Vitto78 Posted July 24 Posted July 24 So i have this issue where mavericks do not slave to the new targeting pod, i tried to follow the guide on youtube but either i am doing something wrong or i dont know what else, but the mavericks just arent reaacting to the pod in any way shape or form. (i hope this trackfile is the righ one since i dont realy understand this). LastMissionTrack.trk
Solution darkman222 Posted July 25 Solution Posted July 25 (edited) If you do a trackfile, try to do a short one with only the issue isolated. Airspawn for example. Then dont use Mods. There is the eurofighter mod needed to be installed. I went through it fast forward and saw in the first engagement the TGP was NOT SOI. That could be the issue. In the second engagement the Mavericks were set to Boresight aka BORE. They wont slave to the TGP in BORE. Switching to BORE happens when you accidentally press the cursor enable switch on the hotas, or when its bound with some other key you press together with it. Make sure to stay in PRE mode all the time and that the TGP is SOI before you press TMS up on it. Edited July 25 by darkman222
cwarre9 Posted Friday at 10:54 AM Posted Friday at 10:54 AM (edited) Having a related issue. Maverick moves to target area, just not on the selected target. In PRE mode, TGP locks target in Point track. Hands off target to IR Maverick and switch's SOI to Maverick. Maverick aims right of target every time by same amount. HUD shows Mav seeker offset to the right same amount every time. Using Hot Start on ramp. Tested alignment of MAV to TGP on ramp with same amount of offset every time. Two of us duplicated the issue on multiplayer as well as single player. Edited Friday at 10:57 AM by cwarre9
ED Team BIGNEWY Posted Friday at 11:17 AM ED Team Posted Friday at 11:17 AM 21 minutes ago, cwarre9 said: Having a related issue. Maverick moves to target area, just not on the selected target. In PRE mode, TGP locks target in Point track. Hands off target to IR Maverick and switch's SOI to Maverick. Maverick aims right of target every time by same amount. HUD shows Mav seeker offset to the right same amount every time. Using Hot Start on ramp. Tested alignment of MAV to TGP on ramp with same amount of offset every time. Two of us duplicated the issue on multiplayer as well as single player. Hi, if possible make a short track replay on Caucasus terrain the team will check it. thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
cwarre9 Posted Friday at 11:30 AM Posted Friday at 11:30 AM This issue may be related the Maverick NOT the TGP. Using the old TGP I get this. Same offset.
cwarre9 Posted Friday at 11:38 AM Posted Friday at 11:38 AM Will do. BTW we're finding the same problem with the old TGP. Missile is offset right same distance.
ED Team BIGNEWY Posted Friday at 02:52 PM ED Team Posted Friday at 02:52 PM Hi, you seem to be choosing a spot to close, generally you want to be in the air for boresight and use a point around 3nm away. try and let us know if it helps thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
cwarre9 Posted Friday at 03:09 PM Posted Friday at 03:09 PM Thanks for the reply. We just realized we have a Moose script on this mission, so we think that's a factor. We've tested on Caucasus map and cannot duplicate the issues. We created a new clean Nevada mission, and found that the Mav will track properly on the first pass, but after hitting the first target, it seems to fail to accept the hand-off from the TGP. Says it's doing it, but never locks on. More common in multi-player, although I had it happen in the last two tries on the same Nevada mission in single player. Would that track file help trouble shoot (likely user error).
Vitto78 Posted Friday at 07:54 PM Author Posted Friday at 07:54 PM (edited) so it seems that either i was doing something wrong or it was the typhoons fault so now at least it locks and handoffs the target properly, now to figure out multitrack :D, thanks for the help Edited Friday at 07:54 PM by Vitto78
paura19 Posted Friday at 08:35 PM Posted Friday at 08:35 PM I have experience that 2xMAV can't align with ATP. When MAV is single on pylon than BSGT can be boxed. Handoff is .... off (30m) every time. Multiplayer, coldstart. MB2 Czech DCS server. Youtube české Tutorialy Discord MB2 1.Flight | =UVP= Czech school of TOP GUN | DCS at Airshow - Aviaticka Pout 4K player | ASUS B760-F | i7 13700KF 5,4Ghz | MSI 4080 SUPRIME X | 64Gb G.Skill 6000MHz | 2TB M2.PCIe4 for DCS | Corsair RM1000e | (build 2023)
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