Tomcat388th Posted October 31 Posted October 31 @BIGNEWY I'm on the quest pro get rid of the nose cutout its horrible every time I look down at the SA Page I start to get cross eyed. I got a ride in the viper years ago with the O2 mask on and the visor down I dont remember any gap like that. Granted this is no hmd set up so I m sure there are some differences. 2 Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
fagulha Posted October 31 Posted October 31 8 hours ago, pastranario3 said: https://www.digitalcombatsimulator.com/es/files/3347561/ Thank you very much for this. You´re a savior. I created those folders in OVgme so i can enable/disable with a click before an update. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Gryzor Posted October 31 Posted October 31 52 minutes ago, fagulha said: Thank you very much for this. You´re a savior. I created those folders in OVgme so i can enable/disable with a click before an update. With the mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible
fagulha Posted October 31 Posted October 31 51 minutes ago, Gryzor said: With the mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible In my quick test i didn´t notice anything unusual on my side. But tomorrow i will do a sortie and i will test it further. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz With Thermal Grizzly CPU Frame | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Tough Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Raven (Elysian Angel) Posted October 31 Posted October 31 8 hours ago, Tomcat388th said: @BIGNEWY I'm on the quest pro get rid of the nose cutout its horrible every time I look down at the SA Page I start to get cross eyed. I got a ride in the viper years ago with the O2 mask on and the visor down I dont remember any gap like that. Granted this is no hmd set up so I m sure there are some differences. Feel free to equip the regular helmet and check again if it fits with your RL experience: ED gave us visors for both types. Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 25H2 - VBS/HAGS/Game Mode ON
pastranario3 Posted November 1 Posted November 1 hace 1 hora, Gryzor dijo: With the mod on, it appears as dirt when the helmet visor is down, like a kind of barely perceptible mesh or stains that are there. When you lift the visor or without the mod, this 'blur' is not visible I was testing it, and as another user mentioned, the P-51 pilot also has that effect, even though he doesn't wear goggles or a helmet; it seems to be a new addition. It's very subtle; I only noticed it because I'm observant. But it's not from the fix.
Canada_Moose Posted 9 hours ago Posted 9 hours ago (edited) This visor thing being made mandatory is ridiculous. There is now a nose gap visible which adds a secondary virtual nose gap to the actual nose gap of my VR headset completely ruining the experience. The tint is a waste of time as well and also now if you toggle the visor off it just gets pushed up where some other part of the visor is now blocking my view and the helmet sight disappears. On top of all this, when the visor is up, some kind of faint outline of a rectangle is visible in the view area. This isn't real life. Its hard enough to see in computer game as it is compared to real life without the need to darken everything with a fake tinted visor! I get the idea but this is completely unneeded and a total waste of development time. Please give us an option to remove. I hate it. Edited 8 hours ago by Canada_Moose
rob10 Posted 4 hours ago Posted 4 hours ago 4 hours ago, Canada_Moose said: I get the idea but this is completely unneeded and a total waste of development time. Please give us an option to remove. I hate it. You're obviously entitled to your opinion, but personally I like the tint. Sun isn't quite so blinding any more depending where you're facing especially when it's not possible to move your hand to block it or something. The actual tint isn't a "fake" thing, it's what's there IRL and if you lift it you don't get HMD. Sounds like for some people with VR there could be some tweaks, but I'd be disappointed if they remove it. And "options" are great, but EVERY SINGLE OPTION will cause at a minimum a tiny impact on performance (or maybe a bigger one) all of which add up over time, so I understand why ED is reluctant to add them.
Canada_Moose Posted 3 hours ago Posted 3 hours ago (edited) 1 hour ago, rob10 said: You're obviously entitled to your opinion, but personally I like the tint. Sun isn't quite so blinding any more depending where you're facing especially when it's not possible to move your hand to block it or something. The actual tint isn't a "fake" thing, it's what's there IRL and if you lift it you don't get HMD. Sounds like for some people with VR there could be some tweaks, but I'd be disappointed if they remove it. And "options" are great, but EVERY SINGLE OPTION will cause at a minimum a tiny impact on performance (or maybe a bigger one) all of which add up over time, so I understand why ED is reluctant to add them. The tint looks totally fake on a computer screen or VR lenses to me. We play around with gamma settings and discuss visibility on a screen ad nauseam and then add this nonsense. You like it, that's fine. Just give others and me the option to remove it like so many other options in this game. Edited 2 hours ago by Canada_Moose
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