Jump to content

Recommended Posts

Posted

I am trying to set up DCS:BS with 3x 30" at 7680x1600 resolution using nVidia Surround but I am having an issue. Selecting 7680x1600 in BS menu, 48:10 aspect ratio, 3 monitors get's everything to work right besides one thing.

 

The center display is normal, but the images on both sides or "horizon level" curves downward for some reason. Is there any field of view adjustments in the game? I could not find any in the menu. In Flight Simulator X, the horizon is perfectly level across all three screens, as it should be. For some reason the side views curve down in BS, it's very annoying!

GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. 

CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz

SSD: Intel Optane P5800X - 800GB

VR: Pimax Crystal

CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders

Posted

Yes, all 3 monitors display cockpit, but of course the main instrument panel is displayed on the center display. At this resolution, the ABRIS and SHKVAL are super clear and precise, no need for them to have their own separate screen space. I am still doing some FPS testing but I'd like to get this curved horizon thing figured out on the side displays. It's so annoying!

GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. 

CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz

SSD: Intel Optane P5800X - 800GB

VR: Pimax Crystal

CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders

Posted (edited)

I'd imagine the Horizon will curve due to the Fisheye FOV effect and the centre of view being above or below the horizon. A solution would be to have 3 cameras with the Default FOV providing an image to each monitor, but this in itself presents other problems.

 

Further reading......

 

http://forums.eagle.ru/showthread.php?t=53097&highlight=camera

http://forums.eagle.ru/showthread.php?t=52689

 

Nate

Edited by Nate--IRL--
Posted

Do you mean when you look up or down they shift ?

 

Assuming you have the 3 camera setup that because your monitors is at the wrong angle and that angle changes depending on zoom

 

Zoom far in and watch how it changes, zoom a bit out until its a little off and try to adjust your monitor angle a little and prepare to be amazed.

 

In FSX you have one camera and it uses some calculations to make it correct and you get a fisheye effect with it.

 

 

If you want 3 screens setup to be correct you need to find the correct monitor angle and keep it there, you dont want to use zoom again, and you cant use track ir to look up or down

1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc

Posted

The monitor angle has nothing to do with the side screen horizons warping down. It's some sort of visual anomaly/defect in the game. When the aircraft is level, the horizon on the two side screens warps down a bit.

 

When I go into a turn, the horizon relative to the center screen warps way down and look's ridiculous. It is unplayable. I have none of these issues in either FS-X nor Rise of Flight, the horizon and view from the cockpit is level. There are no distortions or fish-eye effects.

 

I put my 3x 30" monitors in portrait mode and tried BS at 4800x2560. There was no distortion and everything looked proper unlike in landscape mode. It's like at 7680x1600 BS's field of view craps out and everything goes haywire. Is there no field of view setting to adjust in some file somewhere?

 

I'll tell you though, man BS look's awesome at 4800x2560! The cockpit is so big it's like being in the real thing. The HUD and displays are virtually life-size and the clarity is ridiculous. I can spot thing's I could never see before. I am in the process of removing the monitors bezels. I think I can get the screen black areas down to only 16 millimeters wide with bezels removed and a slight overlap of the screens.

GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. 

CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz

SSD: Intel Optane P5800X - 800GB

VR: Pimax Crystal

CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders

  • 2 months later...
Posted

With my 3 monitor/all camera views I find that I need to zoom the view

in pretty far to reduce that curve down effect on the side monitors.

There is a sweet spot that really balances the FOV and enhances

the suspension of disbelief. It goes from 'sorta odd' to 'OMG I'm really there'.

[sIGPIC][/sIGPIC]

/i7 860 @ 4.18 ghz air/Asus Maximus Formula III/4 gig DDR3 1600

/Sapphire VaporX 5850 2 gig DDR5 oc'ed/Noctua CPU Air Cooler

/3ea WD 74 gig Raptors in RAID 0/1 TB WD Caviar/Antec 900

/Windows 7 Home 64 bit/MS Gaming Keyboard/Logitec G5 Mouse

/Saitek X52 Pro/TrackIR Vector/3ea Cougar MFD's/3ea 23" LED's

/Thermaltake 650w PS

Posted
With my 3 monitor/all camera views I find that I need to zoom the view

in pretty far to reduce that curve down effect on the side monitors.

There is a sweet spot that really balances the FOV and enhances

the suspension of disbelief. It goes from 'sorta odd' to 'OMG I'm really there'.

 

My feelings also.

I am here to fly..

Using my PC Power & Cooling 1200watt PSU

Asus Rampage Black 10

i7-4820k @ 4.1 on Air

32Gb Dominator

Asus Eyeinfinity 580X 8Gb

X-Fi Gamer

all on Windows 10 64bit in a

Lian-Li PC70 with 6 fans moving air thru case

Fly with WartHogs

Race with G27

Posted
I am trying to set up DCS:BS with 3x 30" at 7680x1600 resolution using nVidia Surround but I am having an issue. Selecting 7680x1600 in BS menu, 48:10 aspect ratio, 3 monitors get's everything to work right besides one thing.

 

The center display is normal, but the images on both sides or "horizon level" curves downward for some reason. Is there any field of view adjustments in the game? I could not find any in the menu. In Flight Simulator X, the horizon is perfectly level across all three screens, as it should be. For some reason the side views curve down in BS, it's very annoying!

what is the aspect ratio you have set for your monitor? it should be 4.8

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

  • 2 weeks later...
Posted
I am trying to set up DCS:BS with 3x 30" at 7680x1600 resolution using nVidia Surround but I am having an issue. Selecting 7680x1600 in BS menu, 48:10 aspect ratio, 3 monitors get's everything to work right besides one thing.

 

The center display is normal, but the images on both sides or "horizon level" curves downward for some reason. Is there any field of view adjustments in the game? I could not find any in the menu. In Flight Simulator X, the horizon is perfectly level across all three screens, as it should be. For some reason the side views curve down in BS, it's very annoying!

 

I had the exact same problem that you are having,and I never solved it.

 

See my thread here :

 

http://forums.eagle.ru/showthread.php?p=967920#post967920

I7 5820K \ Asus Rampage V Extreme \ 16GB Avexir Memory \ Asus Strix 980Ti \ Lian Li Desk DK-01X \ Corsair H180i GT \ Dell U3014 \ Obutto R3volution Cockpit

Posted

My issue with multiple-monitor is that when I turn on NVG the aspect ratio on my main view goes bad. Image is stretched horizontally. Anyone knows what that is about?

I7920/12GBDDR3/ASUS P6T DELUXE V2/MSI GTX 960 GAMING 4G /WIN 10 Ultimate/TM HOTAS WARTHOG

  • 1 month later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...