SN68 Posted Wednesday at 10:06 AM Posted Wednesday at 10:06 AM Hi there, Just launching a potencial call to the dev community, to see if could be achievable the creation of a NAVAL content official Full Modules. I know, I know its a flight simulator, but all is slaved together. Asset Packs ranging from the 40s to our days, and the main idea, bring on new types and classes of Carriers on a way Super Carrier style. So, what you think about ? 1
Kang Posted Thursday at 11:15 AM Posted Thursday at 11:15 AM It sure is an interesting thought, but seeing the state of AI naval assets and how the 'year of naval focus' turned out, I wouldn't get my hopes up. Frankly, I think we will see both ASW from the air and probably flying boats implemented in modules before that. 2
Kappa-06MHR Posted Thursday at 11:58 AM Posted Thursday at 11:58 AM +1000 I really really want Naval warfare in DCS. ED have developed with succes CAS (with Helicopters & planes) ED have developed modern aerial fight and even WW2 dogfight ED have developed logistic & transport (Helicopters, plane to come) But ED negliged the naval warfare aspect. There is some module who have anti ship weapons (like Viggen), but the Ship are not detailed, and we have no specialised gameplay about naval warfare. What we want : Navals modules like KA-27, MH-60R or SH-2 Seasprite with fonctionnal active/passive sonobuoys, VDS sonar, torpedos, surface radar, torpedos guidance system, mining/ demining... Full modelised ships, with realistic dammage models, subsystem (armement, weapon, etc...), with fregate, destroyers, patrol boat, corvette, etc.... Submarine warfare Parametrable sea level 43 minutes ago, Kang said: and how the 'year of naval focus' turned out [...] Is ED ever focus on naval ? I follow newsletter and developpment of DCS since 7 years and I never see ED focus on that aspect. They must, it's a very cool aspect, with a lot of new mission that change comparing to classical warfare. The best new I have seen the month is the remake of the Grisha by Currenthill (And I hope the Rezky Krivak II class will follow). I love making KH-25ML pass with buddylasing between Kamov on thoses ships. 1
upyr1 Posted Friday at 12:29 AM Posted Friday at 12:29 AM (edited) I have asked for this as well. My vote for the first ship module would be the Iowa-class battleships. They have a cult following they were used off and on for 50 years. Also there are some must have opfor ships. Yamato and Kirov comes to my mind. Edited 2 hours ago by upyr1 1
upyr1 Posted Friday at 07:47 PM Posted Friday at 07:47 PM IMHO the questions for ship modules isn't just if we should have them but what to start with and how much abstraction is necessary. 1
draconus Posted 3 hours ago Posted 3 hours ago On 11/14/2025 at 8:47 PM, upyr1 said: what to start with Round Earth to simulate sea horizon from the ship pov. 2 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Kang Posted 3 hours ago Posted 3 hours ago On 11/13/2025 at 12:58 PM, Kappa-06MHR said: Is ED ever focus on naval ? I follow newsletter and developpment of DCS since 7 years and I never see ED focus on that aspect. They must, it's a very cool aspect, with a lot of new mission that change comparing to classical warfare. The best new I have seen the month is the remake of the Grisha by Currenthill (And I hope the Rezky Krivak II class will follow). I love making KH-25ML pass with buddylasing between Kamov on thoses ships. If memory serves me right they declared the 'year of naval focus' around the time the F-18C released, to make the Supercarrier thing more viable. That year of intensive focus produced the Handy Wind bulk carrier, so... not a whole lot.
draconus Posted 2 hours ago Posted 2 hours ago (edited) 40 minutes ago, Kang said: If memory serves me right they declared the 'year of naval focus' around the time the F-18C released, to make the Supercarrier thing more viable. That year of intensive focus produced the Handy Wind bulk carrier, so... not a whole lot. You're not very fair here. There were a lot of ships added since then, most notably during additions of modules F/A-18C (SCs, Tico, Arleigh Burke), F-14 (Forrestal), South Atlantic (a dozen new ships!) or F4U (Essex) but there were also other ex. from Deka (Types 052B/C, 054C), CurrentHill (Project-22160) or ED (Ropucha) and I might have forgot some more. Edited 2 hours ago by draconus Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Kang Posted 2 hours ago Posted 2 hours ago Just now, draconus said: You're not very fair here. There were a lot of ships added since then, most notably during additions of modules F/A-18C (SCs, Tico, Arleigh Burke), F-14 (Forrestal), AV-8B (Tarawa), South Atlantic (a dozen new ships!) or F4U (Essex) but there were also other ex. from Deka (Types 052B/C, 054C), CurrentHill (Project-22160) or ED (Ropucha) and I might have forgot some more. The Supercarriers were a paid-for module of its own, the Arleigh Burke is only (or was at least then) available to SC module owners, the Ticonderoga has been in DCS long before that, the Ropucha, I admit, I forgot although it is much more recent addition, and all of the others you mentioned got added by third parties. Maybe I am not being very fair just now, but I'll stand by my statement that the 'year of naval focus' was a major disappointment.
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