hannibal Posted August 23, 2009 Posted August 23, 2009 hello. i hope i am not jumping the gun, im just curious about the next DCS module recommended system specs.. i am wondering if this module will incorporate a graphics and terrain new engine... i was about to get some new parts, but i am now in pause mode, becuase of this A-10C announcement, and the announcement of the AMD 'evergreen" line of graphics cards.... yes yes, i know...dcs engine is more dependent on the CPU side. still, i would like to upgrade my gfx, knowing that a new generation of cards being released is definite grounds for waiting just a lil bit.... not sure if i can hold out for 10C release, but it helps to know what to get.... find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
Waldo_II Posted August 23, 2009 Posted August 23, 2009 If I understand correctly, Eagle Dynamics's plan is to make each module (Blackshark, A-10C, AH-64A, etc) all compatable. They will all use the same engine, so system specs will be similar if not the same for all modules.
CAT_101st Posted August 23, 2009 Posted August 23, 2009 I m under the exprection that a new game engin is in the works for the A-10c and BS will be updated to that new engin or will be backwords compatable withthe A-10c. As it is now BS is a two part game. one is the GUI and the other is the Sim or in game ( based on the LO game ). It is my hope that the a-10c will have a GUI and game engine that work together insted of being to parts. ( no more going to desk top win loading mission to fly). I would sujest that you hold off as long as you can on the up grade to see what happens. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Boberro Posted August 23, 2009 Posted August 23, 2009 It is obvious requirements will go higher, but not much I think. All modules will be compatible, if A-10 will look better same will be in Black Shark cos there will be also patch for BS then. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
hannibal Posted August 23, 2009 Author Posted August 23, 2009 If I understand correctly, Eagle Dynamics's plan is to make each module (Blackshark, A-10C, AH-64A, etc) all compatable. They will all use the same engine, so system specs will be similar if not the same for all modules. yes, this is known. but i read back ( i cant find the link) that DCS said a new engine will be introduced.. not sure if it will be introduced with A-10C, or on a future module. it said that should the new engine will be introduced, it will also up date all modules including black shark... i remember people complaining about speed trees and such... YES DCS will make interoperability between all modules, this is their intent. but agin, my question is on system specs and new engine.... find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
ED Team Glowing_Amraam Posted August 23, 2009 ED Team Posted August 23, 2009 DCS: A-10C will *not* use a new engine, but rather an updated one. https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
Emmer Posted August 23, 2009 Posted August 23, 2009 re But will have the full functions and settings of Black Shark , i assume? [sIGPIC]http://www.fulltimepilots.nl/Sigs/LLTM2014.jpg[/sIGPIC] http://www.fulltimepilots.nl
Zardiz Posted August 23, 2009 Posted August 23, 2009 As it is now BS is a two part game. one is the GUI and the other is the Sim or in game ( based on the LO game ). It is my hope that the a-10c will have a GUI and game engine that work together insted of being to parts. ( no more going to desk top win loading mission to fly). Hellfire me down if im wrong, but, this is not negative thing at all. I do not remember where I read this (perhaps someone asked the same thing, that why it is the way it is), the answer was that while yes it might be slower process to start the game, but it saves memory, as the SIM is different part of the GUI itself, instead of using GUI and SIM both time. It also improves stability of the SIM, but details of this I do not remember any better. If someone from ED or anyone remeber / know better can confirm this. A bit off topic but had to correct this :smilewink: Zard
topol-m Posted August 23, 2009 Posted August 23, 2009 Since a thread has been started about the performance can someone from ED explain his preliminary impressions from the difference in FPS between DCS: BS and DCS: A10C? 1. The engine is modified but will this allow at some extent the CPU to be unloaded from some tasks and these to be transfered to the GPU? If yes will this gain noticeable increase in performance? 2. At the same time from the screens we can tell the graphics have been improved, and probably will be improved even more for the final product, is this causing a significant impact on the framerate? [sIGPIC][/sIGPIC]
Zardiz Posted August 23, 2009 Posted August 23, 2009 After looking trough some search keywords, I found it! :) Q: Why does the sim return to desktop when loading a mission? A: The GUI and the game engine are separate entities and you are seeing the simulation switch from one to the other. There are two reasons for this: 1) shutting down the GUI prior to game start frees up more resources for the game engine and 2) the GUI is written on new technology that is not yet backwards-compatible with the game engine. It was in the forum FAQ
Boberro Posted August 23, 2009 Posted August 23, 2009 (edited) 2. At the same time from the screens we can tell the graphics have been improved, and probably will be improved even more for the final product, is this causing a significant impact on the framerate? If graphic is not "upgraded" by Photoshop example it seems prettier than in BS, so I suspect little more requirements then. Edited August 23, 2009 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
ED Team Glowing_Amraam Posted August 23, 2009 ED Team Posted August 23, 2009 2. At the same time from the screens we can tell the graphics have been improved, and probably will be improved even more for the final product, is this causing a significant impact on the framerate? Obviously, when the graphics are getting better, it will have an impact on your FPS. On the other hand "obviously", by the time you get your hands on DCS: A-10, all the expensive top-notch graphics cards from today (as well as cpu's) will be cheaper. So no worries. :) That's the way i see it anyway.. https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
ED Team Glowing_Amraam Posted August 23, 2009 ED Team Posted August 23, 2009 If graphic is not "upgraded" by Photoshop example it seems prettier than in BS. Trust me, they're not photoshopped in any way. https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
hannibal Posted August 23, 2009 Author Posted August 23, 2009 DCS: A-10C will *not* use a new engine, but rather an updated one. best friggin newsss =)))) any comments on speed trees? hope that there will be no more speed trees, so let the masses crash in to trees!! find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
Feuerfalke Posted August 23, 2009 Posted August 23, 2009 (edited) @ hannibal: As posted before, the current engine is not capable to simulate collideable vegetation. If A-10C uses the same engine except some "updates", I wouldn't expect collideable trees either. @ Boberro: It's not neccessarily "if it looks better, it needs better hardware". And even if it does, really, anybody who's hitting his graphics-card-limits with DCS:BS should definitely consider a graphics-card-upgrade anyway ;) Edited August 23, 2009 by Feuerfalke MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
jctrnacty Posted August 23, 2009 Posted August 23, 2009 System specs? Ok, the faster CPU (MHz) the better, doesnt matter if its dual or quad. [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
CAT_101st Posted August 23, 2009 Posted August 23, 2009 DCS: A-10C will *not* use a new engine, but rather an updated one. Sory I see it as new because It is not out yeat. So when it is released it is new to me. Just not a compeat over haul I under stand. :thumbup: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
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