Katmandu Posted July 23 Posted July 23 I have two versions of DCS installed: 2.9.13.68180 and the most recent one. I have two separate Saved Games/DCS folders, so there is no untoward overlap between versions. I have tested all versions since 2.19.13. 2.9.13.68180 replays work perfect. Every shingle version after 2.9.13.68180 (i.e., every version with mid mission save functionality) results in AI desyncing in replays, even in short single player dogfights. My standard test is a dogfight between player's P-51 vs AI Bf-109. It lasts just a few minutes and always results in AI desyncing and going off script (the player's plane continues to fly like it actually flew). Example track is attached. AI desync.trk
Katmandu Posted 15 hours ago Author Posted 15 hours ago Same problem in the latest version 2.9.18.12899. I've flown a quick guns only mission in Mig-29G against AI Su-27 and the AI in the replay desynced all three times that I have flown this short mission. The player's plane is still doing what it did, including landing at the end, but the AI went rogue every single time. Replays attached. The other installed version 2.9.13.68180 still has perfect replays (I use separate SavedGames/DCS folders, so there is no interaction between the two versions). desync AI Mig29 replay.trk desync AI Mig29 flight.trk
Nealius Posted 11 hours ago Posted 11 hours ago (edited) AI decisions/actions aren't recorded. The AI is still "alive" in the replays. Essentially the only thing being replayed is your aircraft. Edited 11 hours ago by Nealius
ED Team BIGNEWY Posted 11 hours ago ED Team Posted 11 hours ago Hi, track replays essentially record your inputs however AI can behave differently, depending on what they are doing. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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