer able to see the laser from the predator to the target with NVG. Was that intentional as well?
ED Team BIGNEWY Posted March 25 ED Team Posted March 25 Hi. There are two types of emitters used by the designators, one is the laser designator, designed to be "invisible" within a very limited detection spectrum, and the other is IR-Pointer designed to be visible under NVGs. In this image, the A-10C is using its own TPOD with the IR-Pointer to visually designate a building and you can see the beam with the NVG. Which laser type is your Predator drone using? 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
JupiterJoe Posted March 25 Posted March 25 Wow! That is cool So, I could see this with my NVG's in the F-14? Does anybody know an F-14 mission where this is utilised? I'd love to see this in action. Another testament to ED's incredible attention to detail. 1 Intel Core i7-8700K CPU @ 3.70GHz - 64GB RAM - Nvidia GeForce RTX 3070 - Microsoft Sidewinder Force-feedback 2 - Virpil Mongoose CM-3 Throttle
rhinofilms Posted March 27 Author Posted March 27 My drone is using a laser, not the IR pointer, but when I switch to IR nullpointer I still don't see the beam. I also couldn't replicate a visible IR pointer beam as in your screenshot (in an A10C-II).
ED Team BIGNEWY Posted March 27 ED Team Posted March 27 6 hours ago, rhinofilms said: My drone is using a laser, not the IR pointer, but when I switch to IR nullpointer I still don't see the beam. I also couldn't replicate a visible IR pointer beam as in your screenshot (in an A10C-II). please include a short track replay example. thank you also please go to saved games dcs folder and delete fxo/metashader2 folders, then restart dcs allow time for shader creation and retry. 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
rhinofilms Posted March 27 Author Posted March 27 Deleting / rebuilding the folders had no effect. Track attached.IRBeamTest.trk
Yurgon Posted March 27 Posted March 27 1 hour ago, rhinofilms said: Track attached Thanks! Looks like the TGP is masked; when you have the solid "M" indication on the TGP, it's masked and can't fire the laser/pointer. The masking shape takes into account the shape of the aircraft itself and all ordnance that could be hanging in the way (IRL, there should be different masking shapes that are suited to the actual loadout; in DCS, it's always the same masking shape). When the TGP is not masked, I can see the beam clearly in NVGs. 1
rhinofilms Posted March 27 Author Posted March 27 Strange I still can't get it to work, even if I position the TGP so there's no M. BIGNEWY's screenshot also has the solid "M" nullon the TGP but it works. IRBeamTest.trk
TheGhostOfDefi Posted March 27 Posted March 27 (edited) 1 hour ago, rhinofilms said: Strange I still can't get it to work, even if I position the TGP so there's no M. BIGNEWY's screenshot also has the solid "M" nullon the TGP but it works. IRBeamTest.trk 2.9 MB · 0 downloads Looked at your track and your laser does not fire at all. I had the problem in your track that the TGP was permanently in INR. Try Area Track. Ps. Ah and you can slew your TGP to where you are looking with DMS right Long. That works smoother and at least in the quick run i did, resulted in a more reliability. Edited March 27 by TheGhostOfDefi
Solution Yurgon Posted March 27 Solution Posted March 27 2 hours ago, rhinofilms said: Strange I still can't get it to work, even if I position the TGP so there's no M. Like TheGhostOfDefi said, you never once fired the laser/IR pointer. The L/P/B indication will be flashing when the Laser/IR Pointer/Both of them is/are being fired, and that didn't happen in your latest track (I stopped watching after about 2/3 of the same thing happening over and over). Can you see the Pointer beam when you watch the attached track? 2 hours ago, rhinofilms said: BIGNEWY's screenshot also has the solid "M" nullon the TGP but it works. Yeah that looks to be a bug where the pointer doesn't switch itself off when it goes into masking. But then there's also the flashing "M" indication which means "the TGP is about to get masked, expect the laser/pointer to cut out any moment now", and we obviously can't tell a solid indication from a flashing one from a screenshot. 59 minutes ago, TheGhostOfDefi said: I had the problem in your track that the TGP was permanently in INR. Try Area Track. Why would area tracking be preferred over inertial tracking on this case? 59 minutes ago, TheGhostOfDefi said: Ah and you can slew your TGP to where you are looking with DMS right Long. 100%, great advice! A-10C_II_IR-Pointer.trk
TheGhostOfDefi Posted March 28 Posted March 28 3 hours ago, Yurgon said: Why would area tracking be preferred over inertial tracking on this case? No clue, can be coincidence but as i flew the track it made me fire the laser. Wasnt sure why it didnt fire it in the first place. As far as i could see everything was set...
rhinofilms Posted March 28 Author Posted March 28 Thanks guys I did indeed forget to actually fire the laser/IR pointer. It does work but the laser emanation point jumps around between the TPOD and other areas in front of the wing so it looks pretty funky. However I really just wanted a visible (with NVG) target designation beam from a JTAC to a ground unit which does work using IR. It's fun driving a convoy at dusk and destroying units hidden among city buildings by following a JTAC designation beam. Thanks again for looking at my tracks. 1
Yurgon Posted March 28 Posted March 28 8 hours ago, rhinofilms said: It does work but the laser emanation point jumps around between the TPOD and other areas in front of the wing so it looks pretty funky. Yeah, that's a known issue and has been reported. Seems it just takes a bit longer to fix. Glad it's working now. 10 hours ago, TheGhostOfDefi said: No clue, can be coincidence but as i flew the track it made me fire the laser. Wasnt sure why it didnt fire it in the first place. As far as i could see everything was set... I believe the difference between INR and AREA is just the method used to ground stabilize the TGP, where INR should be inertial tracking based on known ground elevation, AREA should be optical tracking of the scene, and POINT should be optical tracking of a moving object. INR always works, whereas AREA and POINT require a scene to be visible in the TGP, and when a scene becomes obscured in these tracking modes, the TGP automatically switches to INR A or INR P. In turn, when AREA or POINT are shown, the TGP is pretty much guaranteed to not be masked. But they are not themselves required for lasing to work. 1
TheGhostOfDefi Posted March 28 Posted March 28 10 hours ago, Yurgon said: Yeah, that's a known issue and has been reported. Seems it just takes a bit longer to fix. Glad it's working now. I believe the difference between INR and AREA is just the method used to ground stabilize the TGP, where INR should be inertial tracking based on known ground elevation, AREA should be optical tracking of the scene, and POINT should be optical tracking of a moving object. INR always works, whereas AREA and POINT require a scene to be visible in the TGP, and when a scene becomes obscured in these tracking modes, the TGP automatically switches to INR A or INR P. In turn, when AREA or POINT are shown, the TGP is pretty much guaranteed to not be masked. But they are not themselves required for lasing to work. Yeah i know all that and didnt knew why it wasnt working and in this specific scenario it was at least a coincidence..
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