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Posted (edited)
13 minutes ago, motoadve said:

Simshaker latest Beta has the Corsair

I haven’t used my ForceFeel in a few years: two of the motors stopped working, and sitting on that pad for prolonged periods of time was starting to become too painful for my scrawny behind 😬

Edited by Raven (Elysian Angel)
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Posted
1 hour ago, motoadve said:

Simshaker latest Beta has the Corsair

Yes, but as I said, it seems telemetry is missing, the bird shakes like hell just flying it with no real ability to minimize the shake(unlike in the other warbirds) and there is no or very little feeling when dropping bombs, firing guns or anything really, the thing shakes so much, during normal flight, I can't feel if it even reacts to gears and flaps.

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
3 hours ago, Gunfreak said:

Yes, but as I said, it seems telemetry is missing, the bird shakes like hell just flying it with no real ability to minimize the shake(unlike in the other warbirds) and there is no or very little feeling when dropping bombs, firing guns or anything really, the thing shakes so much, during normal flight, I can't feel if it even reacts to gears and flaps.

Which version of Beta you have?

There was one that acted weird, this latest one is good.

So if you change values here nothing happens?

 

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Posted
15 hours ago, Hiob said:

Yes it does. If it doesn't for you, you've missed something.

I'm not very knowledgeable on TelemFFB. I just turn it on, boot up the game (DCS in this case) and play. It shows F4U-1D as the 'current aircraft', and my stick doesn't move when I trim. Again, it and the BF 109 are the only two WW2 planes that don't. This is also the case when I don't use TelemFFB. Is there some setting that you can think of that I need to modify or something? Trim moves the stick for you without having touched any TelemFFB settings?

Posted
10 hours ago, motoadve said:

Which version of Beta you have?

There was one that acted weird, this latest one is good.

So if you change values here nothing happens?

 

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So far I've only tested the first beta version with support for the Corsair 

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Posted

The built in FFB feels pretty good IMO, I would say telemetry is only needed for feedback like mechanic parts moving or guns firing. 

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Posted
10 hours ago, BeforeBroadband said:

I'm not very knowledgeable on TelemFFB. I just turn it on, boot up the game (DCS in this case) and play. It shows F4U-1D as the 'current aircraft', and my stick doesn't move when I trim. Again, it and the BF 109 are the only two WW2 planes that don't. This is also the case when I don't use TelemFFB. Is there some setting that you can think of that I need to modify or something? Trim moves the stick for you without having touched any TelemFFB settings?

Im the same with my Rhino FFB the stick does not move when I trim the F4U

 

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Posted
4 hours ago, Gunfreak said:

So far I've only tested the first beta version with support for the Corsair 

The first beta version for the Corsair was bad.

Try the newest one

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Posted

Once I had my curves dialled in after watching a few videos and also set up a slow trim option for the controls I managed to eliminate the nose bounce a lot from the plane and could fly it hands off when trimmed up, it felt so much nicer to fly.

After yesterdays patch it seems to have more power which has helped in the overall experience.

My FFB stick though still doesnt move as I trim the plane as others have said it should, I have a Rhino FFB stick.

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Posted

Very interesting and helpful reading people’s comments on curves etc to improve the feel of the F4U.  Here’s what works for me with my 20 cm stick extension:

I notice some people dial in some saturation on the Y axis - I prefer not to do this as you lose the ability for full control deflection - but you need full back stick initially on take-off and nearly so for a three point landing.  You’ll also need full rudder for spin recovery.

I’ve just gone for a 25% positive curve for pitch, no saturation.

For the rudder I’ve been experimenting with some X saturation so I have less pedal travel when I need full rudder, but with a very flat 35% curve so it’s not too twitchy when adjusting balance finely for power changes - you have to do a lot of pedalling in this aircraft (or any piston single when approaching slowly on the back-side of the drag curve for a short-field/carrier landing, when power changes have to be frequent and significant).  So far so good for me - others may not get along with this.

For roll I’ve actually tried X saturation of 70% or 80%, with a negative curve of minus 10 or 15 - this is because I don’t like fiddling with aileron trim and it means that I can adjust for a wing low with only a slight movement - makes it easier on a landing approach.

