VTJS17_Fire Posted March 27, 2010 Posted March 27, 2010 Hi, after one hour fc 2.0, i still have no ingame-sound. I have the GUI-sound and music, but when i start a mission (quick start or editor -> new mission) i have no ingame-sounds (engines, tews and so on). All volumes on high. Any ideas? Please help. :( Thanks, Fire Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
VTJS17_Fire Posted March 27, 2010 Author Posted March 27, 2010 OpenAL updated, no changes. (In DCS:BS all sounds are ok.) Fire Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
ED Team Wags Posted March 27, 2010 ED Team Posted March 27, 2010 I once had this issue and it turned out to the my sound card drivers. Once I updated them the issue was gone. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
VTJS17_Fire Posted March 27, 2010 Author Posted March 27, 2010 I have updated my sound card driver 2 months ago ... :( but i'll try it. thx Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
tpisko Posted March 27, 2010 Posted March 27, 2010 I'm experiencing the same thing. Spent all day trying to sort it out but no luck. I tried different drivers, updating Alchemy, no difference. All other titles, including FC, Black shark work fine. Interesting thing is though that if you open the sound mixer you can see FC2 application there while in title menu, as soon as you start a mission it dissapears and you can't hear a thing. I've got X-fi extreme with latest drivers for audio and Alchemy. Would be great and much appreciated if someone sheds some light into this problem. Thanks Tom
trevcart Posted March 27, 2010 Posted March 27, 2010 Any solutions to this problem? as im having the same problem. [sIGPIC][/sIGPIC]
71st_Mastiff Posted March 27, 2010 Posted March 27, 2010 Any solutions to this problem? as im having the same problem. by chance did you guys check your properties and make sure you have the right setting for playback? "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
VTJS17_Fire Posted March 27, 2010 Author Posted March 27, 2010 Hi, I have the GUI-sound and music, but when i start a mission (quick start or editor -> new mission) i have no ingame-sounds (engines, tews and so on). All volumes on high. Yes, settings are correct. Teamspeak is running too, works fine. I've updated my sound card driver, but nothing changes. I have a Soundblaster Audigy Digital. Fire Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
71st_Mastiff Posted March 27, 2010 Posted March 27, 2010 in the option folder theres is headphones setting those are for the pilot in game try turning the slider down. see what that does. Yes, settings are correct. Teamspeak is running too, works fine. I've updated my sound card driver, but nothing changes. I have a Soundblaster Audigy Digital. Fire "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
topdog Posted March 27, 2010 Posted March 27, 2010 I can't figure this one out yet. - Sound card drivers are uptodate - Alchemy is uptodate (Jan 2010) - Tried with and without Alchemy - DX runtime is uptodate (Feb 2010) - DXSDK XAudio2 demos run fine - Audio/music is fine in launcher.exe GUI - Tried with headphone slider at 0, 50, and 100% - Upon going into any aircraft / any mission, a report similar to the following is in temp/error.log 2010/3/27 12:24 V810271318 [b]20100327 122449 ERROR SOUND: XAudio2: can't create MasteringVoice[/b] [b]20100327 122449 ERROR SOUND: XAudio2: not started[/b] [b]20100327 122449 ERROR SOUND: can't start renderer[/b] World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 2700580 Dispatcher: apply random seed = 2700580 Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 ... WARNING: multiple connectors "Point-7" in model "SU-25" 20100327 122503 ERROR SOUND: can't load proto file "Sounds/sdef/Track.sdef" 20100327 122503 ERROR SOUND: can't load proto file "Sounds/sdef/Modem.sdef" loaded from mission Scripts/Aircrafts/_Common/CustomHuman.lua 20100327 122503 ERROR SOUND: source_is_playing(-1): invalid source 20100327 122503 ERROR SOUND: source_is_playing(-1): invalid source (* 20 more times) 20100327 122503 ERROR SOUND: source_is_playing(-1): invalid source DXDefTexture: failed to load F-15-cockpit-reflection.tga, D3DXERR_INVALIDDATA. Dispatcher::Can't execute Lua file Scripts/Aircrafts/F-15C/Cockpit/device_init.lua - cannot open Scripts/Aircrafts/F-15C/Cockpit/device_init.lua: No such file or directory wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" loaded from mission Scripts/Aircrafts/_Common/birds.lua wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" Apart from that, it's playing fine :D [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
Xjikz Posted March 27, 2010 Posted March 27, 2010 update Direct X ? Proud to be a [sIGPIC][/sIGPIC] :joystick::pilotfly::book:
ED Team c0ff Posted March 27, 2010 ED Team Posted March 27, 2010 Please try to update OpenAL. We do not use OpenAL (anymore), nor old DirectSound. DirectX 9.0c + fresh audio drivers should be enough. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
ED Team c0ff Posted March 27, 2010 ED Team Posted March 27, 2010 I can't figure this one out yet. - Sound card drivers are uptodate - Alchemy is uptodate (Jan 2010) - Tried with and without Alchemy - DX runtime is uptodate (Feb 2010) - DXSDK XAudio2 demos run fine - Audio/music is fine in launcher.exe GUI - Tried with headphone slider at 0, 50, and 100% - Upon going into any aircraft / any mission, a report similar to the following is in temp/error.log Alchemy is not needed. GUI (editor) is using plain old DirectSound. Simulation is using new XAudio2 (DirectX 9.0c) 2010/3/27 12:24 V810271318 [b]20100327 122449 ERROR SOUND: XAudio2: can't create MasteringVoice[/b] Here's the problem. Which windows version, audio card, and speaker setup do you have? And, btw, if you have some kind of surround setup, give a try to plain old stereo (in control panel settings). Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
