Furiz Posted Saturday at 09:20 PM Posted Saturday at 09:20 PM Hi, Where does MiG-29 Fulcrum save its snap views, I can't seem to reset the view. I tried deleting Snap View lua from saved games, and also snap view default but with no joy. Anyone knows this?
Solution Vakarian Posted Saturday at 10:07 PM Solution Posted Saturday at 10:07 PM Same place where all others are stored. Snip from my SnapViews.lua SnapViews["MiG-29 Fulcrum"] = { [1] = {-- player slot 1 [1] = {--LWin + Num0 : Snap View 0 viewAngle = 96.995216,--FOV viewAngleVertical= 50.638279,--VFOV hAngle = 0.000000, vAngle = -9.729000, x_trans = 0.079000, y_trans = 0.008000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [2] = {--LWin + Num1 : Snap View 1 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [3] = {--LWin + Num2 : Snap View 2 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [4] = {--LWin + Num3 : Snap View 3 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [5] = {--LWin + Num4 : Snap View 4 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [6] = {--LWin + Num5 : Snap View 5 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [7] = {--LWin + Num6 : Snap View 6 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [8] = {--LWin + Num7 : Snap View 7 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [9] = {--LWin + Num8 : Snap View 8 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [10] = {--LWin + Num9 : Snap View 9 viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [11] = {--look at left mirror viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [12] = {--look at right mirror viewAngle = 60.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = 0.000000, x_trans = 0.000000, y_trans = 0.000000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 0, }, [13] = {--default view viewAngle = 96.995216,--FOV viewAngleVertical= 50.638279,--VFOV hAngle = 0.000000, vAngle = -9.729000, x_trans = 0.079000, y_trans = 0.008000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, [14] = {--default view - VR viewAngle = 100.000000,--FOV viewAngleVertical= 0.000000,--VFOV hAngle = 0.000000, vAngle = -9.729000, x_trans = 0.079000, y_trans = 0.008000, z_trans = 0.000000, rollAngle = 0.000000, cockpit_version = 1, }, }, }
Furiz Posted Sunday at 04:56 AM Author Posted Sunday at 04:56 AM (edited) 6 hours ago, Vakarian said: Same place where all others are stored. Snip from my SnapViews.lua I tried deleting that file and repairing but it didn't work did you alter your default view by any chance? Edited Sunday at 04:57 AM by Furiz
Lixma 06 Posted Sunday at 05:25 AM Posted Sunday at 05:25 AM (edited) nm....misread Carry on Edited Sunday at 06:50 AM by Lixma 06
Furiz Posted Sunday at 09:36 AM Author Posted Sunday at 09:36 AM When I delete SnapViews file in Saved Games FOV resets to 118 give or take, is that the default FOV? And when I turn my head the picture becomes stretched around the edges.
Vakarian Posted Sunday at 12:58 PM Posted Sunday at 12:58 PM (edited) 8 hours ago, Furiz said: I tried deleting that file and repairing but it didn't work did you alter your default view by any chance? Yes I did as the default one was too far back in my case. IIRC after changing the default one, the entry appeared in the snapviews.lua file. EDIT: I play on 3440x1440 resolution, so the FOV values might be a bit different than what you'd expect on 16:9 aspect ratio Edited Sunday at 12:59 PM by Vakarian
Furiz Posted Sunday at 01:21 PM Author Posted Sunday at 01:21 PM 18 minutes ago, Vakarian said: Yes I did as the default one was too far back in my case Aha ok, I was altering it as well cause of the same reason, but I didn't screenshot the default FOV, so when I deleted the .lua I thought it didn't reset. But I see now the default FOV is way back. I'll bring it closer and save then Thanks for clarification.
