billeinstein Posted January 7, 2011 Posted January 7, 2011 I'v made this. But the aircraft and AAM can go through it. Rockets, guns and bombs can hit it. 3 [sIGPIC][/sIGPIC]
Boberro Posted January 7, 2011 Posted January 7, 2011 I wanted to make flying aircraft carrier long at 2 km. Is it possible? As far only AFM can land on it as I noticed during tests, I had problems landing Su-33 on it due to gears didn't stick deck correctly. So then I put project on shelf. About your "something" - is it new object in LO world with its own CLSIDs, propeties ect or just replaced something? :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
billeinstein Posted January 7, 2011 Author Posted January 7, 2011 just a new ground object as a building 1 [sIGPIC][/sIGPIC]
Vecko Posted January 7, 2011 Posted January 7, 2011 Hmm, did you try to fly in orbit and upload virus in the main alien computer?Also try to contact Will Smith,he will tell you more abouth that...:music_whistling: 1 [sIGPIC][/sIGPIC] Virtual Aerial Operations
hannibal Posted January 7, 2011 Posted January 7, 2011 Come on, help the guy out.. at least hes trying to be creative.. as much as i like realism, this can be fun as well. with the PC, the world is limitless.. who knows this guy might make the most popular map.. kudos for your creation.. lockon community needs more mappers.. im also impressed by that guy making california, cause i wana see a lockon world other than crimea! find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
luckybob9 Posted January 7, 2011 Posted January 7, 2011 did you add a bounding box and collision mesh and designate them as such? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Shaman Posted January 7, 2011 Posted January 7, 2011 LOL, new model of battleship from EVE ONLINE :P It is so small compared to its "real" dimensions. Something has gone really bad with textures. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
billeinstein Posted January 8, 2011 Author Posted January 8, 2011 did you add a bounding box and collision mesh and designate them as such? I didn't know how to add a bounding box and collision mesh. I tried to add a box surrounding the object and set it as bounding box, but this lead the failure in exportting to lom file. Maybe the Lomutils can't work correctly in winn7 x64. But I'm not sure if the way to add a bounding box is correct. These ships ARE from EVE Online, and they are in real scale. Since the lom can't support complex materials, they look not as well as them in the EVE. [sIGPIC][/sIGPIC]
Ells228 Posted January 8, 2011 Posted January 8, 2011 You also need a collision mesh, or nothing will damage it. I'm not sure how to do a collision mesh in 3dMax (I'm assuming an argument), maybe one of the modelers can help you out, or try google search for 3dmax lockon collision mesh
billeinstein Posted January 8, 2011 Author Posted January 8, 2011 I guess I find the reason why... Aircrafts and AAMs can only collide with the stationary structures BELOW 100 meters. If u fly higher than 100m AGL, u will go through it. Bombs, rockets and guns are not limited to this.U must make the "collision" box selected in 3ds max. Hope someone can fix this limit. 1 [sIGPIC][/sIGPIC]
ShalashakaDS Posted January 8, 2011 Posted January 8, 2011 (edited) He actually got bad rep for making a space ship or i missed some deleted post? Edited January 8, 2011 by ShalashakaDS
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