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Posted
60 dollars one-time expense -> unbearably expensive.

 

Who are you quoting there? I can't find any post saying the cost of another license is 'unbearably expensive'.

Posted (edited)

epoch, the lack of quote marks indicates that it wasn't a quote. ;)

 

Read the whole post and you'll note this qurious little thing called a "question mark". Looks like this -> ?

So, figuring out what's happening in the post should now be easy. :) Basically: I am asking if I have understood the people who complain about the price of a second license correctly, since I made the point that the expense of that license is absolutely tiny compared to all the other expenses involved in running a dedi. As I said: hardware + ~10x license cost per year in electricity...

Edited by EtherealN

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Posted (edited)

I understand you weren't quoting anyone directly. I suppose another way of wording my question would be "are you interpreting from other's posts something which is not necessarily inferred?".

 

I'm sure most of us here are financially secure enough to purchase the sim many times over. I merely suggest an approach that ED may wish to consider.

 

And thanks for the grammar and punctuation tip. It's nearly a quarter of a century since I was at school, so some things get lost over time ...... :book:

Edited by epoch
Posted
Perhaps ED would consider complimentary licenses for servers, rather than forcing people to buy an additional license....

 

You addressed your own submission :)

 

How would one 'police' that? At present,a dedicated server is basically just another PC - no more and no less. One could then utilise the complimentary licence on a personal PC. See why it would never work?

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Posted

Well, to be entirely specific, I am challenging Moa's assertion that the extra license thing would inhibit the amount of dedi servers out there. Note that he doesn't talk about a "real" dedi binary vs using the same binary as is used normally, he is talking specifically about having to purchase a second license for the server. My point is that even if the hardware for the server is counted as not costing anything (which, if you buy new computers as often as I do, is pretty much true since you would probably have spare computers littering your home that are powerful enough for the job) you will still end up spending ~10 times as much as the license cost in just electricity over one year of operating the server.

 

Now obviously, there probably is some people who would think exactly that way, but in that case I would posit that one of two things is at play:

 

1 - They don't pay their own electricity. (Living with family, all-inclusive rent or something like that.)

2 - They just never even thought about the fact that their computer usage shows up on their electricity bill.

 

But for those people for whom neither of those two are a fact, it is my opinion that the cost of a second license should be completely and totally trivial. Especially if you are doing it as a group - say a virtual squadron. Then we are literally talking about each member forgoing a single cappuchino once in their life - or less, if you have more than 6 members in the squadron... ;)

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Posted
You addressed your own submission :)

 

How would one 'police' that? At present,a dedicated server is basically just another PC - no more and no less. One could then utilise the complimentary licence on a personal PC. See why it would never work?

 

It was a 'suggestion'. It might very well not work for ED even though it works for another producer.

 

Suitable mechanisms would need to be in place to ensure this would not be abused, but that would be something for the developer (having the technical knowledge of their product) to establish whether it could work or not, and not a mere forum moderator.

 

But obviously, what's good for one company is not necessarily good for another. I appreciate that.

Posted
but that would be something for the developer (having the technical knowledge of their product) to establish whether it could work or not, and not a mere forum moderator.

 

Of course, but the moderator you replied to does have more information than most, since he spends a lot of time on these products and in communication with the developers through the tester role. :)

 

To put it like this: ED haven't decided to not do a dedi binary just to be mean to people. They do what they do for good reasons, and unfortunately it's not always possible to do all the things that would be nice/cool/awesome/practical. I'd love a dedi binary too, but I appreciate that it is not feasible at this time for ED to do this.

 

Maybe in the future though, who knows. :)

  • Like 1

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Posted
We also had a great lua script created by PanzerTard called "Servman" that allowed for more advanced server control options. It had votemissions, vote kicks, auto kick after x teamkills and a bunch of other useful features.

 

Grimes, any word on whether Panzertard has designs on the A-10C sim for Servman?

 

Regards

 

'T'

 

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Posted
Hi mate.

 

I connect to my server (in a secret underground location - protected from damp of course) via Tight VNC (for Direct X compatability) and the only thing i have to physically do, is unpause the bloody thing.

 

Thats right, unpause. Without someform of Servman or mon, i cannot set the sim to unpause automatically. This very small, but quite vital aspect of our server is really making things difficult, because we HAVE to log on and unpause it. The time frame between doing that is unset.

 

 

;-)

 

'T'

 

Hi tyger.. My squad have a dedicated server too, and We are now installing the A-10C. we have a problem. I use VNC to connect our server and run the sim, everything is ok but I can't set the sim to unpause.

 

I've tried all the things I've read, (change the pause key for " S " instead "pause"...etc ) but it isn't working.

 

we are running the sim in Windows server 2003.

 

Any ideas?. Thank you

Posted

Dedicated server software has been 'on the cards' since LockOn v1.

 

I think its a safe bet to say this app for ED flight sims is well off their radar, for whatever valid reasons.

 

 

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Posted

:bounce::clap_2:uiuiuiuiui. thrilling

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Posted
..., you say? Interesting! :D

 

This is going to make people go even more fox mulder than the speculations that resulted when I said something like "you can't really toss-bomb well in a Hog, you need something fast like F-15E". :D

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Posted
This is going to make people go even more fox mulder than the speculations that resulted when I said something like "you can't really toss-bomb well in a Hog, you need something fast like F-15E". :D

 

Silly me. :doh:

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Posted

Oh, no worries, I like it actually. I have popcorn being made. :)

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Posted
Hi tyger.. My squad have a dedicated server too, and We are now installing the A-10C. we have a problem. I use VNC to connect our server and run the sim, everything is ok but I can't set the sim to unpause.

 

I've tried all the things I've read, (change the pause key for " S " instead "pause"...etc ) but it isn't working.

 

we are running the sim in Windows server 2003.

 

Any ideas?. Thank you

 

Same.

 

I have remapped the unpause to '5' key. if this sin't working for you choose another. GL.

 

'T'

 

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  • 2 weeks later...
Posted
Just let me understand this right...

 

684 dollars of electricity per year plus hardware -> *shrug*.

60 dollars one-time expense -> unbearably expensive.

 

 

Actually yes, as unbearably expensive in economic terms simply means that people participating in a certain market have decided to not support purchasing a product above a certain price. Prices for electricity, computer hardware, and various flight sim related peripherals are all determined within their own markets and so to conflate them with the cost of a software license is improper analysis.

 

If we look at the PC game market we see that $60 is right about average for a high end product at the moment. Bearing this in mind, we should understand that if ED's pricing went to $70, it might very well have hit the unforgiving wall of diminishing returns, i.e., no profit realization, and perhaps even a loss of their original investment.

 

No, ED isn't doing us any favors with its pricing, they settled on $60 because that's what they've (wisely in my estimation) determined the market will bear, and not because they think we're swell human beings and so deserve a discounted product.

 

The bottom line is this - spending $3000 for a crystal wine glass does not suddenly make a $60 bottle of wine worth more than $60.

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  • 2 weeks later...
Posted

:director: WHAT WHAT WHAT IS THIS????

 

On the Twitter page this text is visible!!!!

 

Multiplayer dedicated server.... check!
[url="http://twitter.com/eagledynamics/status/48139500085448704"]1:52 PM Mar 16th[/url] via web 

 

Please confirm please please :joystick:

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