redeagleGER Posted March 27, 2010 Posted March 27, 2010 Hi The default FOV is zoomed in too much. How can i increase it standardly? For FC 1.12a it was easily possible with LOCFG programm... (its NOT working with C:\games\FC2\LockOn Flaming Cliffs 2\Config\View\view.lua) [sIGPIC]http://img114.imageshack.us/img114/5156/sig1ck8.jpg[/sIGPIC]
A.S Posted March 27, 2010 Posted March 27, 2010 Would also love to learn this...dont like setting up my FOV each time again and again ...(PS: i only use tir yaw n pitch with FIX FOX, what i fell natural and best for my config - widescreen) PS: how can i turn off head-tilting forever and from the scratch (shift F1) ? (Fancy cool feature, but ......meh) [sIGPIC][/sIGPIC]
159th_Falcon Posted March 27, 2010 Posted March 27, 2010 (edited) View.lua is the way to go im afraid........... head_roll_shaking = false <<<thats how, can be found in the view.lua file at line 223 head_roll_shaking_max = 45.0 As for the FOV open snapviewsdefault.lua and snapviews.lua snapviewsdefault.lua gives some explanation on what numbers in the tables mean. (1st column is aircraft id, see view.lua to see what id belongs to what aircraft) 2nd column is the kind of view, 13 is the default cockpit view, the one you need to change. So if you want to change the cockpit view of the SU25T to be fully zoomed out do the following; open view.lua and look for its id, which is 4 now open snapviews.lua and scroll down untill your at 4, then we want to edit the default view so scroll down till the 2nd column lists 13 set the "viewangle" to 120 Snap[4][13]["y_trans"] = 0 Snap[4][13]["x_trans"] = 0 Snap[4][13]["hAngle"] = 0 Snap[4][13]["viewAngle"] = 120.663398742676 Snap[4][13]["vAngle"] = -20.0 Snap[4][13]["rollAngle"] = 0 Snap[4][13]["z_trans"] = 0 not sure what the y x and z trans options do, but i guess it changes the point of the camera in the cockpit, ie, moving it left/right,up/down,forward/aft Edited March 27, 2010 by 159th_Falcon 3 [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
A.S Posted March 27, 2010 Posted March 27, 2010 View.lua is the way to go im afraid........... head_roll_shaking = false <<<thats how, can be found in the view.lua file at line 223 head_roll_shaking_max = 45.0 oh thx.....btw same ole file and explosion stutterings ..(to disable them ExplosionExpoTime = 0) "i feel like reworking 4 years of community improvements once again" [sIGPIC][/sIGPIC]
redeagleGER Posted March 27, 2010 Author Posted March 27, 2010 View.lua is the way to go im afraid........... head_roll_shaking = false <<<thats how, can be found in the view.lua file at line 223 head_roll_shaking_max = 45.0 As for the FOV open snapviewsdefault.lua and snapviews.lua snapviewsdefault.lua gives some explanation on what numbers in the tables mean. (1st column is aircraft id, see view.lua to see what id belongs to what aircraft) 2nd column is the kind of view, 13 is the default cockpit view, the one you need to change. So if you want to change the cockpit view of the SU25T to be fully zoomed out do the following; open view.lua and look for its id, which is 4 now open snapviews.lua and scroll down untill your at 4, then we want to edit the default view so scroll down till the 2nd column lists 13 set the "viewangle" to 120 Snap[4][13]["y_trans"] = 0 Snap[4][13]["x_trans"] = 0 Snap[4][13]["hAngle"] = 0 Snap[4][13]["viewAngle"] = 120.663398742676 Snap[4][13]["vAngle"] = -20.0 Snap[4][13]["rollAngle"] = 0 Snap[4][13]["z_trans"] = 0 not sure what the y x and z trans options do, but i guess it changes the point of the camera in the cockpit, ie, moving it left/right,up/down,forward/aft Thank you very much, it works! For the screenshot i use Snap[1][13]["viewAngle"] = 123.468338012695 Snap[1][13]["x_trans"] = 0 Snap[1][13]["rollAngle"] = 0 Snap[1][13]["z_trans"] = 0 Snap[1][13]["vAngle"] = -17.5 so lowering the vangle brings the view down :thumbup: [sIGPIC]http://img114.imageshack.us/img114/5156/sig1ck8.jpg[/sIGPIC]
A.S Posted March 27, 2010 Posted March 27, 2010 thx..used that to adjust my "straight-line eyelook" X [13] vangles=0 [sIGPIC][/sIGPIC]
Case Posted March 28, 2010 Posted March 28, 2010 I had to change the viewangles in both snapviews.lua and snapviewsdefault.lua to make this work. There are only 10 types of people in the world: Those who understand binary, and those who don't.
S77th-ReOrdain Posted March 28, 2010 Posted March 28, 2010 Case, Check out the view.lua file in \config\view\ . . Change lines 50 and 51 to false. This will disable snapviewsdefault.lua and allow saving of custom views in the cockpit without manually adjusting the numbers in the file itself. Saves a lot of time, you get the exact view you want (as best you can), and you only have to worry about snapviews.lua if you do want to make further manual adjustments. 1
Sarge55 Posted March 30, 2010 Posted March 30, 2010 Thanks Falcon and ReOrdain, great improvement. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
ScEBlack1 Posted March 30, 2010 Posted March 30, 2010 (edited) This is were you change your FOV to sit closer or further away from the hud. this is the line you change, first number moves your FOV back more, the 2nd forward more: go to config\view\view CameraViewAngleLimits[PlaneIndex.F_15] = {20.0, 120.0} I changed my FOV so that the zoomed out view is not so zoomed out and I dont have to fiddle with my rotator knob when zooming in to find the right spot and having it do that little shaking that it does. To change the zoomed out view change the 2nd number, mine in the Eagle is now 113. Edited March 30, 2010 by =ScE=Black1
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