Pigmachine Posted March 20, 2011 Posted March 20, 2011 Will BS ever get the love, a10c alreay got? And if so, willt be compatible to a10c ? CPU i7-6700K 4,3Ghz, RAM Corsair Vengeance LPX 2666M 2x16GB, GPU Gigabyte Gaming G1 GTX 1080, Monitor Benq 24" 1920x1080 @ 144Hz, MB ASUS Z170-A, OS Win 10 Pro (Creators ED), HOTAS X52 Pro, VR Oculus Rift Cv1
Isegrim Posted March 20, 2011 Posted March 20, 2011 @213 Before Patch 1.02 was released BS only uses one Core of Multicore CPU s like i7 920 If you are aiming towards Multi GPU GFX card. a nvidia 9600 or similar should be enough. Cause the Sim Calculates most Graphics on CPU. But i think this will change if BS gets the overworked Graphics engine like A 10 C uses. "Blyat Naaaaa" - Izlom
isoul Posted March 23, 2011 Author Posted March 23, 2011 (edited) Q) When do you foresee Black Shark/A-10C compatibility in missions, etc, being implemented? A) We plan to provide a compatibility for Black Shark that will allow it to fly online with A-10C sometime later this year. First we need to polish up A-10C a bit more. At last we got some info concerning the BS/WH compatibility patch. We can just hope that there are some fixes concerning the BS on way along with the rest stuff. Thats what I expect when I wrote the OP. THX ED! http://www.gamingshogun.com/Article/8965/DCS__A-10C_Warthog_Review_-_PC.html Edited March 23, 2011 by isoul
Nate--IRL-- Posted March 23, 2011 Posted March 23, 2011 isoul any patch will require testing, during that testing there will be the opportunity to fix major problems. It would be helpful if there was a concise list of outstanding issues for the testers to verify and pass on to the Devs. There may already be a concise list, I'm not that familiar with BS these days, if you could point me to it that'd be great. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
KaspeR32 Posted March 23, 2011 Posted March 23, 2011 I'd like to throw in my 2 cents here. @isoul: You have to take in to consideration the type of software you're using and the company that made it. For example, if I were to buy Black-Ops and there was some major bugs that weren't fixed for months, I would be complaining right and left that these things are not being addressed in a timely matter. I would be complaining because I KNOW they have the revenue and resources to do it, and the only reason they aren't doing it is to move on to their next title to make anther few million. In ED's case, they have a very small costumer base, as with ALL hard-core flight sims. It's not a matter of them ingnoring all the Black-Shark costomers out there, it's a matter of them having limited resources/revenue to have a devoted team working on JUST black-shark or JUST A-10C. I think of it like this, without ED, I would be forced to play these mediocre (at best) simulations. I mean, look all the other simulation software out there that you have to mod and patch 100 times just to get to work and it still doesn't even hold a candle to DCS series. I for one am extremely happy to buy and play ED's games. I have FC2, Black-Shark, and A-10C, and you can be sure I'll be buying their next fighter sim. For $50 I've had a lot more use out of a game than I've had with ANY other title (Besides WoW but I paid monthly for that.) So a very playable sim with a few bugs still? Big deal. -End rant. 1 Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood --
bogusheadbox Posted March 24, 2011 Posted March 24, 2011 Nate, There have been many threads (including one i have started) that define a lot of bugs. Problem is that they can never be a concise list as people inevitably post wish lists instead of bugs. Here is a link to mine http://forums.eagle.ru/showthread.php?t=61696
Nate--IRL-- Posted March 24, 2011 Posted March 24, 2011 Yeah I see what you mean BHB, It just makes it harder for us to filter what should be fixed and what should be left behind. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Haukka81 Posted March 24, 2011 Posted March 24, 2011 Yeah I see what you mean BHB, It just makes it harder for us to filter what should be fixed and what should be left behind. Nate FIX WINGMEN AI, single player is now ruined badly :thumbup: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Nate--IRL-- Posted March 24, 2011 Posted March 24, 2011 FIX WINGMEN AI, single player is now ruined badly :thumbup: Please go in to detail. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