Early days yet, but working for me so far.

Posted
Once I had my curves dialled in after watching a few videos and also set up a slow trim option for the controls I managed to eliminate the nose bounce a lot from the plane and could fly it hands off when trimmed up, it felt so much nicer to fly.

After yesterdays patch it seems to have more power which has helped in the overall experience.

My FFB stick though still doesnt move as I trim the plane as others have said it should, I have a Rhino FFB stick.


Wait a minute! You have set curves on your FFB base? Try without and see if the stick moves when trimming then. DCS does NOT support curves with FFB, because the curves will never match with the actual linear stick position the FFB depends on.
Support for this has been requested in the general wishlist section. It might not be so noticeable in an airplane, but try it in a helicopter and the trim will ALWAYS be off.

Cheers!


Sent from my SM-A536B using Tapatalk

Posted

anyone flying this bird with a MSFS FFBII? i just tried it and I don't' notice any trim ffb. is this implemented at all?

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Posted
Wait a minute! You have set curves on your FFB base? Try without and see if the stick moves when trimming then. DCS does NOT support curves with FFB, because the curves will never match with the actual linear stick position the FFB depends on.
Support for this has been requested in the general wishlist section. It might not be so noticeable in an airplane, but try it in a helicopter and the trim will ALWAYS be off.

Cheers!


Sent from my SM-A536B using Tapatalk

Ah ok, that makes sense I'll try it.

TBH though I'd rather keep the curves than have the stick move with trimming as it's quite terrible to fly it without curves.

It's the only plane I have setup curves on, every other plane or helo I have don't have curves and works fine with the FFB

Sent from my CPH2333 using Tapatalk


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Posted
Ah ok, that makes sense I'll try it.

TBH though I'd rather keep the curves than have the stick move with trimming as it's quite terrible to fly it without curves.

It's the only plane I have setup curves on, every other plane or helo I have don't have curves and works fine with the FFB

Sent from my CPH2333 using Tapatalk


Come to think of it, many other people have reported the same, so I don't think that's the issue. While, when they eventually fix it, you might experience issues regarding trimmed position conflicting with the curves. But like I wrote, it's most noticeable in helicopters.

Cheers!

Sent from my SM-A536B using Tapatalk

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Posted
On 7/6/2025 at 9:08 AM, MAXsenna said:

Come to think of it, many other people have reported the same, so I don't think that's the issue. While, when they eventually fix it, you might experience issues regarding trimmed position conflicting with the curves. But like I wrote, it's most noticeable in helicopters.

Cheers!

Sent from my SM-A536B using Tapatalk
 

I did try and remove the curves. Still no stick movement when trimming with my Brunner FFB base

 

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i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
I did try and remove the curves. Still no stick movement when trimming with my Brunner FFB base
 
Yeah, like I wrote it seems they haven't implemented it yet. I'm sure they will.

Sent from my SM-A536B using Tapatalk

Posted

Ok…so I know I’m late to the show on the flight model issue so I’m sure it’s been discussed. Didn’t want to start a new thread and this one seemed close enough.

ive got my roll curve set to 24 and its fine. My pitch curve is set to 25 WITH the saturation at .7 to flatten it a bit (meaning at max pull I can only get 70% of my max pitch). Despite that, when I’m in a fight and she gets slow (say below 200kts so), man…pull back a little for some pitch and her nose starts bouncing more than a ‘64 Tijuana Imapala. Only thing missing is “lowrider” playing on the stereo and the “Ka-chunk….Ka-chunk….Ka-chunk” of the hydraulics.

I’m no pilot so I’m no expert. I have however read a book and several articles about the F-4U from pilots who flew her and no one mentioned it reacting like that at slow speeds

so, is this a flight model issue? A realistic thing you have to deal with issue? Me issue? I love flying it but damn, Imma have to go back to the P-47 before I lose all confidence 

 

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Posted
13 hours ago, Mike_CK said:

Ok…so I know I’m late to the show on the flight model issue so I’m sure it’s been discussed. Didn’t want to start a new thread and this one seemed close enough.

ive got my roll curve set to 24 and its fine. My pitch curve is set to 25 WITH the saturation at .7 to flatten it a bit (meaning at max pull I can only get 70% of my max pitch). Despite that, when I’m in a fight and she gets slow (say below 200kts so), man…pull back a little for some pitch and her nose starts bouncing more than a ‘64 Tijuana Imapala. Only thing missing is “lowrider” playing on the stereo and the “Ka-chunk….Ka-chunk….Ka-chunk” of the hydraulics.