topdog Posted March 27, 2010 Posted March 27, 2010 OS: Vista Ultimate 32-bit Soundcard: SB X-Fi Xtreme Gamer Speakers: Creative 5.1 speakers / analog out from soundcard (just "Speakers" in control panel -> sounds, configured to 5.1 setup) Switched speaker config to Stereo, but no difference. And just btw - I'm using the English install/download for FC2. Thanks. [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
ED Team c0ff Posted March 27, 2010 ED Team Posted March 27, 2010 Try this: in your FC2 install folder locate Config/autoexec.cfg file and add this line to the end of file sound.samplerate = 48000 Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
topdog Posted March 27, 2010 Posted March 27, 2010 Adding that line to autoexec.cfg fixed it, it works now with my normal setup (incl. the 5.1 speaker arrangement etc.). Thank you c0ff. [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
eldiablo155 Posted March 27, 2010 Posted March 27, 2010 hey , tkx soooo much, it woks for me as well ;) 61st Sq 'Griffins'- Largest distributor of Flanker, Fulcrum and Frogfoot parts in the Black Sea Region
ED Team c0ff Posted March 27, 2010 ED Team Posted March 27, 2010 Proper fix will be in the patch (at this point can't comment on a timeframe). Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.
trevcart Posted March 27, 2010 Posted March 27, 2010 sorry none of that has worked for me. i have deleted everything and un installed everything and re installed it all again with fresh downloads for all. all my drivers are up to date and the direct x is the latest one as well. still no in game sound. any more possible solutions. i had the same type of problem with Alien Vs Predator and turned of some features of my sound card. i have tried them on and off but still no in game sound. my sound card is a sound blaster XI Fi Xtreme audio. [sIGPIC][/sIGPIC]
tpisko Posted March 27, 2010 Posted March 27, 2010 Thank you Dmitry, adding the line to autoexec.cfg file solved the problem. Tom
topdog Posted March 27, 2010 Posted March 27, 2010 sorry none of that has worked for me. i have deleted everything and un installed everything and re installed it all again with fresh downloads for all. all my drivers are up to date and the direct x is the latest one as well. still no in game sound. any more possible solutions. i had the same type of problem with Alien Vs Predator and turned of some features of my sound card. i have tried them on and off but still no in game sound. my sound card is a sound blaster XI Fi Xtreme audio. Can you provide some similar information like I did, it's terribly hard to guess what could be the cause otherwise. Go into a mission, quit out again, look in the Lockon Flaming Cliffs 2\Temp folder for an error.log file (note: there's both an error.log file and errors.log file, you probably need the first), provide that and the other details I was asked for (os/speakers/etc.). [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
trevcart Posted March 28, 2010 Posted March 28, 2010 ok here is the error log i got from the temp folder. 2010/3/28 18:53 V810271318 20100328 185346 ERROR SOUND: XAudio2: can't create MasteringVoice 20100328 185346 ERROR SOUND: XAudio2: not started 20100328 185346 ERROR SOUND: can't start renderer 20100328 185346 ERROR SOUND: can't load proto file "Sounds/sdef/MenuSounds.sdef" World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 5271650 Dispatcher: apply random seed = 5271650 Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua loaded from mission Config/View/SnapViewsDefault.lua loaded from mission Config/View/SnapViews.lua loaded from mission Config/View/View.lua loaded from mission Config/View/Server.lua Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. Map objects for beacon site Потийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. Map objects for beacon site Батумский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" 20100328 185455 ERROR SOUND: can't load proto file "Sounds/sdef/Track.sdef" 20100328 185455 ERROR SOUND: can't load proto file "Sounds/sdef/Modem.sdef" loaded from mission Scripts/Aircrafts/_Common/CustomHuman.lua 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source 20100328 185457 ERROR SOUND: source_is_playing(-1): invalid source Dispatcher::Can't execute Lua file Scripts/Aircrafts/a-10a/Cockpit/device_init.lua - cannot open Scripts/Aircrafts/a-10a/Cockpit/device_init.lua: No such file or directory loaded from mission Scripts/Aircrafts/_Common/birds.lua wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" wObjectClassifier: unknown object array "Other armed ships" i am using vista home premium, i have 5.1 logitech speakers and a sound blaster XI FI xtreme audio sound card with all drivers up to date. hope this will shed some light on my situation. [sIGPIC][/sIGPIC]
VTJS17_Fire Posted March 28, 2010 Author Posted March 28, 2010 Bug fixed. :) I had updated DirectX and type the line in the autoexec.cfg ... music in on! Thx Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
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