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Posted

Hi!!

 

I know that is not the real, but is an option it would be great for me (and maybe others). You can use or not.

In those long flights in any DCS product, when you arrive the zone after 30minutes of flying and someone hit you and crash.. is soooo frustrating!!

 

That option would let us try, fail, and try again without making looong trips.. or long time. I know there is an option for time compressing.. but That save option would be great also after making the objectives and returning home.

 

Well Don't know if it is too hard to make. Maybe imposible because all what is happening in the map should be saved also.. But I ask for it if possible.

 

Thanks!

  • Like 1
Posted

Its a good idea.

 

Also because if you only have 30 mins whilst the GF is watching Eastenders you can do part of a mission and come back to it later.

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Posted

Nice idea but you can modified in the mission editor your mission file for set the first waypoint in flight close to the objective or if you fail to the mission but want to take off you can using closer airport.

 

But if you talk about the Crash RCVR for an option for spawn where you are die or where you are 5 minutes before (for example) its a great idea cause anyways crash RCVR option its not realist, of course, and that don't will change a lot of things for realism to add this option, but its nice cause we don't will loose long time.

And i think its not hard to do cause we can start a mission in flight actually and that's not change against crash RCVR, its not needed to save, you just continue the flight by taking a new aircraft.

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Posted

While I'm usually the first to shoot any "gaming" idea out of the sky, that's actually a great idea. Immensely valuable for training/learning. "Let us rewind and see what I/you could/should have done".

 

Not to mention the aforementioned advantages when the real world impinges on the important things in life... :)

Posted

Yes, very useful whether you consider it a "simulation", a "game", or even just a "software" - all could be improved greatly with such an option.

Posted

I didn't understand too much the 2 solutions given.

I think the best is to implement the save option (if possible). It is cleaner than modifying the mission.

Of course this only in single missions. Not in multiplayer. Single should be the train for the multiplayer missions.

 

Would be nice to have it. Hope someone from DCS read this, because usually I leave the campaigns in the middle because frustration.

 

Thanks.

Posted

Ok.. I think someone that knows programming could do the mod of save function very easy.

He only have to autosave the track when the user hit a combination key.

Or just put marks in time of that moment you "save".

Then after mission you save the track (or the mod autosaves it) and then you can jump in track automatically to the mark time points you "saved".. and take control of the plane.

 

Easy.. but.. Is someone going to do it? Hope so!!

 

:smilewink:

Posted

Only problem is the Tracks dont always play back the same.

 

Eastenders. Yes unfortunately. Although it gives me a small chance to fly the sim every night so thats good I suppose.

Technical Specs: Asus G73JW gaming laptop... i7-740QM 1.73GHz ... GTX460m 1.5GB ... 8GB DDR5 RAM ... Win7 64 ... TIR5 ... Thrustmaster T16000m

Posted
Only problem is the Tracks dont always play back the same.

 

 

...and the longer the track/mission is the worse the problem gets.

 

I suspect that saves are unlikely to be implimented as they are probably far more complex than they may appear.

 

What other flight sims have a save option (end of mission on the ground saves do not count)??

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Posted

What other flight sims have a save option (end of mission on the ground saves do not count)??

 

I can only think of FSX.

 

Back in IL2 days, there was the option to put on active autopilot, accelerate time up to 10x or whatever so that would get you to the good bit pretty quick.

 

I think you can do that in ROF as well

Technical Specs: Asus G73JW gaming laptop... i7-740QM 1.73GHz ... GTX460m 1.5GB ... 8GB DDR5 RAM ... Win7 64 ... TIR5 ... Thrustmaster T16000m

  • 3 weeks later...
Posted

Yes in IL2 and Rof you can active autopilot and accelerate time to go as fast as possible to the operation theatre, but you do not have to cold start your aircraft, configure weapon options, frequency, mark point, put target in memory, and so on.

I also use the "time accelerate option" when in autopilot mode in BS2 and A10C but a save option will be a great and unique option in fhe flight sim world, and a help to play more technical and longer missions.

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I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste

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