Kirai Posted October 13, 2009 Posted October 13, 2009 Im curiouse about what type of trim you people use with the G940. Do you use the new trim that came with patch 1.01 or do you use the old trim? Go Ugly Early
sobek Posted October 13, 2009 Posted October 13, 2009 Im curiouse about what type of trim you people use with the G940. Do you use the new trim that came with patch 1.01 or do you use the old trim? The FFB trim most likely, and that was not changed in the patch. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
ericinexile Posted October 13, 2009 Posted October 13, 2009 Correct. The non-FFB trim method has no effect with FFB. When the trim is depressed the player's stick and the in-game cyclic are held in new position. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.
ericinexile Posted October 13, 2009 Posted October 13, 2009 I tried out these settings last night, and they're not bad. Lately, I've been playing with the 1.01 non-FFB mode, which I consider the "best" mode--when it works. But unfortunately, no matter what I do, there's always about a 5-10% chance that it won't detect when I recenter the stick/rudder, causing control lockup. Increasing "spring" strength to 150% helps, but does not cure. Using the 30% sensitivity settings with FFB is at least consistent. It also reduces notice of the stick's central area "play/slop", and appears to minimize the hard post trim bounce. One trick that I've incorporated that also helps is the use of one or two trim clicks depending on what I'm doing. If I'm trimming just to relieve pressure on the stick, I'll click once. If I'm trimming to go hands-free, I'll trim once, then trim again a second later. This second click seems to do a fairly good job of suppressing the bounce when I finally release the stick. Are you getting accurate results with the mini-stick? If so, how? Regarding non-FFB, I found that the old method worked best (I preferred it even with the Saitek). In-game curves seem to "confuse" the game's sense of joystick center so IMO it's best to use logitech's curve (sensitivity=0%) and keep the DCS settings linear, perhaps with a tiny deadzone. But again, this is for non-FFB use of the 940. I'm having a great time with FFB using the settings earlier posted--but still can't fight without control of the shkval. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.
Kirai Posted October 13, 2009 Posted October 13, 2009 The FFB trim most likely, and that was not changed in the patch. Ok now I feel stupid. Is the FFB trim default or do I have to assign it? I mean I use T for trim with my G940 as I did with my x52 and I think the trim is functioning as it should but I might be wrong? When I position my stick and press trim (just press and release) the stick seem to stick in that position and that is the way isn't it? Go Ugly Early
CyBerkut Posted October 13, 2009 Posted October 13, 2009 When I position my stick and press trim (just press and release) the stick seem to stick in that position and that is the way isn't it? Yes. With FFB trim, the cyclic will remain in the trimmed position. [sIGPIC][/sIGPIC] There's no place like 127.0.0.1
Kirai Posted October 13, 2009 Posted October 13, 2009 Yes. With FFB trim, the cyclic will remain in the trimmed position. Ah thats good then I do not have to make any alterations and just go with the T as I did before Go Ugly Early
Steve Davies Posted October 15, 2009 Posted October 15, 2009 My G940 arrived yesterday and this guide has been a huge help - thanks! I get FFB for the trim, but nothing for cannon, rockets, landing or any other phase of flight. Is this correct? If not, how do I activate the other FFB effects? Cheers Steve Steve Davies https://www.10percenttrue.com
sobek Posted October 15, 2009 Posted October 15, 2009 My G940 arrived yesterday and this guide has been a huge help - thanks! I get FFB for the trim, but nothing for cannon, rockets, landing or any other phase of flight. Is this correct? If not, how do I activate the other FFB effects? This is correct, there is no feedback through the controls as in the real thing. Feedback would happen through the airframe to your bum, but unless you use the stick in ways it was not intended to be used, the buttshaking is not what the G940 is there for. ;) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Steve Davies Posted October 15, 2009 Posted October 15, 2009 Thanks, Sobek :) Steve Davies https://www.10percenttrue.com
ericinexile Posted October 15, 2009 Posted October 15, 2009 This is correct, there is no feedback through the controls as in the real thing. Feedback would happen through the airframe to your bum, but unless you use the stick in ways it was not intended to be used, the buttshaking is not what the G940 is there for. ;) Let's not completely roll over and call this lack of feedback realistic. Much of what is done with FFB in flight sims isn't truly something that real pilots feel through the stick. But the stick is easiest way to convey feedback to the virtual pilot. Stalls aren't felt through the stick either. But as a real pilot I love the REALISM of feeling an incipient stall through the joystick. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.
