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Posted

I cannot get the game to let me assign my CH Pedal toe brakes to the game's Wheel Brakes action. Is this possible?

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Posted
I cannot get the game to let me assign my CH Pedal toe brakes to the game's Wheel Brakes action. Is this possible?

 

is indeed missing

is available in BS helicopter??

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Posted

The Shark does not have diffed brakes, so this would be inapplicable in there.

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Posted

You can assign brakes to the toes, but like said, not differential braking (unless that sim allows that..)..

I have toe brakes on my Saitek pedals for several flight sims..

BS, LO:FC, Il-2, and more..

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Posted
The Shark does not have diffed brakes, so this would be inapplicable in there.

same here

I have a toe do Any wheel brake in BS

| VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |

Posted

Black Shark allows you to map 1 axis to the brake. If you use scripting you can make both your left and right toe brake axis work, but they won't be differential. What ever one is pressed further will work with the proper script.

 

Lock On has no way to assign an axis to the wheel brake. You can however, program your toe brakes to send the keyboard command of W.

 

Here's how

In CH Control Manager click the icon for the CM Editor

paste in the following code

 

script

//Wheelbrake w deadzone
cms.b1= [js3.a2 > 230];
cms.b2= [js3.a1 > 230];

endScript

 

In the code above js3 is assuming your Pro Pedals are your third device. If not change the number to match, JS1 etc.

 

-Then click on the CMS Controls tab. If you don't have it add CMS controls as a new device.

 

-Click on the B1 button and under 'press', then enter the key w. Do the same thing for B2 there.

 

-Under the Pro Pedal's tab make sure to have no axis assigned to the toe brake axis of both pedals.

Posted

Thanks Crunch.

 

I just picked up the CH pedals a few days ago and the programming is a bit challenging. What does the 230 mean in your script?

 

It's a good thing it's easy to assign the axis in game.

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