HiJack Posted June 3, 2011 Share Posted June 3, 2011 Great Panzertard! Had no time to test last night but will do some testing today, after sleep, zzzzzz ;) Link to comment Share on other sites More sharing options...
Heli Shed Posted June 5, 2011 Share Posted June 5, 2011 Awesome! We will be running it back on the 74th until there is a happy medium met between moa's stats, servman and ED titles. See testers post 'P', perhaps you could add to it? Regards. 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Cibit Posted June 7, 2011 Share Posted June 7, 2011 Last mission kicked me for too many teamkills Hope this is useful:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Panzertard Posted June 7, 2011 Author Share Posted June 7, 2011 ah, thanks - I forgot to change the settings. I'll reset it. Thanks. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
Panzertard Posted June 7, 2011 Author Share Posted June 7, 2011 3.0.1 for DCS:A-10C 1.1.0.8 Fixes: - Fixed saving bantables - Minor fixes with server pause / unpause, previous release did not include the updated code. - Fixed kick, failed due to saving of bantables - Minor fixes for the Set command as well as helptexts. - Fixed a problem with sloppy coding in the Auto-restart of a mission, when mission wouldn't load as expected. - Timeset would not work if mission_restart was used instead of mission_rotate. Devs has been given a crashcourse into checking their own code before release, this wont happen again. Changes: - /HELP made more useful. You can now search for parts of any keyword. Eg /help ban or /help list - Lifting a ban now leaves a comment about who lifted the ban. - ServMan will use "\Saved Games\DCS Warthog\ServMan3" for any saving - or loading modded configs. All saving will happen in this directory. Will not longer save files in the DCS install directory. NEW *** Custom config can be SAVED or LOADED. *** With the config profiles, you can now quickly load a PUBLIC or SQUAD config if you like. When settings are saved, all the relevant SERVMAN settings will be saved to a new file in the "\Saved Games\DCS Warthog\ServMan3". CONFIG Syntax /CONF SAVE MyPublicConf or /CONF LOAD public or just /CONF Explanation: - 'SAVE' and 'LOAD' are keywords. - SAVE: MyPublicConf is the name for the file. - LOAD: 'public' acts as a filter, loading first file matching 'public', which is 'MyPublicConf'. Without the keywords, CONF will list available configs. About the files: - Files will be assigned the prefix CONF_ and suffix .lua. Ex: "CONF_MyPublicConf.lua" or "CONF_noTeamKills.lua" etc - Files are saved in or loaded from the "\Saved Games\DCS Warthog\ServMan3" /INFO now includes the config which is in effect. NEW NEW *** miz_rotate_announcement: Will do a onscreen countdown before mission rotate / restart. Will display a "time left before restart / rotate" In the serverconfig.lua: -- NOTE: Order must be incremental, smallest numbers first. -- miz_rotate_announcement = { 1,2,3,4,5,10,15,60,120,180 }, -- at 3 hours, 2 hours, 1 hour, 15 mins, 10 mins, and every min from 5 to 1 min -- miz_rotate_announcement = { 1,5,10,15,60 }, -- at 1 hour, 15 mins, 10 mins, 5 min and final call at 1 min. -- miz_rotate_announcement = { 0 }, -- disabled miz_rotate_announcement = { 1,2,3,4,5,10,15,60 }, About to be uploaded - 2 mins. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
Panzertard Posted June 7, 2011 Author Share Posted June 7, 2011 File attached in the first post - please give me a heads up if it's working for you or not. Not sure if I managed to Q/A it properly. Note: ModMan 7.3 +DCS patch for modman required. 2 The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
HiJack Posted June 8, 2011 Share Posted June 8, 2011 Great Panzertard. My server will be up again during the weekend :D I may be activating voting this time as I may be flying some Su-33 myself. Folks can still join me on my teamspeak if they want some hands-on selection of missions. (HJ) Link to comment Share on other sites More sharing options...
Quirkitized Posted June 8, 2011 Share Posted June 8, 2011 Hi panzer, been running the 3.0.1 and so far no problems. Thanks ! Link to comment Share on other sites More sharing options...