Pilotasso Posted October 15, 2009 Posted October 15, 2009 Just a heads up if you guys havent already seen this. If the G940 FF is enabled in LOMAC it will always pitch down slighty when in rest. Disabling it in the games producer.cfg fixes this. .
sobek Posted October 16, 2009 Posted October 16, 2009 Stalls aren't felt through the stick either. But as a real pilot I love the REALISM of feeling an incipient stall through the joystick. It seems our definition of realism is way different. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Kirai Posted October 16, 2009 Posted October 16, 2009 It seems our definition of realism is way different. The thing is, as I have stated before, that if people had the choice to enable or disable different FFB settings everyone would be happy, the same as enabeling different kind of realism as we have now in BS. Go Ugly Early
AussieFX Posted October 18, 2009 Posted October 18, 2009 True. I would like to feel a little shudder or push when a missile is fired for example. Others won't like it but that's what programability is for. 1
rapid Posted October 20, 2009 Posted October 20, 2009 So it would seem the only reason to buy this HOTAS from Logitekfor BS would be the use of the FFB for Trim.......and thats it no other effect will be felt with the g940. Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2
Kirai Posted October 20, 2009 Posted October 20, 2009 So it would seem the only reason to buy this HOTAS from Logitekfor BS would be the use of the FFB for Trim.......and thats it no other effect will be felt with the g940. Thats correct Go Ugly Early
rapid Posted October 20, 2009 Posted October 20, 2009 Thanks for the reply i may as well stick with what i have then. not worth paying all that cash for a Trim function not very cost effective.:( Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2
Kirai Posted October 20, 2009 Posted October 20, 2009 Thanks for the reply i may as well stick with what i have then. not worth paying all that cash for a Trim function not very cost effective.:( If you only would use it for DCS BS I think its a bit much to spend 300$ on this system I guess but I use it for every sim and like FSX you can really feel the force through the stick. Of course I did not buy the G940 just for the FFB, it is in general a good system, better then my former x52 system and I think in the future when flight sims will be more intergrated with this system it will be awesome :) Go Ugly Early
rapid Posted October 20, 2009 Posted October 20, 2009 (edited) Thanks Kirai, I'm a rotor head all the way not sure if i will buy the A-10 but you never know. But for me i have this love affair with Helicopters:helpsmilie: it would be nice to feel something other than trim- if you pardon the play on words.:music_whistling: Edited October 20, 2009 by rapid Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2
Kirai Posted October 20, 2009 Posted October 20, 2009 Thanks Kirai, I'm a rotor head all the way not sure if i will buy the A-10 but you never know. But for me i have this love affair with Helocopters:helpsmilie: it would be nice to feel something other than trim- if you pardon the play on words.:music_whistling: I know exactly what you mean. Im a rotor head myself from the start with Gunship from Microprose on my C64 until now and I would also love to have some feelings in the stick even though it might not be realistic. But I have a hard time to belive that there would be no rumble at all in the stick if the heli itself would shake aggressivly or on a harder touchdown, crash etc. Maybe my wish for an option to turn on some "hollywood" effects will come true in a future patch, I know I have been a nice kid so Santa might bring it :D 1 Go Ugly Early
rapid Posted October 20, 2009 Posted October 20, 2009 (edited) I know exactly what you mean. Im a rotor head myself from the start with Gunship from Microprose on my C64 until now and I would also love to have some feelings in the stick even though it might not be realistic. But I have a hard time to belive that there would be no rumble at all in the stick if the heli itself would shake aggressivly or on a harder touchdown, crash etc. Maybe my wish for an option to turn on some "hollywood" effects will come true in a future patch, I know I have been a nice kid so Santa might bring it :D Well put man im a Longbow 2 fanboy myself. Im going to hit you with a Rep.:thumbup:...........It would be nice to feel something else in my hands besides trim..(i hope some of you get the joke:D) Edited October 20, 2009 by rapid 1 Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2
Kirai Posted October 20, 2009 Posted October 20, 2009 Well put man im a Longbow 2 fanboy myself. Im going to hit you with a Rep.:thumbup:...........It would be nice to feel something else in my hands besides trim..(i hope some of you get the joke:D) Haha your wish might come true and thanks mate :D Go Ugly Early
Timm Posted October 25, 2009 Posted October 25, 2009 TAPE THE SENSOR AT THE RIGHT SIDE OF THE STICK!Hi Guys, This question is mainly for Alec Delorean or for anyone who can answer this. He mentions in his post about taping up the sensor on the stick what will this do etc and why? Timm “Tomorrow is the most important thing in life. It comes to us at midnight very clean. It's perfect when it arrives and it puts itself in our hands. It hopes we've learned something from yesterday.” John Wayne
Gadroc Posted October 25, 2009 Posted October 25, 2009 Hi Guys, This question is mainly for Alec Delorean or for anyone who can answer this. He mentions in his post about taping up the sensor on the stick what will this do etc and why? Timm That sensor is the dead mans switch. It detects whether you are holding the stick or not. If you do not cover this sensor when you let go of the stick it will automatically recenter and turn off force feedback effects. This is exactly what you don't want to have happen if you use the force feedback trim in Black Shark. The down side to keeping it covered is if you don't have the joystick mounted it could buck around while unattended if some force feedback application is running.
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