Speed Posted March 30, 2011 Posted March 30, 2011 Yup, I just had a chance to play it yesterday. The artillery coordinates were a little off for both the artillery threatening the friendly convoy, and for the artillery shelling across the Inguri river. I was able to find the artillery threatening the friendlies by scanning the TGP around, and another guy was able to find the other artillery. But the coordinates were indeed off. A minor quibble, you give coordinates in lat/long incorrectly. The A-10 CDU takes L/L coords in degrees/minutes format, with three digits after the decimal in the minutes. Such as: N 42 34.564' E 041 56.923' That means 42 degrees plus 34.564 minutes north, and 041 degrees plus 56.923 minutes east. 1 minute = 1/60 of a degree. However, the coordinates you give in your mission are something like this: 42 34'564" N 41 59'923" E which is an incorrect format... which taken literally, would mean (for the north coordinate): 42 degrees + 34 minutes + 564 seconds = 42 degrees plus 34 minutes + 564 seconds (1 second = 1/60 minutes) = 42 degrees + 34 minutes + 9 minutes (540 seconds = 9 minutes) + 24 seconds = 42 degrees + 34 minutes + 9.4 minutes = N 42 43.400' But don't get me wrong, this is a GREAT mission. What I point out above is a minor issue, as I still figured out what you were trying to get across, instantly. We flew it once and loved it... we'll be flying it again soon. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
graywo1fg Posted March 30, 2011 Author Posted March 30, 2011 .... OH YEAH!.... derp... LOL! Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Mustang Posted March 30, 2011 Posted March 30, 2011 Have to say, your voiceovers in this mission are fantastic, great work :thumbup:
Grimes Posted March 31, 2011 Posted March 31, 2011 Jeez Gray, whichever tard told you how to set up degrees minutes, thousandths in the first place must be like a total jerk. :suspect: The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
graywo1fg Posted March 31, 2011 Author Posted March 31, 2011 (edited) whadya mean i'm just missing the 0 at the beginning and change out ' for . and such.................. right?................................... even with the right ' and . whatever... its still numbers that will go in the CDU so its just to make it look better but the information is the same..... but i'll change it no prob.. been needing too anyway for it to make more sense i guess. ... BTW how do we find UTM format in the editor? about some coordinates being off.... its on purpose... just to give you a general vicinity and make you use your eyes and get your hands dirty.. MUAHahhahaha :D Edited March 31, 2011 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Bahger Posted March 31, 2011 Posted March 31, 2011 It's a delicate balance (re. off-coordinates). I think mtuckner makes a good point above, which is to provide some kind of talk-on if the grid refs are unreliable (whether deliberately or not). In real life I read about CAS pilots spending hours at a time searching fruitlessly for targets at briefed coordinates but that is where most people want even the most realistic sim to make concessions. Truly great mission, though; I am about to fly it again with WarriorX.
graywo1fg Posted March 31, 2011 Author Posted March 31, 2011 i totally agree! great idea that mtuckner brought up with better talk-on to certain targets. Absolutly! I will add this to the list to add and change. I'll get this mission refined down more and include all of this stuff. Great stuff for sure! somewhat busy with college at the moment :P but when i get the time, its new version baby! Thanks everyone for the tips! That MLRS in the forrest needs to be addressed with better talk on for sure! Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Bahger Posted March 31, 2011 Posted March 31, 2011 Well, WarriorX and I had a great sortie this evening, Wx flying Lead, myself #2, both commed up with TIR3. We were assigned the artillery first and when he spotted it, he read the point target coordinates off the TGP and passed them to me via radio. We hit the Arty with CBU-105s, then got the dam, which we shacked with the remaining CBU-105s, then ran in on the radio mast and MANPAD with GBU-12s. Finally we decimated the coastal convoy with Mavericks. We brought fiery death to bad guys everywhere and flew well as a two-ship, maintaining good comms and SA. It's a terrific mission, with a real sense of operating over a battlefield. And the defenses keep you on your toes. What is the "50" symbol in the RWR? This was the best experience I have had online in any combat flight sim to date, thanks to a good mission and Wx's very high level of competence in the sim.
graywo1fg Posted March 31, 2011 Author Posted March 31, 2011 (edited) That sounds like a real fun time :D thanks! the 50 on the RWR is Russia keeping an eye on you with an "A-50 AWACS" hehe :D BTW... has anyone gotten close enough to the Russian boarder during the command bunker mission? If so did anything exiting happen? :P Edited March 31, 2011 by graywo1fg Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Bahger Posted March 31, 2011 Posted March 31, 2011 BTW... has anyone gotten close enough to the Russian boarder during the command bunker mission? If so did anything exiting happen? :P Yup, once. I got a polite but firm message from someone with a very convincing Russian accent advising me either to get permission to proceed through Russian airspace, or to turn back. I did not need to be asked twice.
