ECV56_Tordo Posted August 6, 2009 Posted August 6, 2009 Sorry for my english. I found this helicopter armed with these weapons in a multiplayer server. He shot from distances exceeding 20 kms. What weapon is this? [sIGPIC][/sIGPIC] www.ecv56condor.com.ar AMD Phenom II X4 965 BE 3.4 8Gb Kingston 1333 Nvidia GTX 460 1Gb Saitek X-52 Pro Saitek Ruddels Pedals TIR 5 + Clip Pro Win 7 64b
159th_Viper Posted August 6, 2009 Posted August 6, 2009 20km's :huh:............Maverick on Steroids? :music_whistling: It is indeed comforting to note that the above Reprobate's behaviour is about to come to an abrupt end.......not a moment too soon IMHO :mad: Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
VMFA117_Poko Posted August 6, 2009 Posted August 6, 2009 This guy called "unknown" should be banned :D 1
Rhino4 Posted August 6, 2009 Posted August 6, 2009 No more cheating after 1.01...Guess he's gonna hafta learn how not to die all over again...What a cheese ball...
Panzertard Posted August 6, 2009 Posted August 6, 2009 No more cheating after 1.01...Guess he's gonna hafta learn how not to die all over again...What a cheese ball... Until we see the mechanism we wont know if it will be an effective countermeasure against the kind of modification some of these people use. ;) Btw, I've seen some people launch S-8 rockets (for soft targets) and kill M1A2 Abrams with 1 or two rockets. So it's much harder to spot if someone is cheating - they look like they are carrying a legal loadout, but they have changed the effect of the legal weapons. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Cyb0rg Posted August 6, 2009 Posted August 6, 2009 Unfortunately, i have seen this too in online servers.. the last i saw had a super-powerfull gun. Demolish entire buidings with only one shot... also the most acuracy gun a ever saw, he took us all down (TK) with only one shot. :mad: [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
GGTharos Posted August 6, 2009 Posted August 6, 2009 Until we see the mechanism we wont know if it will be an effective countermeasure against the kind of modification some of these people use. ;) It is. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Boberro Posted August 6, 2009 Posted August 6, 2009 Holy shit, Mavericks are really huge :surprise:. Compared to helicopter. He uses ATAKA also. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
OutLaw51 Posted August 6, 2009 Posted August 6, 2009 why do lossers allways find ways to feck up sims. but i must say they look well sweet.
ECV56_Tordo Posted August 6, 2009 Author Posted August 6, 2009 It is. Good to know! :thumbup: [sIGPIC][/sIGPIC] www.ecv56condor.com.ar AMD Phenom II X4 965 BE 3.4 8Gb Kingston 1333 Nvidia GTX 460 1Gb Saitek X-52 Pro Saitek Ruddels Pedals TIR 5 + Clip Pro Win 7 64b
TheMoose Posted August 6, 2009 Posted August 6, 2009 Not to flame or get some in return. But would it be feasible to implement some type of anti cheat system for multiplayer? Like punkbuster?... Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
Zembla Posted August 6, 2009 Posted August 6, 2009 20km's :huh:............Maverick on Steroids? :music_whistling: Range: 17+ miles (12 nautical miles/27 km) Fas.org Then again, that number could be wrong, though it does seem to confirm what I seemed to have remembered :) -Z [sigpic][/sigpic] I aaaaaam ... a banana!
Weta43 Posted August 7, 2009 Posted August 7, 2009 But would it be feasible to implement some type of anti cheat system for multiplayer? see the 1.01 readme Cheers.
Panzertard Posted August 7, 2009 Posted August 7, 2009 It is. I'll hold it against you otherwise :D The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
TheMoose Posted August 7, 2009 Posted August 7, 2009 (edited) see the 1.01 readme I've seen no mentions about MP anti hack. Unless I might be blind or maybe already proven un-efficient.... Edited August 7, 2009 by TheMoose Antec 900 gaming tower, PSU: Corsair 750W, Q6600, Asus P5K, 8Gig Mushkin, Nvidia eVGA 280 GTX Superclocked 1G DDR3, SSDNOW200 Kingston Drive, TrackIr 3000+Vector, Logitech Extreme 3D Pro joystick, Saitek rudder pedals pro, Sharp 42" inch LCD Aquo. OS: windows 7 64bit.
Rhino4 Posted August 7, 2009 Posted August 7, 2009 I don't think it was in the readme but several pages in they say that now you can have the server check certain files to make sure they haven't been tampered with when someone joins the server...
Weta43 Posted August 7, 2009 Posted August 7, 2009 http://forums.eagle.ru/showpost.php?p=721696&postcount=84 You're right - it's in this very thread :-) Originally Posted by EvilBivol-1 One item not currently discussed in the v.1.0.1 ReadMe is the development of multiplayer anti-cheating measures in the patch. In 1.0.1, the server will be able to define specific game files to be checked for consistency on the client machine. If any of the files do not match the server's file (altered contents in the file), the client will not be able to connect. Note, the files to be checked are at the server's discretion, including no checks if so desired. Cheers.
Panzertard Posted August 7, 2009 Posted August 7, 2009 Weta32/GGTharos You know, I've noticed an alternative method to load LUA. It's documented in the game for that sake. Which means Im concerned about variables (or functions stored in memory for that sake) changed / loaded from standalone files outside the DCS structure. Which may be changed on the fly - in the air - without touching the DCS content. Hence I wrote post #5 ... http://forums.eagle.ru/showpost.php?p=727654&postcount=5 The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
MackTheKnight Posted August 7, 2009 Posted August 7, 2009 Looking forward to 1.01 patch to clean the cheaters out of the sky. I haven't flown in a public server for couple months, as the last time the entire group I was flying with kept getting tk'd by an "Unknown" player with a similar loadout to that. Until 1.01 - Private servers are the way to go, imo...
GGTharos Posted August 7, 2009 Posted August 7, 2009 I'm not worried. ;) Weta32/GGTharos You know, I've noticed an alternative method to load LUA. It's documented in the game for that sake. Which means Im concerned about variables (or functions stored in memory for that sake) changed / loaded from standalone files outside the DCS structure. Which may be changed on the fly - in the air - without touching the DCS content. Hence I wrote post #5 ... http://forums.eagle.ru/showpost.php?p=727654&postcount=5 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Panzertard Posted August 7, 2009 Posted August 7, 2009 I'm not worried. ;) You're giving me a warm fuzzy feeling :D 1 The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
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