xjiks Posted March 24, 2011 Posted March 24, 2011 Maybe it's time to make a technical support section in the forum... hum sorry it already exists :music_whistling: http://forums.eagle.ru/forumdisplay.php?f=91 L'important n'est pas de tuer, mais de survivre. [sIGPIC][/sIGPIC] if you read this you are too curious
Distiler Posted March 24, 2011 Posted March 24, 2011 What? many bugs have already been talked about, many times. Surelly ED has some internal tool to keep track of those. And probably there is a hidden forum where testers team have threads for each of them. AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
Nate--IRL-- Posted March 24, 2011 Posted March 24, 2011 What? many bugs have already been talked about, many times. Surelly ED has some internal tool to keep track of those. And probably there is a hidden forum where testers team have threads for each of them. This is not for ED it is for me. I've lost touch with Black shark and want to understand the issues, sort the wheat from the chaff. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Distiler Posted March 24, 2011 Posted March 24, 2011 I understand, I've also lost track of them and only see those that affect me (just graphical glitches, and some ai weirdness going on). But I guess you're better asking ED directly for that list. AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
winz Posted March 24, 2011 Posted March 24, 2011 The main issue in wingman AI is that he sometimes refuses to attack target. You lock-up a target via skhval, order two to attack your target and the only response you get is 'negative'. Several weird things accompany this bug. When you have more wingmen, then not all refuse to attack. I.e. two will respond 'negative', but three (without touching anything else then the com menu), will acknowledge and proceed to attack the target. Another weird thing is, that this behaviour is not reproduced in tracks. In those the wingman, who previously 'negative' during the play, will attack the target. The Valley A-10C Version Revanche for FC 3
Vecko Posted March 24, 2011 Posted March 24, 2011 Please ED, if you guys planing to add only few puffy clouds from A-10C and online compatibility then save your time and dont do anything. DCS Ka-50 is your first born child and probably BEST hely sim ever and must not be forgotten. There is few major bugs that are present since 1.0 version .For example : Very strange autorotation Super accurate INU /no INU drift no mather what/ -good thread about this and more http://forums.eagle.ru/showthread.php?t=53699&highlight=inu&page=2 Nate, if you need our help , just say so. Someone could start new thread for Ka-50 major bugs with short problem explanation and maybe with some link to older threads .I gues that could help you in your work.:) [sIGPIC][/sIGPIC] Virtual Aerial Operations
bogusheadbox Posted March 24, 2011 Posted March 24, 2011 @ Nate, I have trawled through the 7 pages of my post and listed confirmed bugs (wishlists and rants removed). Sent to you by PM. Hope that helps.
Sharkster64 Posted March 25, 2011 Posted March 25, 2011 The main bug I would like to see fixed is the use of NVG when using a multi monitor setup. The NVG resolution is all screwed up with multi monitor, making it unusable. Many people use multi monitors, so it would be nice to see this fixed. Another issue is the GUI for multi monitor. The resolution is all screwed up for that as well. Most of the buttons are off the screen, forcing people to have to modify the .lua files to move the buttons back on to the screen. Also in game messages appear stretched over multiple screens. If all this is fixed, and only if this is fixed, I will buy A-10c to support the devs. [sIGPIC][/sIGPIC] Call Sign: Warhammer
Xxx Posted March 26, 2011 Posted March 26, 2011 Correct me if I am wrong, but is the NVG aspect a problem only with a two monitor set up. ie, when the ABRIS and Shkval are on a separate monitor? The triple "surround" of Eyefinity is ok, is it not? A pre configured GUI and sim settings for multi monitor would be welcome though. Its put me off setting up such a system for BS. However this sim is so good I am tempted to do it and mess with the lua's until its spot on! The two "bugs" I can identify are:- 1. The wind direction in the mission planner is reversed. eg mission planner says 270 at 8, when in cockpit the wind is 090 at 8 ( also displayed on the INU as 090 at 8 ) 2. The AI "Traffic" will drive over bridges that have just been blown up! Like they do not "see" that the bridge is no longer there. They also drive "through" stationary vehicles. I intend to buy the A10c disk no matter what. The patch process will address any new issues! Regards. [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky
