KeyCat Posted March 26, 2010 Posted March 26, 2010 Now with FC 2.0 almost here (RUS version is released but waiting for ENG) what new possibilities will we have when it comes to combined arms between rotary and fixed wings? For example will I be able to buddy laze targets in my Ka-50 for human "wingmen" in Su-25T's to attack with laser guided weapons, acting like a FAC in the Ka-50? /KC
GGTharos Posted March 26, 2010 Posted March 26, 2010 I don't know about buddy lasing, but how about marking targets with smoke? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
brydling Posted March 26, 2010 Posted March 26, 2010 (edited) What is the point of flying the Ka-50 over a target and dropping a smoke shell instead of directly destroying the target yourself? I bet some reason exists since you are suggesting it, but I can't figure it out? With buddy lasing you can at least hover at a safe distance and light up the target while something faster and less vulnerable to AAA/SAM's do the actual bombing. Edited March 26, 2010 by brydling spelling Digital-to-Synchro converter for interfacing real aircraft instruments - Thread Check out my High Input Count Joystick Controller for cockpit builders, with support for 248 switches, 2 POV hats and 13 analog axes. Over 60 units sold. - B256A13 www.novelair.com - The world's most realistic flight simulators of the J35J Draken and the AJS37 Viggen.
zdXu Posted March 26, 2010 Posted March 26, 2010 (edited) what new possibilities will we have when it comes to combined arms between rotary and fixed wings? /KC If you ever saw a cat playing with a mouse then you have a basic idea what the role of the ka-50 in FC 2.0 is. Edited March 26, 2010 by zdXu
GGTharos Posted March 26, 2010 Posted March 26, 2010 (edited) You can drop smoke rockets on targets and a fast jet can attack them more safely than you can. The point is that you can hover at a safe distance, mark targets for a su-25, and the su-25 can bomb them quickly, keeping itself and you out of the reach of AAA. In short, there are plenty of cases where it can do things faster and safer than you can, leaving you to pick up what's left over if necessary. Edited March 26, 2010 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
KeyCat Posted March 26, 2010 Author Posted March 26, 2010 (edited) With buddy lazing you can at least hover at a safe distance and light up the target while something faster and less vulnerable to SAM's do the actual bombing. Thats what I'm hoping for, lets hope it's possible... Also anything that encourage (and even sometimes forces) teamwork between players gets my vote and this is such thing that takes co-operation to the next level and of course double seated helis/planes would be even better! /KC Edited March 26, 2010 by KeyCat
brydling Posted March 26, 2010 Posted March 26, 2010 You can drop smoke rockets on targets and a fast jet can attack them more safely than you can. Smoke rockets? I didn't know we could equip the Ka-50 with that :) I thought you meant that we should fly over a target and drop a smoke shell, which sounded stupid in my ears since if you're already flying over the target you could drop a bomb instead :) Now I understand. Digital-to-Synchro converter for interfacing real aircraft instruments - Thread Check out my High Input Count Joystick Controller for cockpit builders, with support for 248 switches, 2 POV hats and 13 analog axes. Over 60 units sold. - B256A13 www.novelair.com - The world's most realistic flight simulators of the J35J Draken and the AJS37 Viggen.
GGTharos Posted March 26, 2010 Posted March 26, 2010 Yes you can equip the Ka-50 with smoke rockets for the FAC role :) In DCS, too :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
KeyCat Posted March 26, 2010 Author Posted March 26, 2010 If you ever saw a cat playing with a mouse then you have a basic idea what the role of the ka-50 in FC 2.0 is. I'm mostly thinking group/squad co-op's here and I asume you are talking about PvsP? /KC
brydling Posted March 26, 2010 Posted March 26, 2010 Yes you can equip the Ka-50 with smoke rockets for the FAC role :) In DCS, too :) Follow-up question then.. Are the range of the smoke rockets significantly larger than that of regular rockets? Otherwise, why shoot a smoke rocket if you already are in range for killing the target yourself? Digital-to-Synchro converter for interfacing real aircraft instruments - Thread Check out my High Input Count Joystick Controller for cockpit builders, with support for 248 switches, 2 POV hats and 13 analog axes. Over 60 units sold. - B256A13 www.novelair.com - The world's most realistic flight simulators of the J35J Draken and the AJS37 Viggen.
