msimon Posted February 3, 2012 Posted February 3, 2012 Thanks for this:thumbup:. I tend not to be that great at the editor so to have a miz i can use and customize to my needs is what i need. Will try this out soon.
StrongHarm Posted February 3, 2012 Author Posted February 3, 2012 Glad you've found it useful. Thanks for the positive comments... makes the work with it. I started this mission by creating a practice platform for myself. It increased my ability with the GAU so much that I expanded it for wide consumption. If there's something else you'd like to see in the mission that might make it more effective, tell me and I'll make it happen. Thanks :) It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
spikenet Posted February 7, 2012 Posted February 7, 2012 If there's something else you'd like to see in the mission that might make it more effective, tell me and I'll make it happen. ..inflight gun rearm? :) thanks for the mission, these interactive ones are always great to hone the skills with!
StrongHarm Posted November 17, 2012 Author Posted November 17, 2012 Updated and re-uploaded TankBusting101.miz -Set the time/weather for morning mission -Added smoke on ground under 'floating' smoke to show ground level 1.5m distance from target -Added more tankbusting tips in the triggered text -Removed end mission enemy AA on runway.. that just wasn't fair.. -Enhanced 21 explosion salute on mission success -Set 2nd wave aggressive T80s to 'excellent' skill.. they were just too easy on average It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Bexx0r Posted February 22, 2013 Posted February 22, 2013 Man, thanks a lot for this mission! :thumbup: At the moment, this is the only mission for me to fly, and it improved my GAU-8 skills, significantly. Yesterday, I made it through for the first time (okay, I had to RTB, twice...). I guess I will carry on until I accomplish to make it through without RTB'ing. Cheers! Bexx0r ......................................................... ASUS P8P67 Deluxe --- Win8.1 Pro 64Bit ---i7-2600K @ 3,4GHz --- 12GB RAM --- NVidia GFX670 --- TM HOTAS WARTHOG --- Saitek Pro Flight Rudder Pedals --- PS3 Eye Cam (modified) --- 3-point Track Clip --- FacetrackNoIR 1.72
Python Posted February 22, 2013 Posted February 22, 2013 Installing now, look forward to trying it, thank you. [sIGPIC][/sIGPIC]
quarkie Posted February 23, 2013 Posted February 23, 2013 (edited) Enjoyed the mission. 10 per drum on first try, 14 on second. Edit: Busted all 16 with single drum on third try. Landed with 50 rounds left. :) My tips: Dive angle -35° ... -45°, fire at 0.4 nm distance, aim at center to maximize hits. That way you'll need 40-60 rounds for a kill. But you can easily fly yourself into terrain that way, so be careful. Track recorded in DCS World 1.2.2, doesn't seem to work well in 1.2.3buster101.zip Edited March 1, 2013 by quarkie track version
snafup Posted February 24, 2013 Posted February 24, 2013 Thanks StrongHarm, I've used this to practise my gun runs. Lately i've taken to editing the mission to load up on cbus and mavs to practise taking out a rolling column.
StrongHarm Posted July 19, 2013 Author Posted July 19, 2013 Is anyone still using this mission to practice gun runs? Any bugs for the latest versions? It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
Katmandu Posted October 9, 2013 Posted October 9, 2013 Works great with the latest DCS World - thank you very much! Beautiful setting, good voiceover, very nice training mission!
Mike5560 Posted January 3, 2015 Posted January 3, 2015 Nice mission! Not too invasive but informative and a cool ending. My first try took a while since I got all but 3 tanks on one load and had to rearm.
indiadamjones Posted February 6, 2015 Posted February 6, 2015 So much fun, and challenging. Wow! This is tough! Great mission. | A-10C | Ka-50 | F-86 | Mig-15 | P-51D | [sIGPIC][/sIGPIC]
ricktoberfest Posted February 7, 2015 Posted February 7, 2015 Tank Busting 101 I've been using this as a way back into the A10 after not playing it for a year. I changed a couple things though: I made more of a delay between flares as they were overlapping too much I changed the nearby airport to blue so I could rearm and refuel there Great mission!
StrongHarm Posted February 16, 2015 Author Posted February 16, 2015 Thanks for all of the positive comments! This mission refreshes my skills if I haven't done a lot of gun work in a while. Any other suggestions for enhancements? If you want a similar mission that incorporates more weapon and target types, check out my mission Live Fire Exercise. It's CO8 or SP and also contains a lot of voice overs and dynamic content. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
StrongHarm Posted March 15, 2016 Author Posted March 15, 2016 Removed attached files and linked UserFiles in OP. It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
StrongHarm Posted April 4, 2016 Author Posted April 4, 2016 I've created a new version of Tankbusting101 specifically for NTTR/DCS2.0. You can find it in user files: https://www.digitalcombatsimulator.com/en/files/1839687/ It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
CrackerJack Posted November 8, 2016 Posted November 8, 2016 Tried this yesterday for the first time. Great training tool! Is there a way to trigger the flares or do they trigger randomly? Win 10 64-bit, Intel Core i7-7700k@4.2GHz, MSI 1080Ti , 16 GB, 500GB SSD, LG 34UM95, Acer T232HL, TrackIR 5 Pro, Thrustmaster Warthog HOTAS, Saitek Combat Rudder Pedals.
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