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Posted (edited)

Like discussed yesterday in ED's discord there was a quick test done in Batumi related to other claim, but it turned about if the FCR could detect tgts that are behind a cluster of trees.

In my case that is in the track file i can detect all the tgts that are behind a cluster of trees. All the time i scanned all were detected.
I picked each cluster to be wider enough to be considered as disruptor of radar waves. These are the tgts that are furthest away in radius from the helo.
The other ones work as a control. Included the one behind some buildings.

Is a quick track, no mods and in Batumi since its a plain area.null

Hope it helps
@NineLine @BIGNEWY

Regards

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FCR_Trees_test.trk

Edited by Renko
Posted

In my experience, trees in DCS are mostly just cosmetic.

  • FCR can see through them
  • George can see through them
  • You can IAT a target, and then continue to track a moving vehicle through them
  • You can lase through them
  • SAMs can track you through them
  • And in some cases, missiles can pass through them and kill you
Posted (edited)

Trees are just cosmetic as above. In no way shape or form do they (or never did) have anything special about them. Unlike another game I play, the sheer amount of trees that are "planted" on the maps is just logistically impossible to maybe "plant" for realism sake.

Edited by EricJ
'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
 
 

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