RyanR Posted Sunday at 02:25 PM Posted Sunday at 02:25 PM This was the same problem I had with the Fulcrum that took me 3 hours to figure out. In my head I thought it would be easiest to find and change the FOV in a LUA, but if you have never saved a snap view, you won't have a snapview.lua in the Saved Games folder to change. You have to adjust and save the default snap view in game from 118 to something around 80-ish. The Fulcrum is the only module in DCS with this strange default FOV. -Ryan 1
Furiz Posted Sunday at 05:51 PM Author Posted Sunday at 05:51 PM (edited) 3 hours ago, RyanR said: This was the same problem I had with the Fulcrum that took me 3 hours to figure out. In my head I thought it would be easiest to find and change the FOV in a LUA, but if you have never saved a snap view, you won't have a snapview.lua in the Saved Games folder to change. You have to adjust and save the default snap view in game from 118 to something around 80-ish. The Fulcrum is the only module in DCS with this strange default FOV. -Ryan I went with 100ish FOV but now the problem is the axis where the head camera is centered is now like 5cm in front of the HUD, so when you turn your head backwards you are looking at the eject lever right below you;) This is now it looks like now when I look at the right back panel I think they need to update this FOV. Edited Sunday at 05:56 PM by Furiz
RyanR Posted Sunday at 10:48 PM Posted Sunday at 10:48 PM 4 hours ago, Furiz said: I went with 100ish FOV but now the problem is the axis where the head camera is centered is now like 5cm in front of the HUD, so when you turn your head backwards you are looking at the eject lever right below you;) This is now it looks like now when I look at the right back panel I think they need to update this FOV. Something more than the FOV got changed. You may need to delete your snapview.lua and start over. -Ryan
Furiz Posted yesterday at 04:37 AM Author Posted yesterday at 04:37 AM 5 hours ago, RyanR said: Something more than the FOV got changed. You may need to delete your snapview.lua and start over. -Ryan Yeah I did, and I even uninstalled the module then reinstalled.
Lixma 06 Posted yesterday at 04:41 AM Posted yesterday at 04:41 AM Use RCtrl + RShift + Keypad * and / to move your head position back and forward
MAXsenna Posted yesterday at 06:59 AM Posted yesterday at 06:59 AM Use RCtrl + RShift + Keypad * and / to move your head position back and forward And save with RAlt + Num0. @Furiz No point in reinstallations. Perform a full repair. Same thing, only quicker. It won't touch Saved Games though.To my knowledge. You have to have snapviews save enabled, and you must save a snapview before the file gets populated.Cheers! Sent from my SM-A536B using Tapatalk
RyanR Posted yesterday at 03:29 PM Posted yesterday at 03:29 PM I thought to grab a couple screenshots last night from saving the new head position after an FOV change. I think the only way to start over is to delete the the snapview.lua in Saved Games. the one in the DCS directory doesn't do anything. The lua in the Saved Games directory will persist after a module reinstall or repair, so you must delete it. Once you do that, start DCS without head tracking, hop into the Fulcrum, adjust the FOV, and then save the snap view. Good luck. -Ryan
Furiz Posted 9 hours ago Author Posted 9 hours ago On 9/29/2025 at 12:48 AM, RyanR said: Something more than the FOV got changed. You may need to delete your snapview.lua and start over. -Ryan 22 hours ago, RyanR said: I thought to grab a couple screenshots last night from saving the new head position after an FOV change. I think the only way to start over is to delete the the snapview.lua in Saved Games. the one in the DCS directory doesn't do anything. The lua in the Saved Games directory will persist after a module reinstall or repair, so you must delete it. Once you do that, start DCS without head tracking, hop into the Fulcrum, adjust the FOV, and then save the snap view. Good luck. -Ryan On 9/28/2025 at 11:36 AM, Furiz said: When I delete SnapViews file in Saved Games FOV resets to 118 give or take, is that the default FOV? And when I turn my head the picture becomes stretched around the edges. I think you should read the posts first maybe it would help you give an answer:) Good luck. -Furiz
Furiz Posted 9 hours ago Author Posted 9 hours ago (edited) Essentially the axis moves, you can notice that by looking all the way down and then rotating left and right (without head tracking ofc). Thats why, when head camera is rotated all the way right or left it will move away from the back cockpit walls. But that's I guess it is normal since your body needs to lean to look back while in the seat. Edited 8 hours ago by Furiz
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