Tracker Posted September 21, 2005 Posted September 21, 2005 Perhaps your MOD could change the lables on the CHAFF and FLARE counters so they would be correct...:D Now all we have to do is figure out how to get the settings to stick regardless of the server settings. :P When all else fails, Eject then read the manual. Oh, and a good wingman helps.
Kindred Posted May 22, 2006 Posted May 22, 2006 Deserves a good bump for new users. Excellent work TekaTeka :thumbup:
warthogmadman987 Posted May 23, 2006 Posted May 23, 2006 so if i change those settings, i can look around the back at 180 or 190 in an a-10 or f-15, or is that for russian planes only. Why does then the russians need a seat fix and the other american planes dont?
Weta43 Posted May 23, 2006 Posted May 23, 2006 You can change the settings for any plane. If you only edit them till the join just comes to the edge of your vision (but you can't see it) you don't need to change the seat & it's more realistic anyway (how far round does your head go when you're strapped in?) Cheers.
Kuky Posted February 7, 2007 Posted February 7, 2007 Awsome mod(s) :thumbsup: .... deserves a Rep, and ***** :D. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
A.S Posted February 7, 2007 Posted February 7, 2007 View Rotation Limit Tweak You already know the cockpit view rotation limits can be tweaked. I will show you my setting and some comparison of various settings. To tweak the limits, you edit \Config\View\server.lua . This is my setting. I extended the limits as much as I could. -- Camera angle limits {horizontal angle max, vertical angle min, vertical angle max} CameraAngleLimits = {} CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 105.0} CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 110.0} <--Su-25T CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 90.0} CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 110.0} CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 110.0} You don't want to lower the 'vertical angle min' beyond my setting, or you will see the unfinished portion of the cockpit. In A-10, you will see the chaff and flare counters more easily by extending the limits. This is an example of the beauties of the tweak. (The counters have a mixed-up bug. The chaff counter shows how many flares are left and vice versa with the flare counter.) --------------------------------------------------------------------- Well, in combination with "Default camara Postion in cockpit" vertical Position=0 in all planes ( TrackIR & and FOV 60 also all planes ) it feels awesome. First time i dont feel like a lil kid in seat....the head position is higher and just great [sIGPIC][/sIGPIC]
Vekkinho Posted September 13, 2011 Posted September 13, 2011 Hey, does the Rssan seat fix work with FC2? I hate looking at default seat with 6DOF enabled. [sIGPIC][/sIGPIC]
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