HiJack Posted January 19, 2010 Posted January 19, 2010 I’d buy any new SIM from ED at this point, even if it was a bicycle SIM :music_whistling: Why? Because I know it would be a quality product out of the box with plenty of features and loads of time consuming technical bits all over my screen :smartass: And when I was bicycling down the road there sure would jump something funny out from the bushes that surprised me, I know that now. That’s why! ®
Speed_2 Posted January 19, 2010 Posted January 19, 2010 Okay, one more OT post and I'm locking the thread. Well, I tried to pull it on-topic, what about my question: I am having a hard time seeing how FC2.0 will NOT necessitate at least a small DCS patch. You cannot currently set a fixed wing aircraft that is flyable in LO: FC to be "client" in the DCS mission editor. arrogant, realism-obsessed Falcon 4 junkie
Krippz Posted January 19, 2010 Posted January 19, 2010 Well, I tried to pull it on-topic, what about my question: Wags has already stated that a DCS Black Shark patch is in the pipeline. [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
garengarch Posted January 23, 2010 Posted January 23, 2010 Super MIG29s shots - thanks for the update. Vega 2700x /16Gb ram/480Gb SSD/1Tb Seagate/nVidia 2080/Win 10 64 bit Rift. T-flight pedals.
Nate--IRL-- Posted January 23, 2010 Posted January 23, 2010 Like the new Screenshots. Where is this terrain? It doesn't look familiar. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Pilotasso Posted January 23, 2010 Posted January 23, 2010 The terrain is different in FC2.0, it might be georgia region. .
CAT_101st Posted January 23, 2010 Posted January 23, 2010 FC2.0 will have the same terain as BS Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
kam Posted January 23, 2010 Posted January 23, 2010 I do miss flying around Sevastopol, really hope ED can work around the object limitation with a 64-bit .exe Intel 5820k | Asus X-99A | Crucial 16GB | Powercolor Devil RX580 8GB | Win 10 x64 | Oculus Rift | https://gallery.ksotov.co.uk Patiently waiting for: DCS: Panavia Tornado, DCS: SA-2 Guideline, DCS: SA-3 Goa, DCS: S-300 Grumble
Lucas_From_Hell Posted January 23, 2010 Posted January 23, 2010 Honestly, the best addition I'd like to see in terms of terrain would be an extension of the map to cover at least part of Chechnya. Target-rich location, and good for creating some complex stories for campaign :D I guess this terrain in the picture is somewhere around Turkey and Armenia, but I'm not sure (by the way, was the HUD improved or I'm just crazy?)
Nate--IRL-- Posted January 23, 2010 Posted January 23, 2010 Yeah besides the improved font & transparency, it looks like the Hud is focused to infinity now like BS. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
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