Heli Shed Posted June 8, 2011 Share Posted June 8, 2011 Panzer, i know first hand how long and hard you have worked on this. Thank you, sincerely. When our Fibre has been turned on and 'Puma' and 'Lynx' are back in the picture FT, we will be running on both. Thanks. 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Panzertard Posted June 11, 2011 Author Share Posted June 11, 2011 Gents, if you have a problem with 'PAUSE' on empty servers, check out the settings in \Saved Games\DCS Warthog\Config\network.cfg server = { disable_events = false, client_params = "motd=\"Welcome to Flaming Cliffs 2 server!\";", pause_on_load = true, Make sure pause_on_load is set to TRUE, not FALSE. Another bug for servman - I had fixed it, but I rebuilt a bit of the PAUSE-code again, so supprise supprise - I broke it yet again. ;) Sorry about that. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
Heli Shed Posted June 11, 2011 Share Posted June 11, 2011 As ever, thanks m8. 'T' Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
STP Dragon Posted June 20, 2011 Share Posted June 20, 2011 Gents, if you have a problem with 'PAUSE' on empty servers, check out the settings in \Saved Games\DCS Warthog\Config\network.cfg Make sure pause_on_load is set to TRUE, not FALSE. Another bug for servman - I had fixed it, but I rebuilt a bit of the PAUSE-code again, so supprise supprise - I broke it yet again. ;) Sorry about that. Hi Panzertard, Yesterday I was setting up my new server and installed the latest ServMan. I have some problems with the Pause and the F10 map. Normally the game should be paused after starting the server (empty). Once a player joined the server the pause should be removed and the external view should switch to the F10 map. This is not working. The server will not unpause the game once a player joined and the view is still the extvernal intead of the F10 map. For Warthog I have a very big FPS difference between this two views. In external view ~30 FPS in F10 map ~60 FPS and in F10 map without the joining-table up to ~80 FPS. At the moment I set the pause_on_load to ... I think it was FALSE... so the server is unpaused at all the time. But this is not good if I run time-depending missions. Did I something wrong or is this a bug? Please :helpsmilie: Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
Quirkitized Posted June 20, 2011 Share Posted June 20, 2011 You can disable the 'render3D' option in one of the files. I forgot which one it was, but I am sure a search will find it. Good option for server box, does not utilize graphic card too much, if that's what your trying to do. edit: here is the thread http://forums.eagle.ru/showthread.php?t=71497&highlight=render3D 1 Link to comment Share on other sites More sharing options...
Panzertard Posted June 20, 2011 Author Share Posted June 20, 2011 If you can PM me the config (just as text, you may have a password there - attachments not allowed in PM) - but attach the dcs & servman logs here please. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
Heli Shed Posted June 20, 2011 Share Posted June 20, 2011 Top Tip. Do NOT edit the network.cfg with Notepad++. From pause_on_load=false to true use Notepad. Strange but true. The .cfg file will not save the change if you use Notepad++. Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
HiJack Posted June 20, 2011 Share Posted June 20, 2011 What have you been sniffing Tyger? :P Link to comment Share on other sites More sharing options...
Heli Shed Posted June 20, 2011 Share Posted June 20, 2011 What have you been sniffing Tyger? :P Nothing ole boy. Have you? :music_whistling: Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Moa Posted June 20, 2011 Share Posted June 20, 2011 (edited) If you make edits to the files when DCS is running then they can be reverted as the program closes. This could easily be mistaken as one editor working and another not working. Although Notepad sometimes is useful as it acquires exclusive write access; but it can also be a pain if DCS is also trying to write to the same file [log files for example] (this is why I use the 'baretail' program for viewing files in read-only mode, it does not acquire any write locks that would interfere with logging). So, moral of the story, only do configuration changes when the DCS/FC2 software is not running, otherwise they may be reverted when the (ED) program is closed. Edited June 21, 2011 by Moa Link to comment Share on other sites More sharing options...
Panzertard Posted June 21, 2011 Author Share Posted June 21, 2011 Dragon, thanks. Found a bug there with the pause / resume for startup, thanks to the logs & config you provided. I'll have a look at it later tonight. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning Link to comment Share on other sites More sharing options...
STP Dragon Posted June 21, 2011 Share Posted June 21, 2011 Dragon, thanks. Found a bug there with the pause / resume for startup, thanks to the logs & config you provided. I'll have a look at it later tonight. That's good news! Many thank's champ! :thumbup: Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
STP Dragon Posted June 28, 2011 Share Posted June 28, 2011 Any news about the fixes of the pause-isue? Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
Heli Shed Posted June 28, 2011 Share Posted June 28, 2011 Edit your Network.cfg file in your saved games/config folder Pause on load=true This will solve it. By virtue of the easy fix, probably does not warrant a recompile of servman by Panzertard TBH. regards 'T' EDIT: our LYNX and PUMA servers have been working flawlessly with Servman 3. Happy to provide log files etc for comparison, let me know please. Now........what version do i need for Blackshark and where can i get it? Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
STP Dragon Posted June 28, 2011 Share Posted June 28, 2011 Now........what version do i need for Blackshark and where can i get it? This one: http://forums.eagle.ru/showthread.php?t=53732 Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
STP Dragon Posted July 2, 2011 Share Posted July 2, 2011 Edit your Network.cfg file in your saved games/config folder Pause on load=true This will solve it. No, if I do it so, the server will not UNpause once a client joined to the server. :helpsmilie: Please Panzertard, help me! serverconfig: --If true the current mission will be paused once all players left the server. Set to false to disable. pause_if_server_empty = true, --If true the current mission will be unpaused when a new player enters an empty server. A mission will also be --resumed ~1min after loading if the server is not empty. Set to false to disable. resume_if_server_not_empty = true, --If true the server automatically restarts the current mission when all players left the server. --Set to false to disable. restart_if_server_empty = true, Network.cfg Pause on load=true But the server will not unpause the game if you join. :crash: Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
Heli Shed Posted July 2, 2011 Share Posted July 2, 2011 Very strange. Have not come accross anything like this dragon, sorry i cannot be opf any help. Panzer will be a long in a mo....... Come pay us a visit on YouTube - search for HELI SHED Link to comment Share on other sites More sharing options...
Recommended Posts