I’m no pilot so I’m no expert. I have however read a book and several articles about the F-4U from pilots who flew her and no one mentioned it reacting like that at slow speeds

so, is this a flight model issue? A realistic thing you have to deal with issue? Me issue? I love flying it but damn, Imma have to go back to the P-47 before I lose all confidence 

 

Most straight wing aircraft experience pre-stall buffeting, especially at greater than 1 G. 

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EDsignaturefleet.jpg

Posted
7 hours ago, =475FG= Dawger said:

Most straight wing aircraft experience pre-stall buffeting, especially at greater than 1 G. 

I understand that. But I’m not anywhere near Stolpe. I’m flying at 180 kts at about 2000 feet. It’s also not buffeting. I’m talking about a lot of pitch for very little input happening very quickly.  In other words, it seems to be extremely sensitive to pitch that slow speed…and despite only .7 saturation and a 25 curve.

curious, if others are finding the pitch to be extremely sensitive or whether it’s something I’m doing wrong.

Posted
32 minutes ago, Mike_CK said:

I understand that. But I’m not anywhere near Stolpe. I’m flying at 180 kts at about 2000 feet. It’s also not buffeting. I’m talking about a lot of pitch for very little input happening very quickly.  In other words, it seems to be extremely sensitive to pitch that slow speed…and despite only .7 saturation and a 25 curve.

curious, if others are finding the pitch to be extremely sensitive or whether it’s something I’m doing wrong.

I'm using 25 curves no saturation on pitch and roll. I don't find it particularly sensitive. But then I'm used to the Spitfire (that I don't use curves on)  so it's odd that the Corsair would be MORE sensitive then a Spitfire..

Today when I repeatedly missed the wire(because it even at 70 knots the Corsair just floats in the air with full flaps) i was going around repeatedly to land on the deck. I was turning at 70-80knots. The stall lamp blazing and my force feedback stick shaking like crazy. Still managed to hold it like that, not sure if that would be possible in real life.

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted

Keep in mind the Corsair was noted for having very light controls.

16 minutes ago, Gunfreak said:

even at 70 knots the Corsair just floats in the air with full flaps

I flew the Corsair almost exclusively in Aces High, and it was SO fun to screw with the Spit drivers. They think they've got you...and then you lower another notch of flaps. And then another. And then another....

People thought the Corsair was broken when it's really just the thing has VERY effective flaps. I'm tempted to actually try it in DCS sometime just to see what happens if I go full flaps in a stall fight.

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Posted
1 hour ago, Mike_CK said:

I understand that. But I’m not anywhere near Stolpe. I’m flying at 180 kts at about 2000 feet. It’s also not buffeting. I’m talking about a lot of pitch for very little input happening very quickly.  In other words, it seems to be extremely sensitive to pitch that slow speed…and despite only .7 saturation and a 25 curve.

curious, if others are finding the pitch to be extremely sensitive or whether it’s something I’m doing wrong.

In you original post you said this happens when you apply back elevator. You say you are flying at 180 knots. Stall speed at 1 G is 77 kts. The aircraft will stall at 180 kts at about 5.4 G. The stall buffet will precede that.

However, you say it isn't buffet so I would suggest posting a track or a video(  with controls indicator visible). Most likely its PIO.

 

 

 

 

EDsignaturefleet.jpg

Posted

Dawger,

yeah…sorry for the misunderstanding. Yes, flying at 180kts but I wasn’t giving it very much back stick at all. 
 

best I can tell it’s a “me” issue or no issue at all. Just have to practice with it. I mainly fly the Jug (when I fly WW2 fighters which isn’t often) and it’s a very stable platform; maybe I’m spoiled. Although I don’t have any issues in the Spit either 

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