LukeSky Posted March 27, 2011 Posted March 27, 2011 resource-intensive Warthog engine can still be problematic for folks like me using older computers. A good case in point is my aging Dell Optiplex, which nevertheless exceeds the original minimum requirements for BS You understand that your computer is old, so you gonna need to upgrade it one day, and that day, you'll probably ask ED to upgrade that sim engine with their most current!! Sorry, but I'm waiting so much for an engine upgrade in BS to play with it again. If your computer don't meet the minimum spec start thinking to upgrade it. But please don't ask ED not to upgrade their sim. 1 [sIGPIC][/sIGPIC] Windows 7 64bit, Core I7 950, Nvidia GTX 260, 6 gig RAM, TIR 5, Saitek Pro Flight Rudder Pedals, Logitech attack3 :(
LukeSky Posted March 27, 2011 Posted March 27, 2011 I can run BS on medium settings with a beautiful framerate. I run Warthog on lowest settings and it's unflyable. Point being, if you don't have a top of the line computer, you're screwed. I won't be downloading the patch. when people are saying medium setting or low setting they seem to forgot that the screen resolution has a big impact on the fps. lower it at 1024x768 and your frame rate will get a big boost. Before telling that your computer isn't able to play a game or sim, always try to buy a good video card. [sIGPIC][/sIGPIC] Windows 7 64bit, Core I7 950, Nvidia GTX 260, 6 gig RAM, TIR 5, Saitek Pro Flight Rudder Pedals, Logitech attack3 :(
LukeSky Posted March 27, 2011 Posted March 27, 2011 As a new pilot in the KA 50, v 1.02 ( ie never having flown the earlier versions ), I am curious to know whats wrong with the AI wingmen in v1.02 versus v1.01? Am I not using my wingmen correctly? The only thing I have seen is the occasional refusal to do a recon to a data link point. Apart from that, he seems ok, at "excellent" skill level. Just curious as to what needs fixing? As an exemple, I was asking my wing man to RTB and he flew away ?? I don't know where, but he was going away of the only planned base. Dumb wingmans. They never listen :) [sIGPIC][/sIGPIC] Windows 7 64bit, Core I7 950, Nvidia GTX 260, 6 gig RAM, TIR 5, Saitek Pro Flight Rudder Pedals, Logitech attack3 :(
LukeSky Posted March 27, 2011 Posted March 27, 2011 Then they went to work on FSX for a couple of years, which you had to pay almost twice as much as BS. I dissagree, it cost me 32$ CAN for FSX deluxe edition. But I agree that we must wait until the A-10 engine is completly/or more patched before receiving an upgrade to BS. Patching BS = moving the 3d model and programming of the KA-50 to the A-10C 3D engine. I don't like to patch and repatch and repatch a game. I prefer one big patch from time to times. [sIGPIC][/sIGPIC] Windows 7 64bit, Core I7 950, Nvidia GTX 260, 6 gig RAM, TIR 5, Saitek Pro Flight Rudder Pedals, Logitech attack3 :(
msalama Posted March 28, 2011 Posted March 28, 2011 But please don't ask ED not to upgrade their sim. Was that what I did? I thought I just pointed out that folks who can't (or won't) upgrade their computers MAY have a problem later when BS gets patched. As for me, yah, I'll probably install a 64-bit OS first and see if that makes a difference when the time comes... The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
Nate--IRL-- Posted March 28, 2011 Posted March 28, 2011 Was that what I did? I thought I just pointed out that folks who can't (or won't) upgrade their computers MAY have a problem later when BS gets patched. As for me, yah, I'll probably install a 64-bit OS first and see if that makes a difference when the time comes... 64bit offers nothing in the way of a performance boost, but will be almost necessary if you want to run the newer DCS engine with all the bells and whistles, due to memory issues with 32bit. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
msalama Posted March 28, 2011 Posted March 28, 2011 64bit offers nothing in the way of a performance boost Not directly, true, but there're 2 things still: 1) More accessable memory -> more cache space for textures, etc. -> less stutters 2) A better DirectX infrastructure giving tangible boosts in some cases / with some games But of course I'll have to upgrade the ol' pooter regardless sooner or later, true that... The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
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