waterman Posted May 3 Posted May 3 (edited) Hi I am in the process of building several interesting Railway items for DCS. Low Poly British Locomotives and Rolling Stock ideal to create a nostalgic atmosphere for Wartime 1940`s Normandy 2. I took this Photograph while i was cutting the long DCS grass around the depot ! My Latest Steam Locomotive 2395 She is a huge Garret 2-8-0-0-8-2 A banking Locomotive used on the Worsborough Bank and the Lickey Incline. The Wheels - i developed a technique using hand edited height maps converted to normal maps They are just flat discs with no modeled spokes but look very effective. So each wheelset is just 276 Tri`s theres 10 wheelsets total The total Tri`s for the Garret is just 19,800 The Loco is made of 2 Sections - Forward and Reversed with a join at boiler centre to allow the long loco to follow track on bends. All Wheels and Valve Gear are fully animated. I am working towards a "btp" thats the "British Trains Pack" for Normandy 2 Here is an interesting article about the Locomotive. https://en.wikipedia.org/wiki/LNER_Class_U1 Edited May 3 by waterman 8
waterman Posted May 4 Author Posted May 4 Hi its a bit of a long shot but - Does anyone know how to change the position of the German class 86 smoke e.g. the chimney output position ? I looked at the edm in the Model Viewer and i cannot find the connector or what it uses. Anyone have any ideas how the smoke effect is generated or where its located in the DCS files ? I have got the smoke to work on the garret by pasting my loco edm and renaming it DRG_Class_86.edm Just means i cannot use the German class 86 in Britain so no big deal. 2
TeTeT Posted May 4 Posted May 4 For ships the smoke is defined like this: GT.exhaust = { [1] = { size = 0.2 , pos = {3.9136, 34.468, 11.437 } }, --Y, Z, X } Maybe some similar table can be found for trains? 1
waterman Posted May 5 Author Posted May 5 (edited) 23 hours ago, TeTeT said: For ships the smoke is defined like this: GT.exhaust = { [1] = { size = 0.2 , pos = {3.9136, 34.468, 11.437 } }, --Y, Z, X } Maybe some similar table can be found for trains? Thanks for the info - a while back i did try tweeking the values on the ships and it did change the smoke on them. Sadly I think the lua file for the steam locomotive that i need to edit is locked up in the WWII units - manifest.bin or the dcs_module.pak.crypt files. I am going to check out the Deisel Loco CHME3T.lua file in - E:\SteamLibrary\steamapps\common\DCSWorld\CoreMods\tech\RailwayObjectsPack\Database\RailwayObjects I have attached the CHME3T.lua file in case anyone can edit it and show how to add where the Gt.exhaust etc goes for me to use smoke. I have now built 2 versions of the garret because they were often seen running in either direction they were too long for the local turntables. thankyou CHME3T.lua Edited May 5 by waterman 1
TeTeT Posted May 5 Posted May 5 Unfortunately no trace of exhaust in https://github.com/Quaggles/dcs-lua-datamine/blob/master/_G/db/Units/Cars/Car/Locomotive.lua either, so maybe it's not possible. 1 1
waterman Posted May 15 Author Posted May 15 (edited) My New Low Poly LMS MK1 Coach is now 80% complete Easily converted to other Region Liveries. So can be used for British routes on Normandy 2. Total coach model is 5,600 tri`s 1K texture map Bogies are just very simple flat outline shapes extruded and textured with a bit of hand drawn magic to the height map then converted to a normal map. The picture shows the same bogie duplicated with the textures turned off and on. Each Bogie is 1100 tri`s Edited May 18 by waterman 6
Oban Posted May 15 Posted May 15 Try using a connector called "EXHAUST_01" for your steam source location AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
waterman Posted July 12 Author Posted July 12 (edited) Here is a Very Nice Deltic Model i am converting for DCS it will be included in my DCS British Train Pack. Makes a Refreshing change to see british trains around London on the Normandy Map ! The Deltic Model was Created by OUTPISTON on sketchfab https://sketchfab.com/3d-models/british-rail-class-55-547e3edeafe44136b6317b3125bbba3c https://creativecommons.org/licenses/by-nc-sa/4.0/ Edited July 12 by waterman 9
joey45 Posted July 12 Posted July 12 Class 55 awesome. 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
waterman Posted July 16 Author Posted July 16 (edited) Another Very Nice Locomotive for My British Trains Pack Class 40 - "D200" adapted from a model i purchased on TurboSquid from James_ae86 Edited July 16 by waterman 2
waterman Posted July 17 Author Posted July 17 (edited) Here are the Historic details of the real D200 - https://aureol.weebly.com/d200.html Heres a pic of the real D200 locomotive. One in blender of the Model cab of the all green version as purchased and one setup and running in DCS. Done the Normal Maps now onto the Roughmets. https://www.turbosquid.com/3d-models/br-class-40-2324409 Edited July 17 by waterman 5
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