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Add Adjustable Trim Speed Settings for All Aircraft in Controls Menu.


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Posted (edited)

(This is an AI rewrite of our request).

 

🧭 Introduction

Currently, trim input in DCS—especially for pitch—is far too coarse for many aircraft. A single press can result in overly aggressive control surface movement, making it difficult to fine-tune level flight without excessive “hunting” through micro-adjustments. This behavior is frustrating and detracts from the overall realism and control fidelity.

 

🎯 Why This Matters

  • Enhances precision and aircraft handling for all modules, especially those lacking fly-by-wire or autopilot systems.

  • Makes DCS more accessible to pilots with diverse control setups, including less sensitive HOTAS gear.

  • Eliminates the need for workaround methods like .lua tweaks, which are reset by updates and require technical know-how.

  • Aligns DCS more closely with professional-grade simulator standards.

 

💡 Proposed Solution

Add an adjustable trim speed multiplier or step interval slider to the Controls > Miscellaneous tab or the Special tab for each module, allowing users to:

  • Slow down the rate at which trim commands adjust control surfaces.

  • Choose from preset trim rates or define custom values via a simple UI.

  • Apply changes globally or per aircraft.

 

🛠️ Current Workarounds (and their drawbacks)

  • Manual .lua Edits: Require technical knowledge, are not persistent through updates, and may break integrity checks.

  • External Software Macros: Depend on specific hardware or software (e.g. TARGET, Virpil), adding complexity and limiting accessibility.

 

📣 Closing Statement

Please consider implementing native trim speed adjustment in the Controls settings. It would significantly enhance the flight control experience and bring much-needed flexibility to pilots across all aircraft modules.

 
Edited by Bulldog_1
Clarity.
  • Like 3

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Posted
3 hours ago, Bulldog_1 said:

When pressing one of the trim buttons

from keyboard?

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Posted
20 minutes ago, scommander2 said:

from keyboard?

Actually, I was referring to the action that is bound to a HOTAS. I've never tried the keyboard bindings. I've owned several HOTAS's, and the result is the same for all of them.

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Posted

Directly configuring your HOTAS to the keybindings in game is the same as using a keyboard. You can always use extra software (TARGET, Joy2Key, RS Mapper etc...) to control the output of your HOTAS so it behaves differently then regular keyboard/HOTAS output.

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Posted
2 hours ago, Lange_666 said:

Directly configuring your HOTAS to the key bindings in game is the same as using a keyboard. You can always use extra software (TARGET, Joy2Key, RS Mapper etc...) to control the output of your HOTAS so it behaves differently than regular keyboard/HOTAS output.

I'm hoping for an in-game solution and not having to install and configure additional software.

Thank you for your input.

DELL OptiPlex AIO 7410: i5-12500T 2.00GHz: 2TB SSD: 64GB RAM: UHD 770 1920x1080 @ 60Hz: ThrustMaster HOTAS X:  :thumbup:

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  • Bulldog_1 changed the title to Add Adjustable Trim Speed Settings for All Aircraft in Controls Menu.
Posted (edited)

Trim speed should be modeled as closely as in RL aircraft, not something to configure, unless the RL aircraft has such feature. Also it's common mistake to think that trimming can get you hands-free prolonged perfectly level flight.

Edited by draconus
  • Like 1

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Posted
11 hours ago, draconus said:

Trim speed should be modeled as closely as in RL aircraft, not something to configure, unless the RL aircraft has such feature. Also, it's a common mistake to think that trimming can get you hands-free prolonged perfectly level flight.

I agree with you; however, how many virtual button presses happen when you tap the trim button once? Thus, causing the porpoise effect or hunting, while trying to fly straight and level. IRL, I'll use the F-4, F-15, and T-38 as examples, when you tap the trim button on the control stick the flight controls stop moving as soon as you stop pressing the button. It would appear that in DCS one physical press of the trim button equals three virtual presses of the DCS trim button. Not unlike the scroll button on your mouse that is normally configured to move three clicks for each actual click and you can adjust for less. 

  • Like 1

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IRL Retired Maintainer of the AT-38B: F-4E/G: F-15A/B/C/D: and McDonnell Douglas/Boeing Technical Advisor for the F-15C/D. I drive trains now. :yawn:

Posted (edited)
1 hour ago, Bulldog_1 said:

I agree with you; however, how many virtual button presses happen when you tap the trim button once? Thus, causing the porpoise effect or hunting, while trying to fly straight and level. IRL, I'll use the F-4, F-15, and T-38 as examples, when you tap the trim button on the control stick the flight controls stop moving as soon as you stop pressing the button. It would appear that in DCS one physical press of the trim button equals three virtual presses of the DCS trim button. Not unlike the scroll button on your mouse that is normally configured to move three clicks for each actual click and you can adjust for less. 

DCS trim logic is a constant speed linear movement taken from the real life counterpart as reference. Other sims behaves like "notched" positions. DCS is not like those.
You need to have a certain finesse or there is something wrong with your setup.


All these fighter jets without fly by wire were made to be hands on stick at all times but when in auto pilot.
They are not an Airbus.

Even in non FFB sticks here I don't mind keeping a certain pressure on stick to fly perfectly straight and forgetting about the trim.
Is that not possible?

If you flip the auto pilot switch on the F-4, it will trim pitch to speed even after the switch is flipped off. That eases up things on level out after climb or descend.

The introduction of trim output speed won't change my world, so I don't mind having it or not. But maybe these words can help you before devs act upon it.

Edited by Czar66
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