peacedivision Posted April 1, 2011 Posted April 1, 2011 That sounds like a real fun time :D thanks! the 50 on the RWR is Russia keeping an eye on you with an "A-50 AWACS" hehe :D BTW... has anyone gotten close enough to the Russian boarder during the command bunker mission? If so did anything exiting happen? :P Honestly, I would make the Russians a bit more dangerous. I hosted the mission one night and a pilot decided to stray across the border. He dispatched the SU-30s without issue, including shooting one down with a MAV. Then had no problem hunting down and destroying at least one SAM site without ever taking fire. i7 4770k @ 4.3ghz / 16gb DDR3 1600 / GTX 770 SC 2gb
graywo1fg Posted April 1, 2011 Author Posted April 1, 2011 woah!!!!!! i set the Su-30's to return fire only but thats shocking that the 300 big birds didnt shoot at all?!?!? holy crap! i'll have to look into that. hmmmm i will make the Su-30's react with a trigger thats a little further inside Russia that will set them to hunt you down MUAHAHahahahhah :D Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Speed Posted April 1, 2011 Posted April 1, 2011 (edited) Triggered actions are the key to getting AI to do what you want. Using triggered actions should make your Su-30s behave correctly. Basically: Continuous-> Unit in zone (<unit = Client aircraft, zone = russia>) -> AI TASK (<Su-30s attack the trespassing client aircraft>) That should fix your Su-30s. Furthermore, you might be able to successfully use a stop condition on the "attack trespassing client aircraft" triggered action to make the AI stop attacking if the trespasser exits Russia. The first part isn't hard to set up, I maybe can do it for you if you like... sometime this weekend. Edited April 1, 2011 by Speed Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
graywo1fg Posted April 1, 2011 Author Posted April 1, 2011 Oh its not a problem Speed. Thanks for your offer but I know how to do all that stuff no problem :D I'm going to update everything this weekend, implementing your script as well... Finally LOL :) Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
KENCO Posted April 1, 2011 Posted April 1, 2011 Hey Grey.. re: SU-30's They came in after Haloe and he was able to shoot them down. They wern't that aggressive though. One SU actually started flying in circles by the coast...? Anyway we are still having a blast with this mission.
graywo1fg Posted April 1, 2011 Author Posted April 1, 2011 LOL! Well when i released the mission it was my intent to go back, fix all this stuff and re-release it... so in the release that everyone has i didn't want the Su-30's to just wipe everything out so i stuck them on "Return Fire" but also set them to use radar constantly to try and scare the A10's away... but even with what i have set their ROE to, circling by the coast seems odd.... maybe because they were fired upon so they reacted differently, maybe the other SU30 went to go bug the tanker near the coast? hmm LOL i'll sort it out :) Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Anastasiuss Posted April 1, 2011 Posted April 1, 2011 Very nice and complex mission. i have hosted this mission 2 or 3 times. Big fun and ambience [sIGPIC][/sIGPIC] 360th TFW Falconeers last video -> ASUS P6X58D Premium, Intel Core i7 920, 6GB DDR3, SAPPHIRE TOXIC HD 5850, Win7 64 Bit. X52, Track IR 4, Momo Racing. ArmA1+2+3, DCS: World, K-50, A-10C, CA, P-51D, UH-1H, Mi-8FC1+2+3, FalconAF, FC1+FC2, IL2'46, rFactor.
graywo1fg Posted April 2, 2011 Author Posted April 2, 2011 I'm working on updating the mission now and noticed that the coordinates for the MLRS are WAY off! holy cow! sorry guys. LOL no wonder you could not fly them. Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
Mustang Posted April 2, 2011 Posted April 2, 2011 Looking forward to your updated mission graywo1fg :)
Cibit Posted April 2, 2011 Posted April 2, 2011 LOL yeah how many flight hours, the US airforce will forward the bill:megalol: Glad to hear your working some more on this awesome mission:flowers: i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
WarriorX Posted April 3, 2011 Posted April 3, 2011 I have had a lot of fun hours playing this misson, l am also looking forward to any updates. Thanks Greywo1fg [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial
Bahger Posted April 3, 2011 Posted April 3, 2011 Greywo1fg, as lone as you're updating it, take a look at the arty coordinates, as well as the MLRS. After several playthroughs, I can confirm that one out of the two arty targets I've been assigned (most usually the first one) is way off.
graywo1fg Posted April 3, 2011 Author Posted April 3, 2011 Yeah i'll "Acuratize" the arty coordinates... :P i fixed the MLRS one... that one WAS way off, my bad.... :( 1 Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
graywo1fg Posted April 4, 2011 Author Posted April 4, 2011 Updated 4-4-11 Horay! I implemented Speed's chat .lua scripting that allows us to use the F10 other radio commands by just typing what you need done in multiplayer, see original post for the commands, they are also in the briefing under "Tasks". Fixed some coordinates, especially the MLRS mission, and some other goodies. Enjoy. Voice of Jester AI Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove http://www.twitch.tv/graywo1f https://www.youtube.com/user/Lonewo1fg
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