GGTharos Posted March 26, 2010 Posted March 26, 2010 That is dependent on your tactical situation ... maybe your job is to sit there and observe, not shoot stuff. You're not a useful FAC if you get into the fight yourself. You can shoot the rocket further away by lofting it (point nose up) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
brydling Posted March 26, 2010 Posted March 26, 2010 Ok :) Sorry for starting an off-topic discussion. Digital-to-Synchro converter for interfacing real aircraft instruments - Thread Check out my High Input Count Joystick Controller for cockpit builders, with support for 248 switches, 2 POV hats and 13 analog axes. Over 60 units sold. - B256A13 www.novelair.com - The world's most realistic flight simulators of the J35J Draken and the AJS37 Viggen.
Toast Posted March 27, 2010 Posted March 27, 2010 Any news on when the DCS patch will be out? Toast Aviate, Navigate, Communicate. and When All Else Fails, Aviate More :pilotfly:
dooom Posted March 27, 2010 Posted March 27, 2010 i dont think this is off topic - i started a similar one a few days ago regarding the right tool for the job - i am very interested to see what kind of tactical cooperation develops naturally online. hopefully it will be obvious and easily implemented. I'd like to see collaboration on targets as opposed to competition for targets. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
ARM505 Posted March 27, 2010 Posted March 27, 2010 Putting a smoke rocket close enough to a target to point a fast mover at it is a hell of a lot easier than putting a rocket directly ONTO a target - that is assuming that one rocket will even kill the target. And with the limited modelling of splash damage in this sim, even more so. So it's ideal - a fast mover can't look in detail at the terrain, and the helo struggles to put weight of ordnance on target. It can work nicely.
ED Team JimMack Posted March 27, 2010 ED Team Posted March 27, 2010 Putting a smoke rocket close enough to a target to point a fast mover at it is a hell of a lot easier than putting a rocket directly ONTO a target - that is assuming that one rocket will even kill the target. And with the limited modelling of splash damage in this sim, even more so. So it's ideal - a fast mover can't look in detail at the terrain, and the helo struggles to put weight of ordnance on target. It can work nicely. Correct - marker rockets are not expected to be on target. SOP - "see smoke? - target is 300m north East of smoke" Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
Squid_DK Posted March 27, 2010 Posted March 27, 2010 I can see a lot of great opportunities with coop, where the KA-50 does it's FAC thing! 1) The KA-50 can sneak up and take care of close defences (Zoo or the likes) 2) The KA-50 will have the possibility to take a good long recon of the area and even point out attack lanes and areas to avoid. 3) Having a smoke marker on the ground where you're supposed to put your eyes and weapons does make the job for the fast jets a lot easier, it also gives the Helo some basic defense agains other jets (Off course this should be left for dedicated platforms like Fulcrum, Flanker or Eagles) Staffan 1 http://www.ipms.dk i7 9700K, Asus Z390 Prime A, Be Quiet Dark Rock Pro 4, GeForce RTX 2080 Ti STRIX ROG, Fractal Design Define R6, Thrustmaster Warthog HOTAS, MFG Crosswind, Oculus Rift S. 32 GB 3200 MHz RAM
HungaroJET Posted March 27, 2010 Posted March 27, 2010 (edited) I'm mostly thinking group/squad co-op's here and I asume you are talking about PvsP? /KC Hey KeyCat ! Didya make screenies ? I made only just a few :( Learn 2 Swim :smilewink: WET TEST Edited March 28, 2010 by HungaroJET Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
Distiler Posted March 28, 2010 Posted March 28, 2010 (edited) uhhh dirty dirty mods, show us the cockpit...errr let me guess XD Edited March 28, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
KeyCat Posted March 28, 2010 Author Posted March 28, 2010 Hey KeyCat ! Didya make screenies ? Sorry mate, I don't think I took any screenshots at all yesterday. /KC
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